Live action Dexter's Laboratory moive

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timbox129

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Jul 2, 2010
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Calm down, people! Calm down! Have you guys still not read my first post yet?! Huh?! Well, do you guys think Dexter's Laboratory could never be brought to the big screen and is therefore unfilmable?! Well?!
 

cuddly_tomato

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Nov 12, 2008
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NO! The charm of those old cartoons was the characters in them. Give those characters flesh and blood, and they will lose that completely. EVERY movie adaptation of a popular cartoon has utterly failed for this reason, from He-Man to Flintstones to Scooby Doo to Popeye and Inspector Fucking Gadget. Let us not also slaughter Dexter.

Darzen said:
They touch anymore of my Childhood Cartoons and i will kill someone! I am fucking sick of Hollywood Movies ruining every Cartoon they can get their hands on. i will start a petition if i have to but i will not stand for my childhood memories destroyed by Hollywood!
I'll just leave this here...

 

Muramasa89

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Jun 19, 2010
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They have a movie already, I guess, basically just a lengthy episode. But Dexter goes to the future and it's controlled by Mandark. I think. (Isn't live-action anyway).

Leave it at that!
 

Zeromaeus

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Aug 19, 2009
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...
No. Just no.
However I could see a commercial for it. Just live action Dexter. In his lab. Tightening a bolt.
 

cuddly_tomato

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Jak2364 said:
For some reason i have a feeling it would turn out like that Speed Racer movie...
Or like that fucking disgrace of a movie which everyones mind has selectively blocked. I, in the spirit of true evil, shall now unblock it and and remind you all of the horror that once was...

 

timbox129

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Jul 2, 2010
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Well, guys, even though my Dexter's Laboratory movie like Dexter's Odyssey, may be live action, one of my edicts for it should be that the Dexter's Laboratory and Powerpuff Girls characters would all have to be realized as 2D traditional hand drawn animated cartoons digitally integrated into a world fabricated from live action sets, real life location photography, miniature sets, and sometimes photorealistic and virtual CG environments. And since I'm telling a serious epic story (albeit in 12 parts or so) like my first post says, I should have to cut out the unfilmable stuff like the zany cartoon antics of Dexter's Lab and if it's good or great enough, the movie should make sure the story works and it should get right to the story and keep the action move all the way through. And if very few of you guys should get too upset, and I may manage to replace much of that cartoony texture (except for the characters) with its equivalent in visual production design texture.

If 2D hand drawn and animated against actual filmed landscapes, then, the characters should have interactive CG lighting affected by the environment and the action should be completely interactive and immersive. But to make this illlusion work, I must have the cartoon character (be it Dexter, Dee Dee, or Mandark) hold something that is real or synthetic. The camera must move as it does in a live action movie, even it has otherwise computer generated effects in them.

But the Dexter's Laboratory and Powerpuff Girls 2D hand drawn cartoon characters should need to be changed subtly with every live action and/or virtual camera movement, and it should be accomplished with my mutliple punches--A team of 2D animators and artists, Weta Digital (for the Dexter's Lab elements) and even Industrial Light and Magic (for the Powerpuff Girls elements). Peter Jackson's Weta Digital facility and/or the like should put the 2D hand drawn Dexter's Laboratory cartoon characters in the live action frame, darken them, put light patterns over them and sometimes perform other visual effects miracles with numerous other visual effects houses, and George Lucas' ILM should do the same thing with the 2D hand drawn Powerpuff Girls cartoon characters.

I do not want to give the Dexter's Lab and Powerpuff Girls characters flesh and blood life, for my live action/animated Dexter's Lab movie, Dexter's Odyssey should have them be realized as 2D hand drawn cartoon characters rather than CGI or human actors. That's my edict.
 

Zeromaeus

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Doddsickle said:
Only if Bleedman writes it, he's a literary genius.


/sarcasm
I read that as:

Only if Bleedman writes it, he's an accomplished artist and a pedo.
 

Doddsickle

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May 1, 2010
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Fair point. Some of his pictures are alright, I really like the alt-art style but panty shots of like...10 year old girls really aren't cool...
 

unoleian

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cuddly_tomato said:
I'll just leave this here...

Somehow, I find that image utterly appropriate...shoot me, please?

