Naeras said:
That was my point, yes, and it's exactly why balancing around popular demand is a bad idea. The majority of the whiners aren't actually any good at the game, and thus not the people you should be balancing around. As someone who's partially responsible for the "public balance discussion forum"(read: the venting room for raging mid-level players) on the biggest Company of Heroes-site, I know how bad an idea it usually is to change something because of what a lot of low-mid-level players perceive as an imbalance. The problem is 99% of the time just that they're playing wrong, which I assume was the deal with Xin: pubbies not knowing how to deal with him.
Ok lets bring some DotA in on this.
I wasn't talking about banning by popular demand but more by necessity but the popular demand is the method Riot really employs.
What is the reason behind Ezreals nerf first of all? I'm expecting something good here, because from the sounds of it he hasn't changed at all since I was last playing him.
My justification for such nerfing is related to a hero in DotA
Lycanthorpe: Lycan was a hero who could jungle extremely efficiently, faster and harder than any other hero in the game and was an absolute monster if you left him unchecked for 20 minutes.
Not only would he solo Roshan (baron but you get an extra life) within those minutes he would also be able to freely contest any hero at that point based on income of his jungle vs your lane.
He was B& and picked even in pro games, where they knew exactly how to deal with him but they just didn't want too.
He was changed recently and he has no dropped from tier 1 to tier 4 quite arguably. The change?
The wolves he could summon now half hp - this has crushed his jungling and he isn't that strong of a laner in the first place.
There is a reason to nerf a hero, so what is Ez's for?
Yup, metagames change. That's why competitive winrates is just as important to look at as pick/ban-rates are. If a champion is picked/banned most competitive games, and wins the majority of the games said champion picked in, there is reason for concern.
Again that really depends, hence my point about mechanics. I can't see any reason to adjust Ezreal beyond stripping that second blink from him.
From what I interpreted from the last paragraph you're not playing anymore, thus you might not be aware that she doesn't rely as much on her ult anymore as it got nerfed. Her Q-E-W-combo plays a way bigger role now, and she's still considered a top-tier pick even despite her crappy laning phase.
Her "best ability" is the ability to use her ridiculous burst at least twice in any decent teamfight, thus her passive is her most important tool by far. The ult helps, but it's not anywhere close to being what defines her.
Yeah I haven't kept up at all, I'm into the DotA scene so you'll have to expain the Ez sitch a bit better for me.
Ez has never been special at all, him suddenly winning more only seems logical to me because of his escapes.