Well after a 15 minute wait, I got to try the L4D2 Demo, and for the most part it's fun. For one your AI teamates are better, they don't waste health, hurry to save your sorry ass when a special infected pounces, maims, pounds, or burns you. While I wasn't looking at them most of the time, they used some form of stratagy and kept close to both me and themselves, they keep up as always and are much better for it.
There are 3 more "special" infected added to the list, making it 7. Armored and hazmat infected don't count. You have the Charger, an f'ed up looking zombie with a bigass arm, his job is to split/divide players and maybe kill a survivor. Next is the Spitter, she can spit acid at you and the ground to make it impossible to cross for a few seconds, her job is to slow down/divide players to allow other special infected finish players off (thats gotta suck on expert!). Finally there is the Jockey, an annoying little bastard that will jump on you and steer you into danger, that makes him a pain in the ass on harder difficulties.
A new option to add to your secondary, I just used up all my shotgun ammo and I'm fucked slot, is a melee weapon. Now against normal infected these weapons work great, against the special infected well... hope you got some pain pills and maybe a med pack. Another new add on is a pair of jumper cables, to revive a person by putting X amount of watts into their flesh, that's designed more for expert difficulty, but still shows up in the lower difficulties. They've also added new gernades like boomer bile which attracts zombies but doesn't kill them like a pipebomb, and new drugs like adrenaline which speeds you up.
What I didn't like was how the Witch can kill you in two hits, they also took out player closets (porbably to keep players from being cheap), I also don't like how most of the content in L4D2 could have been DLC for the first. Still this is a better L4D and it works good and plays good, and thats all we need to ask from a game. Kudos to Valve, for giving us the game that allows us to shoot southern zombies!
There are 3 more "special" infected added to the list, making it 7. Armored and hazmat infected don't count. You have the Charger, an f'ed up looking zombie with a bigass arm, his job is to split/divide players and maybe kill a survivor. Next is the Spitter, she can spit acid at you and the ground to make it impossible to cross for a few seconds, her job is to slow down/divide players to allow other special infected finish players off (thats gotta suck on expert!). Finally there is the Jockey, an annoying little bastard that will jump on you and steer you into danger, that makes him a pain in the ass on harder difficulties.
A new option to add to your secondary, I just used up all my shotgun ammo and I'm fucked slot, is a melee weapon. Now against normal infected these weapons work great, against the special infected well... hope you got some pain pills and maybe a med pack. Another new add on is a pair of jumper cables, to revive a person by putting X amount of watts into their flesh, that's designed more for expert difficulty, but still shows up in the lower difficulties. They've also added new gernades like boomer bile which attracts zombies but doesn't kill them like a pipebomb, and new drugs like adrenaline which speeds you up.
What I didn't like was how the Witch can kill you in two hits, they also took out player closets (porbably to keep players from being cheap), I also don't like how most of the content in L4D2 could have been DLC for the first. Still this is a better L4D and it works good and plays good, and thats all we need to ask from a game. Kudos to Valve, for giving us the game that allows us to shoot southern zombies!