[HEADING=2]Entry 12 - Preparation[/HEADING]
Today's title refers to the fact that I spend this entire entry desperately scrabbling to be in position to fight a war with the enormously strong USSR.
Time to eliminate the remaining British forces in Spain, and while I had intended to conquer Vichy France, it was suddenly off-limits due to the game's faction mechanics (when a faction declares war on a neutral nation, it immediately joins the opposing faction, and you can't declare war on countries inside your own faction)... or was it?
[sup]Oh, and I'll deal with Portugal when I'm in a position to take their overseas holdings.[/sup]
See, another game mechanic that allows you to make historical decisions at your own discretion. For instance, you can "decide" to declare war on France and the Low Countries, or you can use the Diplomatic Interface to do so.
In this case, I have a decision to invade Vichy France to secure my flank in France, and it overrides the faction mechanics.
As a result of this, France (which still existed in the form of a colonial government) inherits Vichy France.
Now, since Vichy France had the military capacity of my grandmother, it instantly surrenders all territory in France (but not Africa) to the German army that was just hanging around there.
That was a little complex, so I'll summarise - the French government proudly took back Southern France, then instantly surrendered it to Germany without a shot fired.
I'd make a joke here about the French and surrendering, but seriously? That was a laughably simply way of taking over a small nation's worth of industry and resources, not to mention Mediterranean ports.
I seize the undefended stronghold of Gibraltar. I'll use it to launch an invasion of Africa, not to mention the fact that I can strangle American and Canadian convoys through the Mediterranean.
I also begin the large movement of troops back into France. I've no time to waste in garrisoning my Eastern Front. The Russians are starting to flood the border with men, and the Non-Aggression Pact runs out pretty soon.
In response to the American presence in the North Atlantic, I assemble a small invasion force in Scotland.
Iceland falls pretty easily, pushing the American raiding parties further out of my convoy's range.
It has to be mentioned, the devastating effect that convoy raiding has on my people. Bizarrely, even military supply convoys count the same as civilian convoys, so my National Unity is really, really bad after a few years of convoy attacks.
Conveniently, just as my men gather in Southern Spain, I finish work on a new transport fleet to invade Africa.
I mentioned the convoy raiding thing to justify my next move - I'm invading Greenland. Militarily unimportant, and so far away that it can only raid the convoys to the garrison on Iceland, it looks insane, but I have to stop the effect on my National Unity.
Unsurprisingly, Greenland isn't the best place to conduct a war. My men are well equipped for Winter Warfare, but the terrain isn't exactly ideal for me to move around.
At last, the convoy raids end. In case you can't see in the screenshot, it just says that there have been no raids on my convoys for two weeks.
At last, my National Unity stops plummeting. Unfortunately, in the time it would take to get it back to what it used to be, I could have constructed a 1:1 copy of the Great Wall of China out of LEGO.
The first German troops land in Africa. Now, my plan is to make a mad dash through North Africa and the Middle East, putting me in a position to invade the Southern Soviet Union, while simultaneously breaking British power in Egypt and Iraq.
I land reinforcements and push on. Three divisions are headed South, down the coast of West Africa, the rest will head East, through French North Africa and into Egypt.
The three sister nations are finally brought together, with Japan and Italy joining the Axis.
I need Japan to distract the Americans, and I need Italy to help me defeat the British in Egypt.
As an aside, Italy was Allied with Hungary, but now that their fate is tied to mine, I can invade Hungary without Italian intervention.
German forces cross the Hungarian border. I don't need this many divisions for a campaign of this size, but I'm in a hurry, and I want to roll swiftly on through Southern Europe.
Hours later, I attack Switzerland. Nothing personal, it's just neater to not leave any potential problems lying around in the heart of my Empire.
Things in Africa are going well. By November, I've already reached Tunis.
Despite my success, the resistance in Africa is stronger than I anticipated. On closer inspection, this is due to an American Expeditionary Force under French command.
It's a bit jarring, jumping between theatres like this, but I need to fight these campaigns simultaneously. I take Budapest.
The Swiss surrender to Germany without much of a fight. They've got some nice forts here, and it occurs to me that Switzerland might make a good defensive point if the Allies invade through Italy.
In a similar vein, Hungary surrenders. I know I *could* invite these nations to join the Axis, due to our idealogical similarities, but I don't want to share the spoils of war with these guys, nor do I want them as weak points in my battle line.
