Looking at Diablo III as it's own game.

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viranimus

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Nov 20, 2009
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Wait... after hearing months ago Always online and Real money transaction, people actually willingly bought this?!?!

Where is Dr Farnsworth when you need him.

Edit: If your judging the game on the game itself and not looking at prior installments those are two out of three of the biggest new things that the game did and if those "features" are what set it apart from the franchise, then your judging an archaic gameplay type (isometric, not that there is anything wrong with being archaic, but it is.) Updated but still out of date graphics (due to isometric) and potentially all your left with is story elements of which Diablo has never been known for its compelling story arcs. So you kinda fall flat trying to judge it by itself, unless you are also judging it by end of the nineties criteria.
 

Nikolaz72

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Apr 23, 2009
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SmashLovesTitanQuest said:
Disagreed. I don't think its impressive. Its a good hack and slay/loot em up title, but nothing more. Its also got a new ability system which will probably hurt the game in the long run and a controversial auction house.
The Auction House is what hurts me the most, my magic items sells for 100 gold to the merchant. But 10.000 gold to the auction house. And the blacksmith made in the game cannot be used if you rely on the 100 gold unless you start grinding. So you are almost forced to use the auction house.
 

viranimus

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Nov 20, 2009
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FelixG said:
viranimus said:
Wait... after hearing months ago Always online and Real money transaction, people actually willingly bought this?!?!

Where is Dr Farnsworth when you need him.
He got tired of the blizzard fanboys and left already to live on another world...until it develops blizzard again and robot fanboys are spawned.
Lovely... nothing like a paradoxical loop of endless fanboys.
 
Sep 14, 2009
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Jamash said:
To make a Youtube video start at a specific point, you add "&start=XX" to the end of the URL.

If you quote this message, you'll see I added "&start=26" to the end of the URL in your post, so if you click the video in this post it should work as intended.[/quote]

handy trick there, thanks for that.


OT: between the DRM, the overly simplified customization (if anything it should be MORE than diablo II had, this is a sequel after all), the linearity, the atrocious characters/plot (yeah i know i know, no one plays it for that, but seriously..theyh are outdoing some jrpg's here with how bad it is) and a game that supposedly has been in the works for 4+ years...it does not feel worth 60 dollars in the slightest (hell i could say that for the drm alone)

torchlight 2 is right at the top of my list now, votin with my wallet as they say..
 

Lunar Templar

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Sep 20, 2009
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SmashLovesTitanQuest said:
Lunar Templar said:
but i do wonder what you mean about the skill system
Well, for starters, the abilities menu could be a bit more streamlined. Switching between abilities is a nagging annoyance throughout the game. A good portion of the credit for that goes to the weird 5 second cool down they put in there because... I have no idea why. It shouldn't be there.
can't fault that, the cool down for swapping is annoying

But anyway, thats just a small problem. The big problem comes when you consider what happens when the PvP mode comes and everyone has maxed out or is close to maxing out their character(s). Every Monk, Demon Hunter, Barbarian, Mage and Witch Doctor will be identical. Everyone unlocks the exact same abilities and runes no matter what they do
I'm not 100% convinces every one will be the 'same'. every one will have the same skills, runes and passives open to them yes. but i think your understating how much the runes effect the limited ability's you do get, not to mention personal preference and play styles.
for instance, my Demon Hunter dosen't use traps, at all, she's built around the idea of getting as much AoE damage out there as she can before they can get close enough (and, it largely works, -.- unless a rock giant gets the jump on me ... fuckers) anyway, my point is there's still more diversity there then i think your seeing

and everyone will have identical gear because lolrealmoneyauctionhouse.
eh .... i donno about that, if the gold AH that we have atm is any indication, insane over charging will be the order of the day. not to mention the AH feels kinda ... awkward compared to other AHs i've used.

