That would be because I have next to no idea what ARTS referred to. Can't meaningfully comment on a genre I don't know anything about.Tanakh said:You concede RTS and MMO's, I would assume the ARTS genre (or MOBA if you prefer) would naturally be included.CrystalShadow said:I'll give you RTS and MMO's, but fighting games? 0_o? What are you smoking? XD
Well, now you're clearly getting into a grey area here. Your point about keyboards seems a little strange (and from what I understand of fighting games, a little towards the realms of cheating).As for fighting games, the KB is better than a gamepad, that is due the input shortcuts it allows; tough I must admit it takes a while to get used to it and grapplers are especially tricky. Of course a hitbox is even better ( http://www.hitboxarcade.com/ ), as you can see is essentially a keyboard, but due the comfort it offers and the posibility of accelerating double taps with thechniques not possible in a regular KB it is just better. For more about the techniques easy on a button based controller and near impossible with a dpad or a stick, see the youtube hitbox vids, great stuff.
Also, calling a device such as the hitbox a 'keyboard' is really stretching the definition.
The optimal controls for fighting games, historically, have been arcade style joysticks. These have existed for consoles for quite some time. The hitbox seems to be a variant of one of these.
But I've never heard of such a device being considered a 'keyboard'. If anything, they're closer in design and construction generally to a controller. (Game controller is an incredibly broad term by the way. Have a look through the history of them to get an idea of everything that it encompasses.)
I mean, by the reasoning you're using, you can start to argue that a keyboard and game controller are the same thing. After all, both typically contain grids of buttons, which create signals when pressed. (I've more than once configured a console game controller to output keyboard key presses.)
Basically, you're redefining the term 'keyboard', to include things which are actually part of the classification of 'game controllers'.
But perhaps you've become so accustomed to the standardised console controller design that you've actually forgotten what a game controller actually is.
Racing games, arguably. (Though a proper racing wheel and pedals would be preferable, which is of course neither a game controller or keyboard.) Fighting games, taking into account what I've just said. Platformers. (Though I can't say I've ever come across one that counts as an e-sport.).Again, I do not remember an Esport in which a controller would be the input of choice. That is not to say you can't win on a controller.
On that note, i need a hitbox... not sure if i should get it right now tough, change of consoles and stuff.
But anyway, given what you class under 'keyboard', I'm not surprised you make such odd statements.