DoD:S has a funny lag on some servers. The players locations and actions regarding each other shift back to a point around 2-3 seconds before. But the player's actions regards to themselves are unaffected.
This is great when you get to have a second pop at that 3 on 1 firefight you should have won.
But incredibly frustrating when you've just sprayed someone with 30 Thomson rounds, only to find you have to face them again with an empty gun, and now they know you're coming.
This is great when you get to have a second pop at that 3 on 1 firefight you should have won.
But incredibly frustrating when you've just sprayed someone with 30 Thomson rounds, only to find you have to face them again with an empty gun, and now they know you're coming.