Logic failures in video games.

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dietpeachsnapple

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May 27, 2009
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Jinx_Dragon said:
Eclectic Dreck said:
Jinx_Dragon said:
Food regenerates health... Wonder why we bother with all these doctors laying around. Along those lines how about a bandage from a first aid kit repairs all damage from bullets.

Oh, and PS... you don't take a bandage and use it to stop the bleeding, no, you just step on the first aid kit and vola, healed.
Food does regenerate health, it just takes quite a bit longer. Deus Ex at least provided an excuse for the accellerated healing - your nano bots could rapidly leverage the ingredients for rapid cell repair. Most games don't even offer us this much. To the rest - you're correct.

There have been games where one can bleed to death without bandages. The only two that spring to mind at the moment were both mods for Half-Life (Action and Firearms). Action was significant in that it tried for "movie realism" and it was one of the most entertaining games I've ever played. Certainly one of the best choices for a LAN game around.
You know I had thought about that but I thought no one would nit pick over the difference between a few seconds and months in a ICU so I posted. Ah, it doesn't matter but nanobots are why, if I make a game, sci fi it would have to be. Nothing like science discovering magic to explain away all the inconveniences. As for firearms, played that once a long time ago, remember it only a fuzzy little bit but I do think it wasn't all that bad.

Really what I wanted to comment on was the vests.

I had a friend in the guards who was shot with a .22 and his vest caught it. I might be shaky but a .22 has less power then a 9mm does it not? In any case he thought he was dead as he laid there, unable to even draw breath. He got dragged behind cover and found out that he wasn't bleeding from any holes, but his chest was bruised to hell.

Vests are not magical devices that absorb all damage.
.22s, in the simplest explanation have far less mass. This equates to less energy as it hits your body.

What we are talking about, specifically, is stopping power. Shotguns and bigger bullets (the AK-47 if we are talking regular combat, the .50 Barret if we are talking sheer power) have the most stopping power. Arguable, as the opposite in dimension, the .22 has the least stopping power.

Different vests care for varying amounts of damage. If you are wearing a type IV tactical vest, you can stop a regular .50 round. You are going to wish you were dead, but you will have stopped the round. Putting that against a .22, however, you will probably be quite immune.

As a general statement - count on a good vest to save your life - but do not expect it to spare you the pain.
 

timmytom1

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iamq said:
Why do tenzin bring forth his knife when they first enter the ice cave, then put it back in its seath, only to use i 1 hour later against a gorilla that doesn't die...
Because Tenzin is a badass which sucessfully explains any plot hole involvving Tenzin.Ever
 

InsertWittyName

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Jun 25, 2009
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When you get shot by an arrow in a cutscene you faint even though you just walked through a room dodging 1 million arrows and getting hit by 100 of them like accupuncture needles in the gameplay. (dragon age)
 

sharks9

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In Oblivion, I'm the freakin GOD of the Shivering Isles. They fine for me for stealing things. Seriously? Thats ridiculous.
 

InsertWittyName

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blazinwings said:
whoever took mw 2 to mean mech warrior 2? a month and a half after the release of modern warfare 2, the biggest release in entertainment history? did it not strike you as odd that somebody was referring to a game that had no grenades and talking about its grenades? did that not then lead you to think "oh, there's more than one game that's acronym'd mw2 and i've got the wrong one?" yikes.
The guy referring to mech warrior was being sarcastic, it was easy to detect, and if you're being sarcastic then you're evil because its so confusing -.-
 

TheSeventhLoneWolf

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TheNamlessGuy said:
Getting a arrow between the eyes in Oblivion doesn't kill you.

It only takes about 1% of your health...
Then again. You can walk on water by eating plants and such. And you can jump, change direction and land in the place you started. When you sneak attack wolves, sometimes their ragdolls are tossed across the room.

I think all the logic in oblivion is incredibly funny.
 

Always_Remain

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Nov 23, 2009
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Don't know if anyone has pointed this out but . . .

A fucking bear that carries a bird in his backpack (because bears wear backpacks, and shorts too) and builds cars. yeah. Makes NO logic.

