Latest Xbox Dashboard Update Makes Pirates Sad

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spartan231490

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Jan 14, 2010
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my only concern is that damaged discs might trigger the defense, causing a ban for just trying to play a damaged game.
 

Reklore

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Aug 7, 2009
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thublihnk said:
Reklore said:
thublihnk said:
Reklore said:
Ha, if anything this industry needs MORE DRM.

I want DRM so strong that not even the biggest, fattest, no life loser that spends his lonely night's trying to hack it can't. I want evenly single game used to be a payed for.

And if you?re a pirate and you want it for free, then to bad, your entitle to nothing. And people lose jobs because of you.

And for the people who say their legit copy is not working because of DRM? Get a refund, call tech support or sue the company. Because we all know that people who say that DO HAVE A LEGIT COPY.
You're kidding, right? Tell me you're kidding. This is seriously the most infantile and poorly thought stance on copyright law and digital rights management I've ever read.

I can only hope that you either wise up or grow up to never run anything ever.

So tell me, what is your view on the matter?

That people should be able to pirate video games?
No, but that companies shouldn't treat their fans as criminals. They should be able to react to the economic reality of piracy and try to monetize the free (albeit uncontrolled) distribution of their games, and that the burden of proving innocence shouldn't fall to the paying customer when DRM breaks their game! What you're proposing would turn video games into an absolute NIGHTMARE.
Absolute NIGHTMARE for pirate maybe, but as already shown in to days DRM, the customer can also benefit. eg: TF2 updates are a form of DRM and if more games did it there'd be lest pirates.


And for DRM breaking games? like I said before, if that was true, then all you need to do is call tech support. If it is because of DRM or anything else, you, the customer, is entitle to a fixed game or you're money back.

For treaty us, fans(IE paying customers), as criminals is aloud of crap. DRM is like a lock on a car, and saying that game company treat us like criminals is like car company treat us like criminals for needing a key for cars?

I end with this, if there was no or lest pirates because of more or powerful DRM, do you believe there'd be more video games?
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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Darkstar370 said:
Cool! Another fun obstacle for the hackers to bypass.

Thanks for the entertainment, Microsoft!


Flamezdudes said:
For some reason a lot of people on the Fable 3 forum are having problems using their copies even when they're legit and not pirated.
Yet another innocent casualty of the War on Piracy.
But then you have to wonder, how many of those people who complained on the from were actually people with pirated copies, trying to see if they could get a real copy sent to them.

-----

I remember getting into a bit of a row with a guy in the Fable 3 review thread when he admitted that he was playing a pirated copy.

I'd love to see the look on his face when he gets the update and tries to play it.

-----

I'm not a fan of the new dashboard update. It feels like a step back, it isn't fluid. Every things seems so "square", and when you move the boxes along they disappear off to the side of the screen instead of partially fading to the back where I could still see them.

I don't know; maybe it is because I am a creature of habit and don't like change.
 

thublihnk

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Jul 24, 2009
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Reklore said:
thublihnk said:
Reklore said:
thublihnk said:
Reklore said:
Ha, if anything this industry needs MORE DRM.

I want DRM so strong that not even the biggest, fattest, no life loser that spends his lonely night's trying to hack it can't. I want evenly single game used to be a payed for.

And if you?re a pirate and you want it for free, then to bad, your entitle to nothing. And people lose jobs because of you.

And for the people who say their legit copy is not working because of DRM? Get a refund, call tech support or sue the company. Because we all know that people who say that DO HAVE A LEGIT COPY.
You're kidding, right? Tell me you're kidding. This is seriously the most infantile and poorly thought stance on copyright law and digital rights management I've ever read.

I can only hope that you either wise up or grow up to never run anything ever.

So tell me, what is your view on the matter?

That people should be able to pirate video games?
No, but that companies shouldn't treat their fans as criminals. They should be able to react to the economic reality of piracy and try to monetize the free (albeit uncontrolled) distribution of their games, and that the burden of proving innocence shouldn't fall to the paying customer when DRM breaks their game! What you're proposing would turn video games into an absolute NIGHTMARE.
Absolute NIGHTMARE for pirate maybe, but as already shown in to days DRM, the customer can also benefit. eg: TF2 updates are a form of DRM and if more games did it there'd be lest pirates.


