Zelgon said:
*Super Street Snipper IV Deluxe*
Le sigh, where to begin? Let's do this as a list:
A) People can "hate" or complain about whatever they please, so long as their civil about it and back up what they say with a sound argument. Whether you or anyone is irritated by their opinions is irrelevant.
B) Define "hate train" for me, please? From my understanding, "hate train" implies that one only complains about something merely for the sake of complaining or to fit in with those who make similar complaints, while simultaneously not actually caring about the subject at hand or having any legitimate criticisms of their own. If that is indeed the case, then not only is the "hate train" assumption nothing more than a giant strawman argument, it's also something that cannot be proven by you yet can be disproven by almost everyone who has complained about the subject at hand (the Xbox One here) due to their detailed reasoning behind their complaints - which most will gladly vocalize to you should you ask about said reasoning. This would also simultaneously prove that you have not listened to the aformentioned complaints or are deliberately ignoring them, as well as you ignoring Occam's Razor entirely. Until you describe to me your definition of "hate train", all I can assume is the above is true, so please explain to me exactly what you mean by "hate train" so I need not rely on uncertain assumptions and thus can be more accurate in my assessment of your point.
C) At least on these forums, the number of threads and thus active criticisms pertaining to the Xbox One have plummetted dramatically, to the point where the creation of a thread like this at this time doesn't make much sense. Why was this thread made now, rather than +2 weeks ago?
D) The Family Sharing Library (aka the FSL). Nobody knows exactly how the Family Sharing feature was going to work, outside of maybe Microsoft employees (even that's debatable). Much of the crucial details needed to assess the usefulness and effectiveness of the FSL is entirely unknown, with almost everything boiling down to rumor and speculation. Without more reliable info on the exact details about how the FSL would work, one simply cannot argue one way or the other on whether it would be a good thing or not, nor can it be used to counter the Xbox One's criticisms.
E) The DRM. First off, the requirement for the DRM is entirely caused by the aformentioned FSL which, even if the FSL worked as well as many hoped (which nobody knows), would not be even close to being worth the downside of said DRM. That's not getting into the issue of if the FSL turned out to be less than we hoped for, which was entirely possible. you also ignore two of the biggest complaints about the Xbox One's former DRM - that Microsoft's servers or connection could very well prove unreliable in the same vein as SimCity or Diablo 3, and that the Xbox One's servers could be shut down in time ala the original Xbox - which would render every single Xbox One game completely unplayable. There's also the issue that not everyone has or can afford internet, yet may get their kids a preferably-used console and a couple games for Christmas or their birthday (something I personally am very familiar with even in my teenage years). All of these are colossal issues for a lot of people, and cannot simply be ignored or written off. Which goes into my next issue...
F) The extra $100 - $150 pricetag. For some people, this really does break the bank for them. Think of the above scenario of a poor family who buys all their kids, as their sole Christmas present, a new game system and a few games. $350 - $400 is quite pushing it for them already (WiiU and PS4 prices, respectively), but $500 dollars could truly be to much for them to afford while still being able to afford food for the month. People like this not only exist, but are surprisingly common even in America (something I can say from experience). That's not even getting into the HDTV requirement, but that's another issue and you already get my point. As for those not in poverty, some just don't like spending an extra %25 or more on a console when the competitors are cheaper, especially if they don't want the Kinect and feel that it's unnecessarily driving up the cost. Speaking of the Kinect...
G) The Kinect. First off, it's mandatory inclusion drives up the price of the console substantially, which I've already covered. There's also the concerns not only of the government spying on people with it (as the NSA scandal has proven them more than willing to do), but of Microsoft themselves abusing it for advertisement or even licensing purposes, as their recent patent [http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PG01&p=1&u=%2Fnetahtml%2FPTO%2Fsrchnum.html&r=1&f=G&l=50&s1=%2220120278904%22.PGNR.&OS=DN/20120278904&RS=DN/20120278904] points towards as a legitimate possibility. There's also the problem that, contrary to what you think, the Kinect can never be truly turned off while the console is in use - it can only be set to a standby mode that still hears what people say, even if it's only set to respond to "Xbox On". The fact that there's a hyper-advanced camera that must always be connected, powered, and in some state of activity bothers many people immensely - especially after the whole PRISM affair got leaked.
H) A nitpick here, but you keep mentioning DDR5 RAM. The PS4 uses GDDR5, not DDR5. Anyways, it'd also be nice if you went into more detail on the differences between GDDR5 and DDR3 RAM, because you didn't do that good of a job at explaining the pros and cons of each, thus not really proving your point on them.
I) The PS4 is NOT confirmed to use 3.5 GB of RAM for OS purposes or any other for that matter. It's what an anonymous source told Digital Foundry, which cannot under any circumstances be considered an official source. In other words, it's still nothing more than a rumor and should be treated as such until proven otherwise. Anonymous sources do not equal fact.
J) The number of exclusives isn't what sells the consoles, it's the quality of said exclusives. You kind of acknowledge this and for that you deserve credit, but your post only acknowledges that it comes down to personal preference due to the number of day-one exclusives being so close. Even if Xbox One had 3 times the day-one exclusives than the PS4, if they're on average much worse than the PS4's games then the PS4 will still win out in sales. There's a reason the term "killer app" exists, after all. Bit more credit to you though for not including games like Titanfall that will also be on PC. Not everyone would remember to do that, so kudos.
K) The Xbox One has been turning itself around quite a bit lately (I really do wonder how much of that has to do with Mattrick leaving, but that's another discussion entirely). However, all it's done is take out many of the negatives. For many, it still hasn't actually given them enough positives to want the console even ignoring the sour taste that it put in a lot of people's mouths. You must also remember that first impressions are incredibly important and hard to shake off once made. People aren't simply going to forget what Microsoft tried to do, even if they have forgiven them for it (which many haven't). They've shown what kind of people they are, and it's now up to them to change people's minds about that - which is something that they must earn. If people don't think that Microsoft has earned their trust or respect, then Microsoft has not earned it, plain and simple.
L) "L" for Lastly here (*yay* for me and my oh-so-incredible humor

). Those who feel the need to constantly keep insisting that they're not fanboys more-often-than-not actually are, even if their not aware of it. Maybe you aren't, maybe you are; but either case it's something worth thinking about. After all, the golden rule is indeed "Show, don't tell".
Also, more props for making a wall o' text even larger than any of mine (no sarcasm intended). That's actually pretty impressive, I must admit.