Maybe that's just me over analyzing xD
 

Linkassassin360

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Dec 28, 2009
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e2density said:
4. Team Fortress 2
You can now craft Sandviches into Scrap Metal.
Theres alot of iron in a sanvich (lame joke I know)
Doors that open only wehn you put a seal in them (resident evil games)
And my people in games taking many bullets to the face, but only dieing in cutscenes... by bullets to the face!
 

lacktheknack

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Jan 19, 2009
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Bullet hits you : 3% health gone.

Bullet hits them: 50% health gone.

Bullets to the torso KILL NOW. As do headshots. You DO NOT SURVIVE BULLETS.
 

Aesir23

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TheNamlessGuy said:
Getting a arrow between the eyes in Oblivion doesn't kill you.

It only takes about 1% of your health...
It's like your skull is made from titanium. -_-
 

Aesir23

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InsertWittyName said:
When you get shot by an arrow in a cutscene you faint even though you just walked through a room dodging 1 million arrows and getting hit by 100 of them like accupuncture needles in the gameplay. (dragon age)
The arrow was actually tipped by a nerf dart. The shock of such a ridiculous thing is what caused he/she to faint in the cutscene. :p
 

biggles1

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Sep 1, 2009
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Magnalian said:
blue heartless said:
jobobob said:
Why dont people just send in an army instead of an elite team of 1 person and 3 stupid gorrilas? (Most FPS)
Well, it's not entirely illogical. A cell of 4 guys are less likely to be noticed than say, a few thousand infantrymen.
True, but if the job requires a few thousand infantrymen, a nuke will suffice in most cases.
unfortunately nukes are ALOT harder to come by and alot more expensive to maintain, purchase and use than a few thousand infantryman who can usually be gotten from the gullible centre of the nearest third world country.
 

biggles1

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stinkychops said:
Eclectic Dreck said:
stinkychops said:
I always found it funny that they used .50 cals on standard enemy personel. Those weapons are designed against armour, or perhaps in strong winds. They actually prove less effective when it comes to killing a person, unless you can insure that you'll hit a vital spot.

Lower rounds ricochet, get imbedded or break apart inside the body. This proves more fatal (while less demoralising, and taking more time) than the .50 calibre shots.
I don't know what you're talking about here. Weapons like the M2HB remove limbs and turn people inside out - they have no need to rattle about to get the job done. They're plently lethal on one trip through.
Thats due to the number of shots it can fire. A Deagle or even Barret often proves less effective at killing personnel and is essentially 'overkill' when it does.
that may be, but it is definately a fuck load funnier XD
 

Bagaloo

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Sep 17, 2008
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Though I love the games, my nitpicks are with the Left 4 Dead series.

Like how a massive zombie horde can be summoned from bizzare finale situations. Take for example the finale of the L4D1 campaign "No Mercy", in which you have spent the entire campaign fighting your way to, and then up to the roof of a giant hospital. You clear out the roof, and then attempt to summon a rescue on a radio that has been left in a building on the roof. What luck! Ok, so pilot is on his way, lets just chill out now and...wait? Whats that? Every zombie in the city is now converging on this very rooftop? Because of a quiet conversation I had with someone over a radio on an isolated rooftop far above the city scape?

This doubly infuriates me when gunshots from across the street are not garnering the attention of the idle undead.

I also don't understand WHY people would leave behind medkits and grenades. I mean, theres a whole network of safe houses in which you can take refuge, and there wasn't one person who came through and thought "You know what? Fuck the others. I'm stashing all 4 medkits in my backpack, because I might need them. And these pipe bombs are incredibly useful, so I'm going to take them all". (And why can't you carry more than one grenade? It floats at your hip anyway, can't you get a second floating there too?
 

Fizzpopper

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I find it extremely annoying in most games how the blocked doors/entrances/exits are so damn finicky about what you can use to open them with. I can wander around for hours, killing enemies with guns, chainsaws, axes, bombs, acid, and plutonium somehow stuffed in my incredible expanding pants, but if I come across a boarded-up door, the game flips me the middle finger - "Screw you, honey, if you wanna get past, you've gotta go back the way you came and find a crowbar!! I don't care if you have an axe you can use to hack it with! No, these are chainsaw-proof boards, can't use it! Crowbar! Now! Go!"

Bite me, game.