And for DRM breaking games? like I said before, if that was true, then all you need to do is call tech support. If it is because of DRM or anything else, you, the customer, is entitle to a fixed game or you're money back.

For treaty us, fans(IE paying customers), as criminals is aloud of crap. DRM is like a lock on a car, and saying that game company treat us like criminals is like car company treat us like criminals for needing a key for cars?

I end with this, if there was no or lest pirates because of more or powerful DRM, do you believe there'd be more video games?
TF2 updates aren't DRM, they're exactly what I'M talking about. A way of adding value in an economic scarcity instead of locking the content up. See, TF2 CAN be pirated, but no one wants to because the value added by giving Valve that money is immeasurable!

Again, the burden of proving innocence shouldn't be on the customer, if I pay for my game, it better damn well work, and the DRM schemes that the 'fattest loser etc.' can't break are going to get more than a few false positives. If I can't buy a game without it calling me a criminal for having a virtual drive on my system, then I don't want to buy games anymore, and waning interest due to unfair business practices is more of a threat than piracy will be if DRM continues the way you're saying it should.

I think if the industry focused more on giving more value to paying customers and less on giving less value to pirates they would make mountains more cash and everyone would be happier. DRM is just a bullshit arms race, and there's never going to be one that the fattest loser can't crack, but by engaging the community (like the TF2 updates), you can give incentive over the pirated version of the game.
 

AngloDoom

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Aug 2, 2008
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They said it would be impossible to go on Xbox Live with copied games now.

I know people who do this frequently.

If there's a means to create it, there's a way to break it.
 

cobrausn

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Dec 10, 2008
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Garak73 said:
That's a hack that doesn't work with all games. Probably patched by now too.
I would try it here but I'm at work. Makes it difficult. :)

I remember in the past having played Steam games without Steam when my net-connection went down. Never really had any problems.

Garak73 said:
To us though, it isn't about the bottom line. It's about games, hassle free.
It's not just that. It's about a larger ideological battle regarding ownership of what essentially amounts to a copy of a set of instructions, of what you are and aren't allowed to do with all those ones and zeroes you now have a copy of.

If it was just about games with no hassles... well, IMHO, we'd all be using Steam (or similar service). Most hassle free gaming for the PC I've ever had is all my Steam games. It is ridiculously easy to buy a game and start playing using Steam. The moment you try to do something fancy (and likely some things that we think are well within our rights), however, DRM might get in the way. The same applies to piracy. We'll see how we end up dealing with it.
 

Reklore

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Aug 7, 2009
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Garak73 said:
Reklore said:
thublihnk said:
Reklore said:
thublihnk said:
Reklore said:
Ha, if anything this industry needs MORE DRM.

I want DRM so strong that not even the biggest, fattest, no life loser that spends his lonely night's trying to hack it can't. I want evenly single game used to be a payed for.

And if you?re a pirate and you want it for free, then to bad, your entitle to nothing. And people lose jobs because of you.

And for the people who say their legit copy is not working because of DRM? Get a refund, call tech support or sue the company. Because we all know that people who say that DO HAVE A LEGIT COPY.
You're kidding, right? Tell me you're kidding. This is seriously the most infantile and poorly thought stance on copyright law and digital rights management I've ever read.

I can only hope that you either wise up or grow up to never run anything ever.

So tell me, what is your view on the matter?

That people should be able to pirate video games?
No, but that companies shouldn't treat their fans as criminals. They should be able to react to the economic reality of piracy and try to monetize the free (albeit uncontrolled) distribution of their games, and that the burden of proving innocence shouldn't fall to the paying customer when DRM breaks their game! What you're proposing would turn video games into an absolute NIGHTMARE.
Absolute NIGHTMARE for pirate maybe, but as already shown in to days DRM, the customer can also benefit. eg: TF2 updates are a form of DRM and if more games did it there'd be lest pirates.


