Looking at Diablo III as it's own game.

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Norrdicus

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SmashLovesTitanQuest said:
Yes, the dual skilling thing really was awesome :p So many awesome builds... So little points...
Thanks to the freedom in Titan Quest skill trees, my second character probably had the most broken build ever... in a bad way. It was a Ranger (hunting/nature) that purely used caster gear (I think you can see the problem already) and spent most his skill points on summons, heals and Plague.

Once he reached Immortal Throne expansion: Worst. Solo-build. Ever. The thing could not kill a fly

Then I corrected my mistakes by making a practically invincible spear-Warden(defense/hunting). God do I love that game.
 

Elamdri

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IAmTheVoid said:
Elamdri said:
Correct. Your character has

2 Mouse skill slots bound to Mouse 1 and Mouse 2. These are your "Bread n' Butter"

4 Action bar skills bound to 1, 2, 3, and 4. These are your cooldown powers.

3 Passive ability slots.

now within each slots are a number of skill choices that you unlock as you level.

For example, for Mouse 1, the Barbarian has the choice of Bash, Cleave or Frenzy. He must pick one of those skills to be bound to Mouse 1.

Likewise for each action bar slot, you have a choice of between 3-4 powers that fit the theme of that action bar slot, but you must pick one of those 3-4 powers for that slot.
Sorry, but I'm afraid you're wrong. You can turn off 'Elective Mode' and place whatever skills wherever you want. Go in the options sometime! :3
Yeah, someone else explained that to me. I've only played the demo, can't get the game yet because I am in the middle of studying for a big exam >.>
 

Savagezion

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Nautical Honors Society said:
I've never played Diablo I or II, but I picked up three out of general interest...

...it's awesome.

I have no idea what all the complaining is about, and I like always being online, it makes multiplayer a breeze.
The multiplayer is no easier than it was/was capable of in the 90s. Multiplayer was always a breeze in past titles. I can sit down on D2 and be Killing stuff in 20-30 seconds from double clicking the icon on the desktop. This hasn't made it any easier as far as convenience goes for anyone but Blizzard.

Also, there are like no loading screen, I am always fighting, always playing, and never waiting.
This was pretty much true in D2 it had loading times of about 2 secs.

This game is constant mindless fun.

I feel as though a lot of the hate just comes from the DRM stuff and people's past perception of the Diablo series.

But when looked at as it's own game...Diablo III is quite impressive.

Agree? Disagree? General thoughts?
I agree most of the hate comes from the DRM but the simplification of an already simplistic leveling system deserves a considerable amount of disdain. It is pulling out the little bit of character building in the game and that was a big hook for a lot of people. You can tell Diablo 3 was "facebooked" up. I don't have a problem with Facebook but I don't like that kind of atmosphere and navigation in my stand alone games. I think you mistake a lot of people's reaction of "if that is what Diablo is now, I ain't interested" for hate. I wish D3 interested me. I waited 10 years for it, got excited when it announced and everything. However, if Uncharted decided to start focusing on romance and skimping on the action and going almost solely cutscenes based you could understand why some people would lose interest as that isn't why they are interested in the title and it does suck when title you like goes in a direction not to your tastes. Consider FFXIII and Metal Gear Solid 4.
 

Vigormortis

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poiumty said:
Heh. All the people saying Torchlight 2 is "better" and a "better experience" are kinda funny. If I had to choose between D3 and Torchlight 2, it'd be D3 in a heartbeat.

It's just a more polished game. And I don't mean as in right now, I mean I'm confident that when Torchlight 2 will come out it will still be less polished than D3. Have any of you even played the beta and noticed the amazing soundwork and enviroment design? The smoothness of the flow and pacing of the gameplay, the streamlined gameplay elements, the seamless transition between single and co-op? It's like every single person who hates Diablo 3 is only bitching about the always-online and the auction house. What about the actual game, guys? You know, there's still a game in there somewhere.

