Looks like the Quickscopers are getting their way...

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MiracleOfSound

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Jan 3, 2009
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http://www.callofduty.com/board/viewtopic.php?f=70&t=338961

Seems like Treyarch are giving in and are going to make a compromise with the quickscopers.

My personal feeling on this is that I'm glad the Snipers won't suck as much, but I really hope it doesn't devolve into half the community going into games just to run around not playing objectives and screaming abuse at the 'hardscoping noobs', like in past COD games.

COD4 was pretty much a waste of time by the end due to half of every lobby just wanting to quickscope. I sometimes felt like I was the only one who remembered there were flags to cap.

I have no problem with people using quickscoping as it seems to require some skill (I certainly cannot do it), I just don't like when it's all they focus on at the expense of their team.

My wish? Give them their own playlist. Quickscopers only lobby. That way their spinning 360 ladder shots and ultra-1337 montage gameplay won't interfere with the majority of us who just want to play the game properly.
 

MR T3D

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Feb 21, 2009
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looks more like they'll be doing things like (hopefully) 2x headshot multiplier, so the silencer can make some sense.
they aren't going to 'go back to cod4' and that's a GOOD THING. they might keep the off-center zoom in aswell, but IMO taking out the bullet not going near the crosshair for that second is reasonable and fair for everyone.
 

waive

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Sep 12, 2010
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I like Sniper Rifles know, but I feel like theres a lack of map space to make there range and power an actual strength that the sniper rifle is supposed to have. I feel like the majority of all my kills are pretty close encounters, but even long shots are not that hard with an AR.
 

MiracleOfSound

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Jan 3, 2009
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MR T3D said:
looks more like they'll be doing things like (hopefully) 2x headshot multiplier, so the silencer can make some sense.
they aren't going to 'go back to cod4' and that's a GOOD THING. they might keep the off-center zoom in aswell, but IMO taking out the bullet not going near the crosshair for that second is reasonable and fair for everyone.
If that were the case I'd agree completely, that would be much more fair than the way they are now.

I'd go as far as to just remove the auto-aim for snipers, make it take longer to scope in and remove the erratic camera movement upon scoping.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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MiracleOfSound said:
Seems like Treyarch are giving in and are going to make a compromise with the quickscopers.

My personal feeling on this is that I'm glad the Snipers won't suck as much, but I really hope it doesn't devolve into half the community going into games just to run around not playing objectives and screaming abuse at the 'hardscoping noobs', like in past COD games.

COD4 was pretty much a waste of time by the end due to half of every lobby just wanting to quickscope. I sometimes felt like I was the only one who remembered there were flags to cap.

I have no problem with people using quickscoping as it seems to require some skill (I certainly cannot do it), I just don't like when it's all they focus on at the expense of their team.

My wish? Give them their own playlist. Quickscopers only lobby. That way their spinning 360 ladder shots and ultra-1337 montage gameplay won't interfere with the majority of us who just want to play the game properly.
It's just plain bullshit that you had to wait about 3 seconds for your bullet to go where you are aiming. I've never played a game where I had to wait to shoot when I'm aiming at someone. I made the topic "Sniping is officially WORTHLESS in Black Ops" and I don't even snipe and didn't even buy a CoD since CoD4 and I realized how stupid it was and how much of a noob that Treyarch dev was. The issue with quickscoping was the exploitation of aim-assist, not the actual quickscoping. The Treyarch fix was just retarded and the laziest way to fix the issue. It's not like quickscopers actually even had the best KDRs, the ARs and SMGs were still the better guns.

I just gave a peak at the Swastika CoD thread, why would you expect the community to actually be anything but crap? I read that lots of people were using Swastikas, penises, and bestiality pics, not even Metal Gear Online is that immature. The thing that would make CoD a much better online game and pretty much every online game with just matchmaking is allow the players to create rooms so you can kick all the assholes. I don't get why people put up with such awful experiences to play a devolved FPS in the first place.
 

Amethyst Wind

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Apr 1, 2009
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I say this on every COD thread, but I am so, so glad that the entirety of my Call of Duty journey is about a month of Modern Warfare 1.

Seriously, I know this is pretty par for the course for online multiplayer, with every Tom-douche, Dick-douche and Harry-douche (or should it be Spike-, Johnny- and Timmy-douche?) Looking for any way to give themselves an advantage besides improving their skills, but the way the COD series goes about it just tickles me, as an outside observer.
 