In Diablo 2 there was a most powerful build for each class, but you still saw a lot of diversity between characters. In Diablo 3, thats not going to be the case. And that immensely hurts replay value and end game farming.
i prefer a 'wait and see' due to the game not even being out a week yet, and if the average gamer is like me. they aren't very far yet (I'm at, or near the end of act 2 and at lvl 24 at the highest, and i explore every square inch of map space), so 'end game farming' isn't on any ones mind yet.

cept the REALLY hard core players that have been blazing through it >.>
 

Dryk

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TaintedSaint said:
always on DRm is here to stay I don't like but its a minor headache compared to missing out on a game alot of us waited 12 years for.
Why are our only two options "Put up with it so we can make $500 bajillion" and "No game for you"? The industry was doing fine with "We'll make concessions and only make $450 bajillion" until a few years ago when publisher's hubris reached critical mass and they started slowly imploding

Mypetmonkey said:
Being an Australian it shits me that I have lag in a single player game....

That just shouldn't happen.
The best part is when the lag kills your Hardcore character and you lose all those items you've been grinding for

Oh FFS, I just saw people defending disconnects in Hardcore as an added challenge on Blizzard's forums.
 

IAmTheVoid

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Apr 26, 2009
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Elamdri said:
Correct. Your character has

2 Mouse skill slots bound to Mouse 1 and Mouse 2. These are your "Bread n' Butter"

4 Action bar skills bound to 1, 2, 3, and 4. These are your cooldown powers.

3 Passive ability slots.

now within each slots are a number of skill choices that you unlock as you level.

For example, for Mouse 1, the Barbarian has the choice of Bash, Cleave or Frenzy. He must pick one of those skills to be bound to Mouse 1.

Likewise for each action bar slot, you have a choice of between 3-4 powers that fit the theme of that action bar slot, but you must pick one of those 3-4 powers for that slot.
Sorry, but I'm afraid you're wrong. You can turn off 'Elective Mode' and place whatever skills wherever you want. Go in the options sometime! :3
 
Sep 14, 2009
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Lunar Templar said:
i prefer a 'wait and see' due to the game not even being out a week yet, and if the average gamer is like me. they aren't very far yet (I'm at, or near the end of act 2 and at lvl 24 at the highest, and i explore every square inch of map space), so 'end game farming' isn't on any ones mind yet.

cept the REALLY hard core players that have been blazing through it >.>
i think you highly highly underestimate most of blizzards fanbase and koreans...


i have multiple friends who have already put in 50+ hours...so yeah -_-...
 

Lunar Templar

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gmaverick019 said:
Lunar Templar said:
i prefer a 'wait and see' due to the game not even being out a week yet, and if the average gamer is like me. they aren't very far yet (I'm at, or near the end of act 2 and at lvl 24 at the highest, and i explore every square inch of map space), so 'end game farming' isn't on any ones mind yet.

cept the REALLY hard core players that have been blazing through it >.>
i think you highly highly underestimate most of blizzards fanbase and koreans...

i have multiple friends who have already put in 50+ hours...so yeah -_-...
LOL, that is EXTREMELY likely

since Diablo 3 is basically my first Blizzard game.

also, i don't count Koreans in that, factoring in that 99.99% of the F2P MMOs that come out of there are dull grind-a-thons >.>

Requiem could a been awesome if there was a point to it .....
 

loc978

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Sep 18, 2010
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For me, there's no reason to hate it beyond the always-online server. If I buy this game, play it and love it, put it down after I beat it once or my friends stop playing it with me et cetera... and then want to pick it up and play it again ten years later, more likely than not I won't be able to, because the servers won't be there. That's understandable with an MMO (though it still pisses me off about Motor City Online. Closest any racing game ever came to getting hot rod building right), but not with any game that doesn't run a persistent world and features a single-player mode. Absolutely unacceptable.

I'm told by my one friend who owns it that it's pretty good. Basically streamlined Diablo II.
...I preferred the first game, though.