Saltyk said:
So in my time here, I've seen a lot of threads decrying how much people hate Nintendo.
It seems to me The Escapist is full of people with love for Nintendo and their characters. There's a lot of fan-related defending of their favorite interests as well as quick snap judgments (OMG I bet Fallout 4 sux like the others). I don't see the hate as much and I'm happy to see you've put down the different areas where Nintendo is, in your opinion, making bad business choices. Before we go further, let's talk about that for a minute:
business choices. Nintendo is a business; they're out to make money. Out of your 5 points, 4 of those are actually pretty smart from a business standpoint: Amiibos, Gimmicky console ideas, new console releases to replace the older ones (I know, you were more focused on sales though, and we'll come back to that), and of course their master treasure pot of intellectual property of characters and games.
So why do I "hate" Nintendo now? You have to understand how my relationship with Nintendo went over the years.
Growing up I was a Nintendo fanboy. I was about 6 when the Nintendo Entertainment System came out and got my console the next year. My grandmother went all out with the biggest version of it: the robot and the lightgun. Mario, Duck Hunt, and Gyromite were my first games. I fell in love with gaming, and my grandmother fueled my habit by always keeping me supplied with games. When game rentals took off, I would visit our local video stores and check out whatever games were available. this was much more expensive than Gamefly, as for about $3-5 you would only get to keep the game for a day or two. That's not much time to play a game, so it wasn't uncommon to spend around $10 on weekend rentals instead of purchasing the game. During my NES days, I relied on Nintendo Power for game information; but I quickly realized that Nintendo Power was a biased magazine that wasn't going to poorly review Nintendo's own games (or games of their 3rd party publishers, of which, there were many).
When the
Super Nintendo came out, my grandmother got that system for me too. She also purchased a lot of games for me, but by that time I was starting to save my allowance and pick out the games that were coming out. My friend had gone with the Genesis (and eventual Sega CD and 32X), so I got to experience both sides of gaming with frequent visits to each other's houses.
Sometime in the time period of the SNES and into the Nintendo 64 I became jealous of my friend with a Playstation. So many innovative games were coming out, and Nintendo was becoming increasingly paranoid about edgy or mature games.
The
Nintendo 64 was amazing when it came out. My friends and I rented the console and Mario 64 and were blown away by this new 3D gameplay. At this point my family couldn't really afford big gifts anymore - My grandmother had spent a lot of money getting me a computer, and I was starting to get into PC gaming at that time as well (Doom, Duke Nukem 3D, original Xcom, Command & Conquer). When Goldeneye came out, I rented a console and loved it. I then decided to purchase my N64. Still, I couldn't afford a lot of games a the ones I played for the N64 I mostly rented from Blockbuster. I never did purchase many games for my N64 - Mario 64, Banjo Kazooie, Ocarina of Time, Perfect Dark, Starfox 64. It was also shortly after this purchase that I moved out, started my career, and didn't have the time and money to put into my habit as I had while living with my grandmother. Over the next few years I played many N64 games, but most of them were rentals and very few were ones I wanted to purchase. I bought a new laptop and my PC gaming habit continued to grow - and that fueled my craving for games that Nintendo just wasn't interested in having.
At some point I saw a
Gamecube in a store and played
Super Mario Sunshine on it. It looked so childish, and the controller looked like something you'd give to a 6 year old. I would feel like I needed to hide this thing if I had any friends coming over. My next console purchase became the original Xbox - which, while not perfect, it surpassed the Gamecube's capabilities and had games that Nintendo still wasn't interested in pursuing.
Casual Shinji said:
They have to bring out a new competitive console fast, since the Wii-U is drowning like a sad horse. But by doing so they'll likely piss off a lot of Wii-U owners for ditching the console so quickly. I know I'm not touching the NX after getting shafted on the Wii-U like that.
That's what I feel like they did with the Gamecube. I felt the N64 had more potential (EDIT: Not more potential but had not reached it's full potential - for what it was capable of anyway - but maybe that's just my remembrance of the screenshots and such for the drive add on for the SNES that went on to become the Playstation). In the end they were making a dash to catch up to the Playstation. I am so surprised about this "NX" thing I keep reading about, and I can't believe they're going to jump consoles again.
