Captain_Caveman said:
Big long pile of wrong.
L4D2 boycott worked. Valve was reluctant about making promises about the future of L4D. But after L4D2 boycott got to around 40,000 members they made a promise to support it just as long and just as much as they did TF2. They also promised to make L4D mod servers connectible to via L4D2 so that modders didn't have to stop their projects and port them.
VALVE did this before the game released, so the boycott ended. People will buy L4D2. and L4D players are happy. It WAS a SUCCESS
The boycott was a success? The boycott of L4D2 started well after Valve had already promised more content and continuing support of L4D. The boycott was started because people thought that all the L4D2 content should be free for L4D because Valve give big updates for free a lot of the time and that people think they deserve all this content for free because they bought the first game. They don't. Valve deserves to earn money out of all the work they do, especially when it results in the likes of HL2, Portal, TF2, L4D, etc.
The boycott just died because nobody with half a brain was paying attention to the boycotters bitching about getting free content they don't deserve. It WAS a FAILURE.