while I loved the story of the Halo series, stories come down to personal preferences.
How enjoyable the story is comes down to personal preferences indeed.
But the philosophical and political implications of the story do not. How much it can make you think about important issues depends on your perception of the story, but, some stories have objectively more potential to do it than others.
How did this become ANOTHER "Half Life is better than Halo because...." thread? How?
Sorry, someone wrote that the story in Halo was better. I merely replied to that.
The next part of this message is long, if you don't have time to read, just skip it.
I thought it copied off of Halo too much though
Since you've mentionned it, I'm going to tackle this issue. Every video game is inspired by the other games before it, so let's take a look at how much of Halo is in Half Life 2.
Even if the development team had started working on it before Halo came out, I think that the idea of vehicule sections has been supported by Halo. This game has probably be the one who showed to the developers that vehicules sections in a single player FPS could work.
However, the in-game sections themselves have pretty much nothing to do with what is in Halo. The airboat chase was unique, even if the latter part with the machine gun was reminescent of the tank section in Halo CE in the sense that you were dominating your ennemies.
The car section however is nowhere like the warthdog sections in Halo.
As for other parts of the game, I don't see the inspirations. The wild aliens come straight from Half Life, except for the antlions, but there's nothing like antlions in Halo.
The combine war machine is very different from the Covenant, as it is a mix between pure alien forces similar to the ones in Half Life and Opposing Force, and endoctrined human cyborgs. Even the alien creatures are cyborgs as they are animals with technology on their body. Something not found in Halo.
The settings and the art style are completly different, as is the story which is not a direct follow-up to Half Life, but still feels logical.
Frankly, except for the idea of vehicule sections, I don't see how Half Life 2 has copied Halo. I suggest you take a look at what was in Half Life. You'll see that most of the elements that you thought were a copied off Halo were already in the first game.
And having played Halo on the PC, even if I see that it is a good game, I don't think it can really compare to Half Life 2. It's a fun game, but nowhere near the complexity and diversity of Half Life 2.
I must say I'm rather surprised. The only game I can think of that could be favoribly compared to Half Life 2 would be Deus Ex (even if it hasn't aged too well)