And at the end of the day, always-online never stopped you from playing MMOs, did it. Oh it's a deal breaker now because everyone suddenly has shitty wifi that magically fixes itself whenever they play a multiplayer game or an MMO.
And oh no, the auction house. It's like, people can sell items for real money now! This has never happened in any game ever through illegal means!
Since the items available in the AH are acquired through legit gameplay means by actual players, there is no "pay to win" (besides, there isn't even any pvp yet). And you can still trade normally, with gold.
But oh no, Blizzard is taking cuts and charging money! How dare they profit from their business!
Yet people still ignore that no matter how much money Blizzard takes, the fact that they are taking money means you are MAKING money. Legitimiately, from a game. Why is that a bad thing, again?
All in all the RMAH is a convenient solution to illegal item trading for real money which happens in pretty much every popular MMO and was bound to happen in Diablo 3 as well. As for what effects it will have on the overall game, it might still turn out as a bad thing, but the experiment was worth it.
I played the beta. Extensively. With friends AND by myself.

And you know what? Even if I put aside my thoughts on the bullshit Always-On DRM, the obnoxious, unnecessary RMAH (whose only existence is to make Bliz-Activision money), and all my other grievance, I still say Diablo 3 is a mediocre game at best.

Blizzards "solutions" to Diablo 2s "problems" basically involved just removing those "problematic" features and replacing them with dumb-downed MMO mechanics.

Sure, the art-style of Diablo 3 is good. Artful creativity has never been a failing on Blizzards part. (originality on the other hand...) However, simply having art-styling that "looks good" does NOT a good game make. The engine itself is, whether on a technical level or not, very dated. It just does not look, or even feel, like a modern game. In fact, it doesn't even feel like an old game. It's like they took a half-finished, clunky, awkward game from years ago and shifted it over to a half-finished new engine.

The game-play itself just doesn't "feel" like Diablo. It feels more like a limited, far-more linear MMO. Right down to the word design, skill progression, and pseudo-checkpoint system.

The single-player and co-op are FAR from seamless. I've had nothing but hiccups, time-outs, lag spikes, and glitches throughout. In fact, I usually expect things to NOT go smoothly as opposed to working "seamlessly". It's also a rather big annoyance when, after a few of us have already joined up in a game, a 3rd or 4th friend can't join us because the "server is full". (Tell me again why Always-Online is a good thing?)

I'm not quite sure how you can claim it's more polished than Torchlight 2. From what I'm gathering of your post, you've only played Diablo 3. So it seems a tad pointless (and egregious) to pass judgment on a game you haven't played as you compare it to a game you have.

I've played the beta for both games, as well as the final product of Diablo 3, and I can tell you right now that Torchlight 2 is almost exactly what Diablo fans were hoping for; whereas Diablo 3 is basically Diablo for World of Warcraft fans. One feels like a true ARPG while the other feels like an MMO-lite.

As for the RMAH, it is most definitely "pay-to-win". Someone with a low level character can go in and buy the best gear possible. Giving them a leg up on anyone who can't afford to buy the same gear. That's the very definition of "pay-to-win". I'm not sure how you think it's different for Diablo 3.

Likewise, the RMAH is not new or innovative. As quite a few defenders have claimed. Several developers have implemented similar marketplaces in their own games. Hell, even Valve has it in Team Fortress 2. But, do you know where the differences lie between those other markets and Diablo 3s? Those other markets don't take a cut of any transactions between players. So the question is, despite your defense of the system, why does Blizzard take a cut? Those other systems work just fine, and even bring in funds for, the other companies. (as a side note, when most players realize they can sell their items for real money, how many of them do you really think will be selling ANYTHING for in-game gold? I mean, really. Come on.)

You are right, though, that the RMAH is A solution to item duping and "illegal" trade. However, it's a bad solution. There is no reason...NONE WHAT SO EVER...that Blizzard couldn't have kept a single-player component, as well as LAN/TCP/IP, in the game; while forcing online characters to be played on the Battle.net servers. At least, no legitimate reason beyond wanting more control over how, when, and where players are "allowed" to play the game. (as well as giving Blizzard complete control over the rarity and popularity of items; so that they can artificially inflate RMAH prices (thus turning them a bigger profit))

Oh, and don't try to tell me it's Always-Online to prevent pirating. That's bullshit and you know it. It's never worked before and likely won't until all game code is stored on the servers. Likewise, don't tell me Diablo 3 isn't an MMO in one sentence, and then tell me I should like it if I like MMOs in another. I've seen that argument from far too many people on this topic. It shocks me they don't realize the hypocrisy of it.

So, go ahead and continue to dismiss legitimate complains, such as mine, as if I'm just "hatting on Diablo 3". Most of the time it just ends up sounding like people are crying, "Stop not liking what I like!!"

