L4D2 Boycott Considered Harmful

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Captain_Caveman

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Mar 21, 2009
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will1182 said:
That was interesting.
Captain_Caveman said:
Big long pile of wrong.

L4D2 boycott worked. Valve was reluctant about making promises about the future of L4D. But after L4D2 boycott got to around 40,000 members they made a promise to support it just as long and just as much as they did TF2. They also promised to make L4D mod servers connectible to via L4D2 so that modders didn't have to stop their projects and port them.

VALVE did this before the game released, so the boycott ended. People will buy L4D2. and L4D players are happy. It WAS a SUCCESS
But assuming this is true, OP's points have been disproved.
exactly. thank you.
 

DelphiSantano

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Feb 11, 2009
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Captain_Caveman said:
Big long pile of wrong.

L4D2 boycott worked. Valve was reluctant about making promises about the future of L4D. But after L4D2 boycott got to around 40,000 members they made a promise to support it just as long and just as much as they did TF2. They also promised to make L4D mod servers connectible to via L4D2 so that modders didn't have to stop their projects and port them.

VALVE did this before the game released, so the boycott ended. People will buy L4D2. and L4D players are happy. It WAS a SUCCESS
The boycott was a success? The boycott of L4D2 started well after Valve had already promised more content and continuing support of L4D. The boycott was started because people thought that all the L4D2 content should be free for L4D because Valve give big updates for free a lot of the time and that people think they deserve all this content for free because they bought the first game. They don't. Valve deserves to earn money out of all the work they do, especially when it results in the likes of HL2, Portal, TF2, L4D, etc.

The boycott just died because nobody with half a brain was paying attention to the boycotters bitching about getting free content they don't deserve. It WAS a FAILURE.
 

Captain_Caveman

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DelphiSantano said:
Captain_Caveman said:
Big long pile of wrong.

L4D2 boycott worked. Valve was reluctant about making promises about the future of L4D. But after L4D2 boycott got to around 40,000 members they made a promise to support it just as long and just as much as they did TF2. They also promised to make L4D mod servers connectible to via L4D2 so that modders didn't have to stop their projects and port them.

VALVE did this before the game released, so the boycott ended. People will buy L4D2. and L4D players are happy. It WAS a SUCCESS
The boycott was a success? The boycott of L4D2 started well after Valve had already promised more content and continuing support of L4D. The boycott was started because people thought that all the L4D2 content should be free for L4D because Valve give big updates for free a lot of the time and that people think they deserve all this content for free because they bought the first game. They don't. Valve deserves to earn money out of all the work they do, especially when it results in the likes of HL2, Portal, TF2, L4D, etc.

The boycott just died because nobody with half a brain was paying attention to the boycotters bitching about getting free content they don't deserve. It WAS a FAILURE.
SHOW Proof. The boycott NEVER said that all L4D2 content should be free. ONLY that L4D should continue to get content for as long as other VALVE games, mainly TF2. The reason it was started was because fans believed that L4D would stop getting updates, people would stop playing it & modders would abandon their mods.

BUT, like i already said. It WAS A SUCCESS because VALVE went from 'could go either way' to promising L4D mods would work on both games (to keep mod servers active) & promising that L4D would get as many updates for as long as TF2 has.

And VALVE DIDN'T promise that UNTIL the steam boycott group had grown very large & even flew Gabe out to australia to test a L4D mod. In an interview he gave at the hotel, that is the FIRST time he ever said that they're giving L4D at least the same amount of updates & support as they gave TF2.