I almost want to start another topic with a poll that inquires as to how each person acquired their console and games. I believe that when they're acquired as a gift, or if a person has enough money to select multiple consoles, they're more likely to be a Nintendo fan. I would love to play the latest Zelda, Mario, non-existent Metroid game - but I don't have the time or money to do so. I think it's easier to overlook any flaws in your purchase if it's a gift. That doesn't exclude those that purchased from overlooking the flaws in their console (Post-purchase rationalization, which I'll go into more in a bit). However, I believe if you haven't had to work for your own console and games, or have had to carefully pick and select which console and games you're going to be able to play. Of course, in this age a service like Gamefly helps with this as you can play through an entire console's library at your leisure without having to make the purchase.
Saltyk said:
I bring up these issues, not because I hate Nintendo, but because I want Nintendo to be better...So I doubt they are going anywhere. They likely are here for a long time, but that doesn't mean we shouldn't discuss legitimate issues. Especially for a company like Nintendo that basically represents the gaming industry in the minds of so many people.
I think a lot of people, especially the fanboys, are quick to rush to Nintendo's defense in any criticism. This doesn't just happen with Nintendo, but any game system. I've seen even poorly reviewed games get a high user score and the buyer tries to defend the "good points" about the game.
Post-purchase rationalization, also known as Buyer's Stockholm Syndrome, is a cognitive bias whereby someone who has purchased an expensive product or service overlooks any faults or defects in order to justify their purchase. It is a special case of choice-supportive bias.
Expensive purchases often involve a lot of careful research and deliberation, and many consumers will often refuse to admit that their decision was made in poor judgment. Many purchasing decisions are made emotionally, based on factors such as brand-loyalty and advertising, and so are often rationalized retrospectively in an attempt to justify the choice.
We're not trying to just hate on Nintendo - I think we're wanting to see Nintendo become what they originally were, which was the king of the home console market. I would love to see that magic return, but it seems at this point everything Nintendo does is trying to play catch-up to the other console manufacturers. I believe as it is now, people enjoy their Nintendo consoles in their youth - but if they're a hardcore gamer that spends a lot of time gaming, and/or as they get older, they realize that Nintendo just isn't scratching that itch anymore.
Pseudonym said:
Saltyk said:
Where's Nintendo's Last of Us that touches so many people due to it's story?
It's called Legend of Zelda: Majorra's Mask. Everybody knows that moon. Most people who've played it remember the atmosphere that the moon so perfectly symbolises. In five years we'll have to see if most people remember Joel and Ellie.
That's one of the Zelda games I've never played, just couldn't afford it at the time. That moon went on to become a meme and yes, almost everyone recognizes it, though these days they may not know where it came from as
the game came out 15 years and many systems ago. So I could make the same argument about Bomberman, Gordon Freeman, Sonic, Crash Bandicoot, Master Chief, or even Cats from the All Your Base meme (which, I'm pretty sure, 99% of us never even played that game). Salty's point is nothing Nintendo related has resonated with gamers recently, and given their well-known intellectual properties that's really a damn shame.
CrystalShadow said:
New consoles get announced around halfway through the life of the old one. It amuses me that a continuation of a trend going back 20 years at least makes people panic now...
I think perhaps it's not just that a new console is getting announced, but that so many people haven't even purchased or played a Wii U yet. The newest Zelda game that is coming makes me want it - but I'm not going to do another N64 move (as I wrote about earlier) where I purchase one console for about 3 good games (does the Wii U even have that?).
Cold Shiny said:
I love the way Nintendo operates outside of the rules.
What, there's a controller paradigm, and they all look the same? Better make one that's completely different.
Different isn't always better! The N64 had a great idea to include analog control; but it was poorly implemented. The Wii was a great idea for motion control games; but it wasn't what it could have been hence the upgrades to the controller. Microsoft and Sony stupidly followed suit because the Wii was selling so well - and where are those epic motion controlled games now? Nintendo is all about little purchases and addons for their games. Nintendo is capable of so much more and you know it. They're behind the times and they're trying to catch up. I'd really like to see them just swear off a new console for about 10 years or more and come back as a powerhouse; unfortunately, they won't do it because it would mean loss of income. Any income is better than none; so they develop new consoles and rehash games to keep making that money. People are quick to cry foul when movie remakes are created or it goes into a dozen sequels, but when Nintendo does it, it's ok.