Last time you were impressed by graphics?

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bird of hermes

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Jan 4, 2011
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Crysis, Metro 2033, and Skyrim (for a while)

I actually got Crysis relatively recently, and even though it's not that new, it blew me away. I was pretty new to PC gaming (at least with good hardware) at the time, and that was the first real PC game I was exposed to that wasn't a Valve title.
 

Smeggs

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Oct 21, 2008
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Actually impressed by how good they looked?

GTAV Trailer.

Last time impressed by the immensity of set-pieces with good graphics?

Mass Effect 3 on Palavan's moon.
 

Skops

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Mar 9, 2010
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.... Doom 3?

It really has been sometime since graphics have impressed me. That's not to say I haven't been unimpressed with some games graphics, cause there's shit tons of those. However, graphics that clearly stand far and away from the rest of everything else? Yeah, Doom 3 was probably the last time.

I still really like Doom 3's graphics.
 

Druza

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Apr 3, 2010
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Most recent is Skyrim. Gotta love those vistas.
Most profound is probably Assassins Creed, maxed out on the PC.

But honestly, anything at or above Super Mario 64 graphics is fine by me.
 

octafish

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Apr 23, 2010
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Battlefield 3 on PC the fidelity is amazing. I think even more than The Witcher 2, I'm looking forward to more games being produced in Frostbite 2.

Stainlesssteele4 said:
Probably Metro 2033 on my new graphics card.
It was enough to make me play through the game again.
The lighting in Metro 2033 is freaking amazing. It is still a poorly optimized pig though.

Hazy992 said:
Crysis 2 on 360. srsly. When I was playing it I couldn't get over how pretty the game looked, and couldn't believe it was on 360. That's why I think that while the next gen should improve graphics, it's far from the most important factor. If the next Xbox is as good as a decent gaming PC that's good enough for me.
The problem with the consoles though is when things look good they have to make everything so tiny. Consoles need more RAM, then more games will be freed from corridors and gain draw distance.
 

Dfskelleton

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Apr 6, 2010
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Deus Ex: Human Revolution was really good looking, despite being good looking while made entirely of yellow and featuring a lot of triangles.
 

The Heik

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Oct 12, 2008
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Vegosiux said:
floppylobster said:
What was the last game where you were genuinely impressed by the graphics? - to the point where they were almost the main reason you enjoyed the game (or reason you started playing in the first place). Or that they made you want to show the game to a friend.
This will sound kind of weird and cynical, but...every single time I get new glasses. Seriously.

(All you glasses wearing types out there, I know you know this is true!)
Not really. When I get new glasses I'm usually too busy noticing all the new details my hand has magically conjured on itself to look at game graphics.

OT: The only times I'm usually impressed by game graphics is if the aesthetics are the thing that are focused on. Photo-realism is all well and good, but when it starts to get in the way of my enjoyment of the gameplay (a la Battlefield 3), then my impression of it drops significantly. I'd much rather have graphics like the ones in Skyrim, which give up a little fidelity in order to bring a far more focused art style and better characterization to even the most basic aspects of the world.

That being said, the most recent time I was downright impressed with a game's graphics is with the Crysis series. Not only is the level of detail and polish drop-dead gorgeous but the team at Crytek also knew how to included proper colour schemes and lighting, so you could stare at the sheer amount of detail on a leaf one moment, then cleanly be able to engage your enemies the next. It's really the best balance between the two sides of the graphical pinnacle.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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The latest new game that stunned me with it's graphics was probably Dwarf Fortress.

Oh come on... those graphics left an impression on EVERYONE.

On a less silly note, I re-installed Myst IV, and HOLY CROW are dem graphics sweet. The game was made in 2004, for heaven's sakes, just LOOK at this stuff.

<spoiler=Ancient graphics from ten years ago>http://4.bp.blogspot.com/-tAC64hibudw/TlemO76jFxI/AAAAAAAABRI/R1F9U3Egefc/s1600/myst-iv-revelation-screens-20040524044212748.jpg

http://1.bp.blogspot.com/-Vf6au7mLTmg/TmGEpfuic4I/AAAAAAAAIug/O0DwQPf8gY4/s1600/myst_4_revelation_1024x768.jpg

http://hardcoregaming101.net/myst/5-%20RevelationImages/Revelation(68).png

http://img.photobucket.com/albums/v129/Raven25/myst4.jpg

http://www.adventurearchiv.de/r/mystrevelation017.jpg
 

Reaper195

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Jul 5, 2009
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Rage was amazing. Before that? Crysis. Before that? F.E.A.R. Before that? MGS2. Before that? MGS1. Graphics sometimes take massive leaps from where the current standard is. And between Rage and Crysis, everything just looked slightly better than the last game.

Of course, I think Graphics are one of the least important things about a game (like nultiplayer). Id' rather replay Crash Bandicoot than any new CoD or Assassins Creed or Halo game. I play my games to be entertained, not not visually eye-raped.
 

Lilani

Sometimes known as CaitieLou
May 27, 2009
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Saw this yesterday. This animation ran in real-time on a PS3. I don't know if I was more compelled or impressed.