And for DRM breaking games? like I said before, if that was true, then all you need to do is call tech support. If it is because of DRM or anything else, you, the customer, is entitle to a fixed game or you're money back.

For treaty us, fans(IE paying customers), as criminals is aloud of crap. DRM is like a lock on a car, and saying that game company treat us like criminals is like car company treat us like criminals for needing a key for cars?

I end with this, if there was no or lest pirates because of more or powerful DRM, do you believe there'd be more video games?
If a paying customer has to call tech support because of DRM, then things have gone wrong.
As for anything else you need to call tech for, but DRM is needed just as much because it is helping save the industry.
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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Coldman42 said:
Nerf Ninja said:
Just a question from a non pirate but is that update legal? I don't remember being informed of this and I thought they had to tell you exactly what is in an update?

Probably wrong but I thought I'd ask.
They had a whole new terms of use for everyone to read about the download, i believe it's in there.
The thing is that Microsoft and other companies know that most people don't read agreements. So, if it was on there, chances are nobody saw it.

So unless it is a thorough pirate, a pirate isn't going to read all that gobbily gook legal mumbo jumbo.

Heck, I'm not a pirate and I don't read it; I rather save that 15 minutes or more of my life for more important things.

But my question would be, can a pirate refuse a system update? I don't think it is allowed, if you are online at all.

The only people that I think could sue Microsoft if they didn't mention it in the agreement, are people that aren't pirates and it messes up with a legit copy. A pirate certainly can't sue Microsoft for damaging his or her Xbox, because they tried to play a pirated game on it.
 

Babitz

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Jan 18, 2010
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Reklore said:
As for anything else you need to call tech for, but DRM is needed just as much because it is helping save the industry.
This is the funniest post in the entire thread. No one had problems with DRM but paying customers. Yeah, that'll show them, those damn pirates!
 

aaronx83

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Dec 18, 2009
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Actually, people with banned consoles have no problem by buying these, also its not the update but the games wich ban the console, games like Fable III or the ones associated with Kinect will ban you if you try to play online
 

Arkley

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Mar 12, 2009
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Hard facts from the iXtreme (modding firmware) website & forum.

AP2.5 will immediately stop a backup game functioning and flag the console for a ban. It only effects games with AP2.5. For example: a backup of Fable 3 will not run and will get you flagged. A retail copy of Fable 3 will also get you flagged, if your firmware is modified. Any older games will work fine.

The creators of iXtreme have already announced that they've "beaten" AP2.5 and have Fable 3 running on newer drives such as BenQ and Lite-on. The new firmware (dubbed Lite Touch+) is planned for release "very soon", most likely very early next year.

CoD: Black Ops has been leaked and confirmed to not be using AP2.5. None of the tested Kinect titles have it either, though not all have been tested.

Older 360 drives (Samsung ones, to be particular) are not compatible with AP2.5 and the checks will not be performed. Pirates with flashed Samsung drives are therefor immune to AP2.5. However, drive switching and spoofing is detectable, so pirates are not safe to simply switch to a Samsung drive.

So...congrats, Microsoft! You bought yourselves immunity to piracy. Well, to some piracy. For one game. For a few weeks.

Morons.
 

Dan E

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Jun 16, 2010
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Delock said:
Anyone want to start a countdown timer until this starts affecting more legitimate people than hackers (probably due to a disc scratch, a random error, people buying used consoles, or something)?
My bet's on the next few titles coming out this year. Or alot of the titles going to be launched next year.
 

Charli

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Nov 23, 2008
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Tankichi said:
Also why would you play online if you had a hacked console?
A) This
B) They will indeed just crack it again
C) ...ffs people don't pirate console games. They come for so cheap later down the line if you can just wait a bit...
 

Omnific One

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Apr 3, 2010
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Good. I despise piracy; that's why PC gaming has been subjugated.

Edit: That's not to say that PC gamers are usually pirates. It's just that the corporate idiots think 95% of the copies have been pirated.