If Diablo 3 were actually an MMO, being Always-On wouldn't be a big deal. But the fact that it's essentially a dumbed-down Diablo 2 with a new coat of paint, there's no legitimate reason for any of us to have to be online to play solo. Or, even co-op for that matter.

I've been a long-time fan of Blizzard; and a rather avid fan of Diablo; for years. As such, I went in to Diablo 3 wanting to like it. I really did. Even knowing all the crap I'd have to put up with. But after this mediocre sequel full of BS, and the bad taste Starcraft 2 left in my mouth, I think I'm done with Blizzard.

Now, if you'll excuse me, I'm going to continue eagerly awaiting the release of the (likely) vastly superior Torchlight 2; hoping it can help wash away the regret of paying sixty dollars for a game that I refuse to call a sequel to Diablo 2. (oh, and as a side note, I got 4 copies of Torchlight 2 and Torchlight 1 to share with friends for the same price I paid for Diablo 3)

Okay, rant over. If it seems like I'm personally attacking you, I'm not. I'm just so annoyed at how "non-Diablo" Diablo 3 ended up being. I really don't like the direction it went in and I dislike even more the bullshit that's been tacked on by Blizzard. For example the DRM. (also REALLY sick of people defending it with tenuous excuses at best; simply because it's Blizzard)
 

Abedeus

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Devoneaux said:
Abedeus said:
Devoneaux said:
StriderShinryu said:
Nautical Honors Society said:
StriderShinryu said:
Tough to say because I can't look at it as it's own game. Besides it's other noted issues, the part that gets to me specifically is that it just really doesn't sound like it does anything to advance the gameplay of the genre at all from where it was in the time of Diablo 2. Diablo 3 may be all shiny and new, but I can get a similar (and in some ways better) experience in a number of other places for a fraction of the price and without any of the built in hassles.

Diablo 3 may look nice in a vacuum.. but so do many games. That's the point of there being competition.

Well then don't compare it to the prequels, compare it to other similar games...like Torchlight, which Diablo 3 is far superior to.
I actually have, and Diablo 3 still disappoints. I can buy Torchlight 1 for $15 and get a comparable single player experience without the Diablo 3 specific hassbles. I could also wait a couple months for Torchlight 2 and get a likely largely better experience for only $20 (and get Torchlight 1 free to play now if I didn't already have it). Diablo 3 isn't bad by any means, but it just doesn't seem to offer much when compared to either it's contemporary competition or even games from 10 years previous.
That's because they went the George Lucas route and tried to appeal to as wide an audience as possible. Let's face it, complex character building and dark fantasy are very niche in comparison to the colorful but bland experience we got. Then again, I suppose the way they responded to fans of the second one was probably for the worst.
Ah, the good old ignorant "Complex character building". Guess how complex D2 was.

1. Pick enough Str/Dex for items. Max Vitality. Ignore Energy, no class needs it late-game.
2. If you make a single mistake (prior to last patch), you are fucked. After new patch, you can redistribute skills 3 times at most.
3. Pick one Left Click Ability. For instance Sorceress: Fireball, Frozen Glacier, Lightening.
4. Pick one Right Click Ability: Meteor, Blizzard/Frozen Orb, Chain Lightening.
5. Pick the staple things. Teleport, Mana Shield (rarely), one of frost shields, Warmth, both shouts for Barbarian, one main aura for Paladin..
6. Max synergies.

There we go. And now, you have 6 skills to use at any time (and you WILL need 6 of them), runes (each skill has 5 runes to modify the skill to your needs), and you can either maximize damage by picking your class' chosen attribute, max Vitality/Str/Int to build more tanky, or mix a bit of this and that.

There is MORE customization than in D2. Frankly, on Hell difficulty there really was a handful of builds that could work. And now, a lot work. Some better, some worse, but there are very few cookie cutter builds that guarantee to work (the closest I've seen is Monk with Serenity, Blinding Flash, Mantra of Healing, Lightening Fists, Tempest Rush, Water Ally) and even on Inferno you have to try very hard. And you can't rely on your merc tanking for you everything you can't kill by yourself.
Wow that's a very well put together argument. Now compare D3 to PoE. /argument
PoE is a PoS.

/argument
 

IAmTheVoid

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Elamdri said:
IAmTheVoid said:
Elamdri said:
Correct. Your character has

2 Mouse skill slots bound to Mouse 1 and Mouse 2. These are your "Bread n' Butter"

4 Action bar skills bound to 1, 2, 3, and 4. These are your cooldown powers.

3 Passive ability slots.

now within each slots are a number of skill choices that you unlock as you level.