It's not without historical basis. After all, was it not Romanian troops who failed to hold the flanks at Stalingrad, allowing the encirclement of the German Sixth Army?
Humph. I can't conquer any further South, because the Sahara doesn't have very good roads. Not exactly a surprise, but I'll have to continue this offensive at a later date, with some naval support.
The Italians reach Egypt! This is kind of why I needed them in the Axis. Partly because I needed passage through Libya, but mostly because I can use their manpower as a human shield to batter the British all the way back to India.
However, their attack stalls just short of Alexandria. Come on, guys! You have one front, and you managed to lose it after one month?!
Huh. In what cannot be called a "wise" move, Greece joins the Allies. OK. I was going to conquer you guys anyway, but I suppose you just really wanted to lose the war sooner.
The British successfully counterattack the Italians just as the first 6 German divisions arrive. Phew, barely in time.
I blunt the British counterattack, rallying the Italians for another push on Egypt.
I've not exactly been kind to history in this playthrough, but I still find this humourous. I win the battle of El Alamein.
I now develop an even more sophisticated type of rocket, the world's first true long-range ballistic missile.
After manning the border, I move straight on into Romania.
At the same time, I launch a surprise naval attack on Greece.
Given that they were preparing for an overland attack through Bulgaria, I can run around behind their lines with blissful freedom.
Just as I try (unsuccessfully) to cross the defensive position at the Suez Canal, I achieve a breakthrough in Nuclear Research.
I can now build the world's first Nuclear Reactor.
The British force in Egypt is larger than I had anticipated. Military Intel suggests that this Army is the combined strength of South Africa, British Africa and Egypt, the British Middle East and India.
Perhaps a little ironically, Greece surrenders without one major battle.
I say "ironically" simply because Hitler counted the Greeks as some of his boldest enemies, whereas I took more casualties invading Ireland than Greece.
In a secret location in Eastern Germany, I begin construction of our first Nuclear Reactor.
This will speed up work on our primary goal in that field - the Nuclear Bomb.
I seize Bucharest, and carry on into Romania.
An enormous Wolfpack arrives, ready to shred the Allied supply convoys to the Middle East.
The Italians have already established Naval Dominance in the Mediterranean, but I'd like to secure the passage to the Atlantic and the Indian Ocean.
The final group of Allied forces left on this side of the Suez Canal is encircled by Italian forces, although it is the Germans who actually defeat them in battle, after repeated failed attacks from the Italians.
30,000 British soldiers surrender to the German Third Army after two weeks of fighting.
Romania finally surrenders, handing over their beautiful 25% bonus to Oil and Fuel production.
With the threat of the French Army in North Africa abolished, the rest of the troops in North Africa land behind the British position just up the road from Tel Aviv.
As British defenders rush to counter this new threat, and with heavy Luftwaffe support, the Italians force a crossing of the Suez Canal.
There aren't any screenshots of what happened next, for some reason, but it can be represented visually like this (without the American flag, obviously) -
Feel free to replace the truck with a dinosaur, or Zeus, and the car with something pitiful.
I'd also like to take you aside at this stage to say
HOLY BALLS! The American industry has absolutely skyrocketed, to the point where it's now better than my own.
I kind of discounted the Americans as a threat after they lost in Scotland and Africa, but at that industrial rate, they will present a major threat to me inside a year, maybe two.
I wouldn't be at all surprised if they land in Western Europe or Africa before I've even won in Russia.
This having caught my eye, I decide to check up on Japanese progress. Ahh... That's... that's not good.
The Chinese have soundly whipped the Japanese, having pushed them back out of China, into Manchuria, and soon into Korea.
Even if the Japanese somehow come up with a spare 100 crack divisions and get rid of the Chinese, the United States will able to crush them without breaking stride.
Anything to delay their arrival in Europe, I suppose.
To unite my Empire, I launch an invasion of Bulgaria from both sides.
Iraq surrenders. I'm now running a race against time to be in position to invade the Soviet Union in Spring 1943.
My men are trying to man the border from the Baltic to the Black Sea, and I'm desperately trying to get to the Caucasus.
Bulgaria surrenders, and I'm thinking I can just make it, when...
On the First of April, 1943, the Soviet Union declares war on Germany.
It begins...
END OF ENTRY 12