i remember this, those damnable messages.........Scrubiii said:The secret to defeating the boss at the end of Metroid Prime: Hunters was hidden in a collection of invisible messages scattered at random locations throughout the game. These messages are only visible while you are looking directly at them with the scan visor. While you are using the scan visor, you cannot shoot.
Due to this, I missed the vast majority of these messages and once I reached the final boss it took me a very long time to work out what the fuck I was supposed to be doing. And I mean a very long time.
Yep, but he had NOTHING on Shadow Mitsuo. Also, I once managed to work Stephen in Pokemon Ruby down to his last pokemon... which could one hit KO any of my team with just about every move. But I decided to be a cheap bastard and revive every turn until he ran out of PP... which took about 30 turns. But I managed to win.dancinginfernal said:Shadow Teddie in Persona 4.
Damn, that took forever.
Ah, good old Pandemonium Warden.bleachigo10 said:Wasn't there some boss in Final Fantasy 11 that took 24 hours to defeat? Anyway, the Archdemon in Dragon Age Origins always took a lot of time for me to defeat. What with him flying around making me have to shoot him with the ballista which took forever.
Everyone level 95+, Bubble, Protect, Shell, Haste, Faith, Bravery. Zodiac Spear, Tournesol, Masamune with Genji Gloves. Priority on reviving the party leader, battle speed on maximum and a decent set of gambits. It's really not that hard. I even managed to beat it once without ever having to touch my controller, gambits did all the work. ^^Sir_Auron_the_Badass said:How the hell did you beat that monstrosity THAT fast?! I had the best gear and weapons (aside from the ultimate, which you make from a drop off that thing), max health for everyone, and an optimal command list, and it still took me almost 5 hours (not including time to flee the area to rest up if things were looking bad) to take it down.GundamSentinel said:FFXII's Yiazmat with its 50 million HP will inevitably take some time. I usually clock in at about 2 hours.
Not to mention the Arch-Demon, that thing was tough as hell on nightmarePixelKing said:There is really no reason to try, the AI become terrible and it turns to just you plugging them, same with the varterel (seriously, these names) on witch hunt.synobal said:ah well that might make quite the bit of difference. I stand corrected and apologize for my disbelief of your claim and any implications it may of had on your skill as a gamer, since I've yet to beat DA:O or it's DLC on nightmare. I bow before you.PixelKing said:On nightmare and the AI suicide charged it. So just my character, plugging away trying not to get hit.synobal said:Huh? That was kinda a chaotic boss fight but it wasn't really that long.PixelKing said:The final boss of dragon age: the golems of amgerack.
Or however its spelt, sorry.
Well, what did you expect? It was God. Fox news would have gotten really angry if it didn't at least have half a milion hitpoints.pwnzerstick said:The end boss of Bayonetta took me forever and a half.
Revive priority aside, may I ask what gambits you used, and in what order did you have them in? Yahtzee'll call me insane for this, but I'm hoping to hook up my PS2 up again sometime in the future and play through the game if only to go toe-to-toe with the creature again.GundamSentinel said:Everyone level 95+, Bubble, Protect, Shell, Haste, Faith, Bravery. Zodiac Spear, Tournesol, Masamune with Genji Gloves. Priority on reviving the party leader, battle speed on maximum and a decent set of gambits. It's really not that hard. I even managed to beat it once without ever having to touch my controller, gambits did all the work. ^^Sir_Auron_the_Badass said:How the hell did you beat that monstrosity THAT fast?! I had the best gear and weapons (aside from the ultimate, which you make from a drop off that thing), max health for everyone, and an optimal command list, and it still took me almost 5 hours (not including time to flee the area to rest up if things were looking bad) to take it down.GundamSentinel said:FFXII's Yiazmat with its 50 million HP will inevitably take some time. I usually clock in at about 2 hours.