But no, I have yet to see the live-action film that doesn't completely desecrate the source material. I don't really know how to expound on that, just simply, it's a horrible, weaselly attmept to cash in on nostalgia, and nothing more. The funny thing is, that attempt to appeal to nostalgia usually does a most excellent job of destroying the very thing they aim to appeal to.

NO to these kinds of movies! Just, flat-out, NO!
 

Enigmers

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I think Dexter's Lab belongs strictly in the 2-D section of the metaphorical cartoon book. Part of the reason these cartoons are great is that the characters are so caricatured and disproportional (like Dexter, with his massive glasses, massive head, and tiny body, he sort of resembles Calvin from Calvin and Hobbes now that I think of it...) and you wouldn't be able to find actors with just the right number of birth defects to look like the characters
 

timbox129

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Jul 2, 2010
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For the last time, people, calm down! Even though you guys may think a big screen, big budget, Dexter's Laboratory movie, animated, live action, or both, might prove an unachievable goal for even a number of notable filmmakers, It will be I, Timbox, who might the unlikeliest of filmmaking individuals or so to tackle characters from a show like Dexter's Laboratory. My trick is to take the Dexter's Laboratory characters and brought them to life using 2D traditional hand drawn animated cartoons being integrated into a world fabricated from live action sets, real life location photography, miniature sets and sometimes virtual CG environments, rather than rely on human actors or CGI techniques.

But I, with my Dexter's Lab movie, Dexter's Odyssey, should not follow that show's zany cartoon antics too slavishly or so, for I will be a telling a serious, epic story, through the space of twelve films or so. If anyone can do a good job at reviving Dexter's Laboratory as a big screen, big budget movie or two or more and bring them to life correctly (using 2D traditional hand drawn cartoon animation techniques and in a character design style that would resemble, recreate and even be more faithful to the character designs of the first two seasons of Dexter's Lab or so), it shall be me or someone else. You guys think that Dexter's Laboratory is always unfilmable as a big screen, big budget movie, animated and/or live action, but I love Dexter's Lab as much as you guys do and I have taste, so I think I'll do an interesting job with the characters, even though it is a serious epic 12-episode fantasy movie saga mixing live action, 2D Traditional Hand Drawn Animated cartoons, CGI, full scale animatronics, and even special and visual effects both old and new, all shot using HD digital video, digital stereoscopic 3-D and 70 mm IMAX film cameras. But Dexter's Odyssey won't be quite the same as its source material, because I may have my own style, so don't bother or mind if I or someone else do this.
 

Pielikey

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Jul 31, 2009
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SomethingAmazing said:
Oh man, you scared the shit out me. I thought this was an announcement.
Yeah, Same here. I was like "MY CHILDHOOD, IT BUURNS!"
 

2012 Wont Happen

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Aug 12, 2009
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Things that I would like live action to stay as far away from as possible:

Dexter's Lab
Sponge Bob
Invader Zim
Hey Arnold

If any of these things are touched by live action, I will temporarily be transformed from "Logan" to "rage Logan". It's sort of the same thing, but angrier and more likely to go on rants.
 

timbox129

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Jul 2, 2010
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Enigmers said:
I think Dexter's Lab belongs strictly in the 2-D section of the metaphorical cartoon book. Part of the reason these cartoons are great is that the characters are so caricatured and disproportional (like Dexter, with his massive glasses, massive head, and tiny body, he sort of resembles Calvin from Calvin and Hobbes now that I think of it...) and you wouldn't be able to find actors with just the right number of birth defects to look like the characters
And that is why my edict for a Dexter's Lab movie of mine called Dexter's Odyssey shall be that the Dexter's Lab and Powerpuff Girls characters should be brought to life USING 2D traditional hand drawn animated cartoon techniques, even though they should, in Dexter's Odyssey, be integrated into a world fabricated from Live action sets, real-life location photography, miniatures, and sometimes virtual CG environments, and complete with non photorealistic CGI shadows and highlights, by the effects wizards at Weta Digital (handling the Dexter's Lab characters and elements) and/or Industrial Light and Magic (handling the Powerpuff Girls characters and elements) and/or the like. And they should also be in a character/visual design style that could resemble, recreate, and be true and faithful to those in the earlier 1996-1999 seasons of Dexter's Lab and the original pre-Movie seasons of the Powerpuff Girls TV show, especially cartoon characters developed for Dexter's Odyssey.