Long post so I'm cropping to make my points clearer.
numaiomul said:
From a point of view he is a victim and if developers want sales and make a small compromise they might get some profit in a place where it wasn't.
He may be a victim of his harsh economic circumstances. He may be a victim for not having enough food to eat. He is NOT a "victim" for not being able to play video games. I am not a victim for not owning a yacht. I am not a victim for not living in the Caribbean. I am not a victim for not having a PS3, or Xbox, or Wii, or blu-ray player, or candy bar, or six-pack of Coca-Cola, or yo-yo, or Tonka firetruck, or Modern Warfare 2, or doctoral degree, or anything of the sort. If someone had never tasted a Slurpee in their life, yeah I'd think they were missing out, but not a victim. I am a victim if I lack the things that are required for a healthy life. Lack of video games does not make you a victim. To say such marginalizes the plight of ACTUAL victims.
numaiomul said:
DaOysterboy said:
As mentioned, DRM is not a creative innovation to enhance gameplay experience. It is a response to a perceived problem in the industry, which is propagated by the many Jacks. Jacks have changed how the gaming industry functions in a way which hurts legitimate customers.
i already established that jack only uses pirated games as personal entertainment. he does not make any type of profit after pirating games. there are other pirates that do and they need a different make.
My point here was not to argue "what type of a pirate is Jack?" but to point out "industry executives do not care WHY Jack pirates and have implemented restrictive DRM as a result of rampant pirating which Jack contributes to regardless of intention." THIS is what has hurt the industry.
DaOysterboy said:
B) Free games have been mentioned several times, but besides a passing mention of Cave Story, you haven't really addressed why you don't just take that route. Surely, there's more than enough hours of freeware out there for whatever your interests are?
already playing free games where i can find them but there's a limit to them. true i probably tried more f2p mmo they most here have tried games but most are bad. besides you can't compare mass effect 2 with scorched earth
Well that's really the point isn't it? Sure some games are lower quality, but you deal with it. I don't have Mass Effect 2. I also don't have Modern Warfare 2. I also don't have Dragon Age or its expansion pack. There are a large number of new games that I would like to own but don't. These games are $50-60 a piece in my country and the fact that you even bring up ME2 paints Jack as a spoiled child who thinks he should have the latest and greatest. I WAIT to buy my games until I can AFFORD them. Often that's a combination of waiting for price to drop and saving up my money, and even then I usually end up going without new games, because other priorities come first. I haven't paid $50 for a game since the N64 was in style. I know games are more expensive where you are, but that just translates to you should own fewer. In fact, I'd wager that my annual budget for games is far below the pirated worth of your games, even accounting for the regional pricing differences. I can't give Jack sympathy just because he doesn't have the latest thing from last month.
Customer service is bogus here. When i bought NFS carbon [wanting to play on-line] i went to the store and the clerk asked me if i wanted it "in the box" or not. still after i bought it i found out that an account made in version 1.2 of the game does not work in the version 1.3 of the game because EA has the same customer service like my country: "do not listen to complaints before or after the purchase of a game. just sell the game then ignore away"
I don't think bad customer service is a regional issue. But the point being "what have you tried doing about it?" You don't even mention bringing up the issue in your post. Sure maybe you can't change the minds of EA stockholders or the CEO, but where else have you pointed out that it's a problem? A forum post on the Escapist, may be a good start but it's hardly a campaign launch for "affordable games for Eastern Europe."
JonnWood said:
numaiomul said:
companies should focus more on potential customers. don't think on how to stop people from spreading your game for free
"Spreading"--and really, you've reached some sort of total semantic disconnect--does them no good if they're not making money.
Again, devs don't see "good pirates" and "bad pirates." They see "we didn't make any money, but they received all the benefits of our work and effort." You really can't expect them not to be angry and frustrated with that. To date, attacking piracy has been the response to getting potential customers because if they hadn't got it for free, some of those people probably would have paid, (and before you go there I DON'T MEAN JACK). It's a demographic which is obviously interested in their product, because they went out of their way to get it, but also went out of their way to not pay for it. Obviously, the question in their mind is "how do we get people interested in our product to pay for it?" Answer: remove the circumventions that allow them to get it free. I don't LIKE their response but I can't think of a better one myself.
numaiomul said:
no one said that jack has any moral issues. i would like more options for genuine gamers that can't afford proper gaming. is that too much to ask? digital development can be extremely cheap so instead of being greedy developers can cut down on prices and still have a profit. not a huge one but it's a profit made instead of nothing which is always better.
In fact, it might be too much to ask depending on your definition of "affordable". GTA had a budget of $100,000,000. That's a lot of cash that the company needs to make up in sales to keep afloat. Products sell where marginal revenue equals marginal costs. Increasing price from this point reduces total income, Lowering price from this point also reduces total income. The fact is that these "greedy developers" who do what every good businessman does (read: maximize profit) are not interested in reducing their income.
Simply put, I understand why you do what you do (though you haven't painted a very endearing picture of Jack, with the whole "I want to play ME2, not scorched earth" and "my MW2 multiplayer doesn't work" bit. More and more I think you need to seriously reprioritize where gaming fits into your harsh life. Honestly, if your country is so bad, you could try working on some more noble causes than "cheap games.") But if I have made no other valid points then just remember this when people rag on you:
A) developers don't distinguish "types of pirates"
B) developers see pirates as "income I'm not getting"
C) DRM is the best solution so far to prevent the "income I'm not getting"
D) DRM is HATED by legitimate customers more than by pirates
E) Games are a luxury. No matter how much you love them, they are not a right, entitlement, or endowment. They do not need to be affordable, reasonable, or even good. Everyone decides whether a game is affordable enough for them or good enough quality for them by either PLUNKING DOWN THE CASH FOR IT or NOT USING THE PRODUCT.