oh that guy. well, still, i think it's unlikely. I mean, that guy was surprised when he saw the Dark Hour occur.Leemaster777 said:snip
oh that guy. well, still, i think it's unlikely. I mean, that guy was surprised when he saw the Dark Hour occur.Leemaster777 said:snip
IllumInaTIma said:oh that guy. well, still, i think it's unlikely. I mean, that guy was surprised when he saw the Dark Hour occur.Leemaster777 said:snip
And yet again, it was obvious that guy was terrified by whole Shadow business, why would he try and sabotage group that's supposed to protect him from ShadowsLeemaster777 said:IllumInaTIma said:oh that guy. well, still, i think it's unlikely. I mean, that guy was surprised when he saw the Dark Hour occur.Leemaster777 said:snipTrue... but let's not forget, the events of the game take place several months after that encounter. If someone (or something) had come in contact with him since that point, that's plenty of time to set up the cargo heist.
Don't have it yet... Gonna get it when the price comes down.neonsword13-ops said:If Xbawx, TizzyTheTormentor and FPP2 need some people to play with.
Agree to disagree at this point, I'd say. Still think my theory is sound, but I guess we'll both find out sooner or later.IllumInaTIma said:SNIP
Very.FFP2 said:Is it acessible?
Good. I was reading up on Blazblue's combat and all that ABCD123456789 stuff really confused me.hazabaza1 said:There's a ton of help if you need it straight off the bat, but on top of that the actual game is easy to understand. The auto combo button, only quarter circles for specials, the same button inputs for sweeps/counters for each character, all very nice and easy to get to grips with.
But god help you if you come to face a somewhat decent Mitsuru or Akihiko online, you shit will get fucked.
Just a tip ignore all that for now it will only confuse you and possibly scare you off especially once you start looking st combos and are presented with a huge list and then they say something like yeah these are the basic BNB combos you need to know.FFP2 said:Good. I was reading up on Blazblue's combat and all that ABCD123456789 stuff really confused me.hazabaza1 said:There's a ton of help if you need it straight off the bat, but on top of that the actual game is easy to understand. The auto combo button, only quarter circles for specials, the same button inputs for sweeps/counters for each character, all very nice and easy to get to grips with.
But god help you if you come to face a somewhat decent Mitsuru or Akihiko online, you shit will get fucked.
Yukiko is apparently low tier, which means she's bad, but I main her and do pretty damn well. But you have to be very good at keepaway, which is the term for making sure the opponent doesn't get near you, because if you're not as soon as the opponent touches you you're practically dead.FFP2 said:Don't have it yet... Gonna get it when the price comes down.neonsword13-ops said:If Xbawx, TizzyTheTormentor and FPP2 need some people to play with.
Is Yukiko any good? Wanna "main" her. That's the correct term right? I don't really know anything about fighting games or the FGC.
Also, considering that this is my first fighting game: Is it acessible? I know the BB people made this and they had a "stylish" mode for beginners in CS EXTEND.
Well, Akihiko was disrupted from his world travel-bullet dodging-bear fighting training, so it makes sense that he's wearing what he was wearing during his travels. Cape, that doesn't disrupt his movements and can cover him from cold, and military style boots and pants.BM19 said:My only problem is with Mitsuru and Akihiko. Their dialogue and scenarios are fine, but... Why are they dressed like that? Seriously? They question it in-game, but it just makes me wonder why they did it anyway? Mitsuru has always been an idealized female figure, and Akihiko was always masculine as all-get-out, but their costumes are just ridiculous. Also a bit weird to hear Labrys with a Brooklyn accent, but... Eh, she's a robot. Her accent is the most normal thing about her. Lol.
(Also, why is the Broswagonist rocking his Inaba school jacket when he's only there for Golden Week? Never brought up, I think... Weird -- I have to stop thinking about this stuff before it makes me hate the game >_>)
A B C D=attack buttonsFFP2 said:Good. I was reading up on Blazblue's combat and all that ABCD123456789 stuff really confused me.hazabaza1 said:There's a ton of help if you need it straight off the bat, but on top of that the actual game is easy to understand. The auto combo button, only quarter circles for specials, the same button inputs for sweeps/counters for each character, all very nice and easy to get to grips with.