 

Headdrivehardscrew

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Aug 22, 2011
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Last time graphics/design impressed me:

blah blah AMALUR: the blah

I got it on PC the moment I learned that I could use my non-upside-down gamepads with it, and the design of both the world and the monsters blew me away. Sure, there are gripes with some design choices, such as the camera hovering behind and above your character, making discovering things other than the floor somewhat tedious and annoying, or the camera opting to crash through the floor during battle - and staying there just to troll you to death.

But the gameplay and monster design was splendid. That's MONSTER design, not necessarily AVERAGE ELF DUDE CLONE design. After finishing it, I also wouldn't so much consider it to be an RPG, more like random loot bonanza (akin to Borderlands) cross-dressing in a pink RPG tutu frock and pimped up Legend of Link stilettos. But the graphics and effects look sweet, be it on a proper 16:10 (smaller) computer screen or a silly vertically deficient 16:9 'TV' panel, where the whole camera issue seems to be significantly more prominent (and annoying).

RAGE also did impress me lots on PC, after I was utterly underwhelmed by the PS3 version with its delayed texture buildups. You cannot unsee the overall grey texture-less versions of things, they look too much like PSX vistas of days long gone by, on a quite modern machine much more powerful (and expensive) than the granddaddy of optical-disc-reading gaming consoles.

The last time I properly forgot about the game and spent way too much time tinkering with and tweaking the graphics settings was CRYSIS. That was a proper amazing piece of artistry, wizardry and work there.

Since I've been fumbling around with emulators a lot lately, mainly because soldering wires with custom plugs and repairing consoles with custom screws gets frustrating and old eventually, I noticed that the much-loved games of old need some severe help looking 'proper' (fake aperture grille overlays, fake scanlines, fake everything to make the games look as they were intended on 4:3 CRT screens), I noticed that a lot of the games of old were what can legally be considered 'fugly' nowadays, but we still just got hooked for hours on end on Wipeout XL, Rollcage 2, a bunch of Street Fighter 2 'whatevers' and even Yoshi Story last weekend. The sheer blow of fun to the face, fingers and synapses from those dusty titles is amazing. Now, if only we would find proper ways of connecting our NeGcons to the dedicated Windows gaming box and making them work in all their analog perfection.

I think I understand what OP says about Rez, Shadow of the Colossus, Parappa the Rapper and Katamari Damacy for their unique and artsy nature (while still being splendid fun games) but I totally do not feel any sympathy for Halo, Battlefront II or Mass Effect (whichever). Yes, I did finish ME3 and I think I understand what the outrage is about, but I plain didn't really expect any better. Way too many folks involved, no coherent vision, too many brains and brainstorms and hands involved, and some folks were clearly more playing poker, dazzling folks and trying to live their dreams well out of their line of work, in professions they had either no experience in or no clue about what to do and how to do it. Back in the days, when proper games were made by one to maybe half a dozen folks, that could constitute an expensive death blow to a developer, a team and/or a publisher. These days, where hundreds of professionals from all schools, from the mundane to the arcane arts are involved, something like the ME3 ending controversy are the equivalent of Nuclear War and the Ice Age rolled into one. Heads must roll, history must be rewritten, the Men in Black must zap the fan base hive-mind into blissful forgetfulness.

Oh, to second the notion of Dexter111: Aye, once you go Dolphin you absolutely must dump all your Wii titles onto the PC. There's no going back. The Wii still serves good purpose as a family gaming wart hooked up to some non-expensive TV the kids might break eventually, but for serious one-player experiences, it's got to be Dolphin all the way, plus sensor bar and original input devices for the proper feel. Without Dolphin, we'd have bought an average two controller sets, but thanks to Dolphin, we go about eight now. I do hope Nintendo eventually sees the sheer ingenuity and beauty of it. It makes Wii games so pretty and impressive I really hope at least they themselves know what they're rambling on about that Wii U project of theirs.
 

Shraggler

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Jan 6, 2009
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floppylobster said:
What was the last game where you were genuinely impressed by the graphics?
Crysis. That was the last time I was seriously impressed by graphics. Before that, probably Half-Life 2.

I'm primarily a PC gamer. When Crysis was released, and it's still the case now, many titles were/are developed for consoles and then ported over to PC, or just developed for cross-platform from the word go. Crysis was developed for PC and it showed. It also showed us how far we've come since the days of HL2 and Doom 3. Crysis was, and still is, very impressive graphically.

To be fair, The Witcher 2 and Battlefield 3 are both very impressive graphically, although that wasn't a main draw for me in either case.
 

Ectoplasmicz

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Nov 23, 2011
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A month back actually. getting the new SSX game, put it in and was really impressed with how the game looked. It has real atmosphere, the environments are wonderful and beautiful. The whole game is great to look at as a whole
 

Funkysandwich

Contra Bassoon
Jan 15, 2010
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Probably Journey or Bastion.

Journey is a freakin' beautiful game. Hands down the best looking PS3 game since Uncharted.

Seriously though, don't be so jaded. There are great looking games being released all the time.
 

Mikkelet

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Mar 19, 2009
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I was in the Guild Wars 2 beta (SHH!), and I was able to run it on my 3 year old computer and the graphics still impressed me a lot! :D

edit: not because the graphics are better than present titles, but the fact that I was able to run it on the old computer impressed me (and it's still not optimized).