For example, for Mouse 1, the Barbarian has the choice of Bash, Cleave or Frenzy. He must pick one of those skills to be bound to Mouse 1.

Likewise for each action bar slot, you have a choice of between 3-4 powers that fit the theme of that action bar slot, but you must pick one of those 3-4 powers for that slot.
Sorry, but I'm afraid you're wrong. You can turn off 'Elective Mode' and place whatever skills wherever you want. Go in the options sometime! :3
Yeah, someone else explained that to me. I've only played the demo, can't get the game yet because I am in the middle of studying for a big exam >.>
Makes sense- I probably should be too ;)
 

tzimize

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SmashLovesTitanQuest said:
Jmp_man said:
Correct me if I'm wrong, but isn't it possible to turn off the "auto-distribute" for skills? Also, the auction house will soon be overrun with gold farmers and power levelers so that's true.
I don't think there is, and even if you could, it wouldn't matter. Theres no skill tree.
Well, you could argue that there is. Just like a Sorceress from D2 couldnt get Frozen Orb at level 1, a Wizard from D3 cant get Disintegrate from level 1. The trees are just to the right instead of down.

Also, you dont have to put points in other skills to learn the skills you want, which really is imo a stupid system anyway. Why would I want points in glacial spike at level 90 when I make a meteorb? I dont, I just have to to get down to Frozen Orb. Just because you are used to a design, doesnt mean its good.

I feel the gameplay/design aspect of D3 is miles better than D2. And I say that as a Diehard fan of D2. The story of D3 however, is uninspired drivel. Which makes me disappoint since the D2 story is one of my favorite stories of all time.
 

Rastien

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SmashLovesTitanQuest said:
Jmp_man said:
Correct me if I'm wrong, but isn't it possible to turn off the "auto-distribute" for skills? Also, the auction house will soon be overrun with gold farmers and power levelers so that's true.
I don't think there is, and even if you could, it wouldn't matter. Theres no skill tree.
Not sure if its been mentioned yet but there is, in the options under gameplay you choose "elective" mode.

This has changed the game entirley for me and made it alot more fun, in essence you can assign any skill to any button. Rather than the intial state of grouped abilitys locked to certain buttons this means that for demon hunter for example i can take bouncy shot, and slow shot both abilitys assigned as primary which without being on elective mode you take 1 or the other.
 

Elamdri

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IAmTheVoid said:
Elamdri said:
Yeah, someone else explained that to me. I've only played the demo, can't get the game yet because I am in the middle of studying for a big exam >.>
Makes sense- I probably should be too ;)
It's simple mathematics really

Price of Diablo 3: 60 dollars

Price of failing my licensing exam: ~$10,000
 

Li Mu

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What should we do?

We should make our demands. We want more customization. We want higher difficulty.
Make our demands for the addon.
 

MetallicaRulez0

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Syzygy23 said:
I have no idea what all the complaining is about, and I like always being online, it makes multiplayer a breeze. Also, there are like no loading screen, I am always fighting, always playing, and never waiting.
So... what happens if you're playing and you lose your internet connection? Or what if you're in an area with no wifi or really shitty wifi? If you like always-online DRM, then it is a safe assumption you also like paying for things you like while the people who sell you the product jam a dildo up your ass.
This is why no one takes the "Anti-DRM" crowd seriously.

I haven't lost internet in over a year. I don't travel to places that don't have solid WiFi, ever. Does that make me a sheep for buying into a system that doesn't affect my gameplay whatsoever? I can live with downtime once a month for server maintenance.

So far my only 2 complaints with D3 are the AH bugs/lag and the insanity that is Inferno difficulty. I'm sure both will be fixed within a few weeks, and all will be well.
 

Grey Day for Elcia

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SmashLovesTitanQuest said:
Disagreed. I don't think its impressive. Its a good hack and slay/loot em up title, but nothing more. Its also got a new ability system which will probably hurt the game in the long run and a controversial auction house.
Fuck it, I'm asking you! Every time I see you I wonder if you actually love Titan Quest. I've got it (and the expansion thing) but have only ever put a few hours into it at most. I wanna play it, but without someone to play with, it seems kind of boring.