But god help you if you come to face a somewhat decent Mitsuru or Akihiko online, you shit will get fucked.
Pretty much this in regards to Mitsuru and balance. Mitsuru's widely considered the best character in the game. At the same time P4A is one of the very few fighting games I can think about where absolutely every character is competitively viable(the other two being Tekken Tag 2 and King of Fighters XIII). There are 3 match-ups that are pretty lopsided(Elizabeth > Kanji, Labrys > Yukiko, Mitsuru > Elizabeth) and a couple of 6 - 4s, but overall it's one of the most balanced games out there.Razentsu said:Oh man, Mitsuru. She's so good, she even looks top-tier.The Wykydtron said:People assure me that Mitsuru is the only truly overpowered person in the game.Maximum Bert said:I really want to put some time into this game and get good with someone I have not decided who yet but Chie, Mitsuru, Labrys or Shadow Labrys are the ones that appeal to me the most so far.
![]()
Mitsuru is such a strong character. She dominates the neutral game with her superb normals, and she can really lay down a beating when she gets in. Her mixup game, while not as crazy as Yu's, Aigis' or Chie's, is still quite fearsome because of her high damage output. That being said, Mitsuru is one of the harder characters to play.
Anyway, there are a few 7-3 match ups, and there are some especially strong characters such as Mitsuru, Yu and Aigis, but I feel the game has a decent balance. It may be more difficult, you can definitely win with bottom-tier folk like Labrys and Yukiko. Everyone feels powerful.
P4A's good. I'm glad to see that everyone can finally play the game.
That's a big problem for me. I don't wanna get it right now but if I don't I'm going to get destroyed so badly by the people that have had months of practice.Maximum Bert said:You can go pretty deep into the game like all good fighting games but this one is very accessible. If you do face a decent player who knows their character well you will get destroyed as you would expect. A more skilled player will triumph over a lesser skilled one the majority of the time.
Thanks for clearing that upDragoon said:Yukiko is apparently low tier, which means she's bad, but I main her and do pretty damn well. But you have to be very good at keepaway, which is the term for making sure the opponent doesn't get near you, because if you're not as soon as the opponent touches you you're practically dead.
The game has auto combos which makes it easy for beginners to play but if you ever want to do well you'll need to learn how to play with out them.
Yeah I know what they meanBlack Reaper said:A B C D=attack buttons
Numerical inputs in fighting games were based on numpads,and generally assume you are facing right
5=Neutral stance(what happens when you are not pressing any other direction)
Example:
6B=press B while moving forward
If you have a portable keyboard look at it whenever you get confused
Yeah Yukiko's all about ranged attacks, for up close and personal your best bets would be Chie, Akihiko or Kanji, although Kanji is more of a grappler.FFP2 said:Thanks for clearing that upDragoon said:Yukiko is apparently low tier, which means she's bad, but I main her and do pretty damn well. But you have to be very good at keepaway, which is the term for making sure the opponent doesn't get near you, because if you're not as soon as the opponent touches you you're practically dead.
The game has auto combos which makes it easy for beginners to play but if you ever want to do well you'll need to learn how to play with out them.
I assume that "keepaway" characters rely on ranged attacks right? I'm more of an "all up in your face" kinda player. Any character good at that?
Damn,that's deep,ive never thought of it that wayFFP2 said:Yeah I know what they meanBlack Reaper said:A B C D=attack buttons
Numerical inputs in fighting games were based on numpads,and generally assume you are facing right
5=Neutral stance(what happens when you are not pressing any other direction)
Example:
6B=press B while moving forward
If you have a portable keyboard look at it whenever you get confusedI meant when they say "1246A" for example. I don't get how you can go from 4 to 6 without going through 5.
That actually helped me. Thanks!Black Reaper said:Damn,that's deep,ive never thought of it that way
5 isn't a button,its the state you are in when you are not pressing any directional buttons,456 would probably translate to "press back,go to neutral stance,press forward",whereas 46 would be"press back,then inmediatly press forward"
456 would mean something like press back,stand still for a bit,then press forward
I think 5 is only used if the combo expects you to sit still for a bit to do a standing attack or something,46 inputs do not include 5 because there is not enough time between the 4 and the 6 for a 5
Damn,i'm confused