[HEADING=2]Hint, hint. Wink, wink. Nudge, nudge.[/HEADING]
 

Weaver

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MetallicaRulez0 said:
Syzygy23 said:
I have no idea what all the complaining is about, and I like always being online, it makes multiplayer a breeze. Also, there are like no loading screen, I am always fighting, always playing, and never waiting.
So... what happens if you're playing and you lose your internet connection? Or what if you're in an area with no wifi or really shitty wifi? If you like always-online DRM, then it is a safe assumption you also like paying for things you like while the people who sell you the product jam a dildo up your ass.
This is why no one takes the "Anti-DRM" crowd seriously.

I haven't lost internet in over a year. I don't travel to places that don't have solid WiFi, ever. Does that make me a sheep for buying into a system that doesn't affect my gameplay whatsoever? I can live with downtime once a month for server maintenance.

So far my only 2 complaints with D3 are the AH bugs/lag and the insanity that is Inferno difficulty. I'm sure both will be fixed within a few weeks, and all will be well.
The last time I lost internet was Wednesday for 4 hours straight. This isn't uncommon for me. Yet I'm not to be taken seriously, right? This always on DRM directly and adversely affects me but I'm supposed to just roll over and accept it because other people exist with stable internet, right?
 

Fiz_The_Toaster

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That's not doing the game justice if all you do is just look at D3 on it's own since it's a sequel.

Now, I love Diablo II to bits, and that game will forever be my favorite. I don't think D3 is as good as D2, but that's not to say I don't like it. I think D3 is amazing and I've had a blast playing as a Demon Hunter.

I haven't played D1 in a long time but D3 might make me want to play it again just to calm myself down from being booted off because the internet connection went bananas.

[sub][sub]D3, D2, D1? You sunk my battleship, you bastard![/sub][/sub]

[sub][sub]..... I'm so sorry for that....[/sub][/sub]
 
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Syzygy23 said:
Nautical Honors Society said:
I've never played Diablo I or II, but I picked up three out of general interest...
Can't fault you there.
...it's awesome.
Wrong.
I have no idea what all the complaining is about, and I like always being online, it makes multiplayer a breeze. Also, there are like no loading screen, I am always fighting, always playing, and never waiting.
So... what happens if you're playing and you lose your internet connection? Or what if you're in an area with no wifi or really shitty wifi? If you like always-online DRM, then it is a safe assumption you also like paying for things you like while the people who sell you the product jam a dildo up your ass.

This game is constant mindless fun.
well, you certainly hit the nail on the head with 'mindless'...

I feel as though a lot of the hate just comes from the DRM stuff and people's past perception of the Diablo series.
Maybe for some, but Diablo 3 is also competing with Torchlight 2 (which is being made by the ACTUAL developers of the original Diablo games) and Path of Exile. Both of which are better in almost every respect.

But when looked at as it's own game...Diablo III is quite impressive.
It looks pretty and the special moves are pretty cool, but taken on it's own merits it's campy, linear (this is a big no no as far as hack n' slash is concerned, it should be at least SOMEWHAT open ended) and the developers tried to artificially extend the games life by forcing you to unlock each tier of difficulty to make you play through the same thing multiple times.

Agree? Disagree? General thoughts?
Disagree, I feel like you're trying to justify dropping 60 bucks on a game that's worth 30 USD, maybe 40.
I'm wrong that I think the game is awesome?

Opinions dude...c'mon.
 
Sep 17, 2009
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ravenshrike said:
Nautical Honors Society said:
StriderShinryu said:
Tough to say because I can't look at it as it's own game. Besides it's other noted issues, the part that gets to me specifically is that it just really doesn't sound like it does anything to advance the gameplay of the genre at all from where it was in the time of Diablo 2. Diablo 3 may be all shiny and new, but I can get a similar (and in some ways better) experience in a number of other places for a fraction of the price and without any of the built in hassles.

Diablo 3 may look nice in a vacuum.. but so do many games. That's the point of there being competition.

Well then don't compare it to the prequels, compare it to other similar games...like Torchlight, which Diablo 3 is far superior to.
To Torchlight, SURE. To Torchlight 2, it's actual contemporaneous competition, no. While somewhat shinier in terms of environmental textures and an advantage in nifty cutscenes, in everything that actually matters TL2 is as good or superior.
I am not going to compare Diablo III to a game that isn't out yet...we have no idea if TL2 is going to be any good. Torchlight sure wasn't.