Siuki

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Nov 18, 2009
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MiracleOfSound said:
'hardscoping noobs'
That is a disgrace to actual sniper work in the military. How can people call the right way to do something wrong? Don't rely on a game mechanic to play the game for you. Let twitch aim and a hair trigger decide who gets a kill and who respawns.(shamelessly stolen from Reach ViDoc oh well)
 

Mr. Omega

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Jul 1, 2010
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On one hand, at least Treyarch is listening to complaints.
On the other hand, they're focusing on THIS and not the spawn system?!
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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Mr. Omega said:
On the other hand, they're focusing on THIS and not the spawn system?!
Almost every game's spawn system sucks now because noobs in the past complaining about getting spawn camped.

One team should spawn on one side of the map and the other team on the opposite side. If your team gets spawn camped in that setup, it's the team's fault for letting the enemy push them so far back. Also, I don't think any game does this except for Metal Gear Online, make it so when you spawn, you have about 5 seconds of invulnerability; however, once you do anything but move like aim, you lose the invulnerability. If it's some kind of mode where you take over bases or something, then you can spawn at the places your team has. The only online games this gen where I actually like the spawn system are Metal Gear Online, MAG, and Warhawk because none of those games features moving spawns.
 

MR T3D

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Feb 21, 2009
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Mr. Omega said:
On one hand, at least Treyarch is listening to complaints.
On the other hand, they're focusing on THIS and not the spawn system?!
they're working on both, some of the major CoD commentators have sent in vids to trey BECAUSE trey wanted some examples of BS spawns, so they can try to fix them.


they're trying, and seeing pricks still flame them makes me facepalm.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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MR T3D said:
they're trying, and seeing pricks still flame them makes me facepalm.
It's pretty sad that in 4, possibly 5, CoD games this gen (CoD3 was this gen but I have no idea how the multiplayer was), neither IW or Treyarch have yet to implement a good spawning system. It's pretty easy to me, give up on moving spawns because they suck. CoD is supposed to be the gold standard for FPSs but it can't even get something as basic as a spawn system right.
 

Eclectic Dreck

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Sep 3, 2008
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MiracleOfSound said:
I have no problem with people using quickscoping as it seems to require some skill (I certainly cannot do it), I just don't like when it's all they focus on at the expense of their team.
I have a problem with it as the function of quick scoping serves to compensate for the inherent liability of their chosen weapon. As I detailed in another thread (at length), the problem with sniping in Call of Duty lies not in the gritty technical details of weapon balancing, aim stabilization times and all the rest but rather that the game's construction fundamentally has no place for a sniper.

The problems with the sniper class occurs in games where the sniper serves no legitimate purpose. Call of Duty will never achieve a happy middle ground with their snipers unless the core game concept changes. You will either end up with a weapon that is absolutely abysmal in the most common combat scenarios (that is, you'd be better off using your sidearm in close combat rather than the sniper rifle), or you will end up with a weapon that is far too powerful when leveraged correctly. Fiddling with how long it takes to get a stable shot and the rest is irrelevant. The speed of play, the incredibly short ranges at which combat takes place and the objective based nature all conspire to render the sniper rifle an irrelevant weapon in terms of purpose. If you want it to be viable then the only option is to force it to be viable.
 

Eclectic Dreck

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Phoenixmgs said:
It's just plain bullshit that you had to wait about 3 seconds for your bullet to go where you are aiming. I've never played a game where I had to wait to shoot when I'm aiming at someone. I made the topic "Sniping is officially WORTHLESS in Black Ops" and I don't even snipe and didn't even buy a CoD since CoD4 and I realized how stupid it was and how much of a noob that Treyarch dev was. The issue with quickscoping was the exploitation of aim-assist, not the actual quickscoping. The Treyarch fix was just retarded and the laziest way to fix the issue. It's not like quickscopers actually even had the best KDRs, the ARs and SMGs were still the better guns.
I responded to your thread at length I'm sure. Having to "wait" to line up a shot is hardly a unique feature of Call of Duty. Team Fortress has been doing it for more than a decade.

And, for the record, the laziest fix was to remove sniper rifles from the game altogether. A sensible move in my book seeing as the game will rarely present you with the opportunity to fire a shot at a target more than 100m away. Instead they kept the sniper as a concept even if it fundamentally clashes with the game they've produced and have encountered the opposite side of the same problem their predecessors faced.

Also, this is their third CoD title. That is the same number that Infinity Ward produced by the time of Modern Warfare. I hardly think they qualify as noob. Second string, perhaps. Sledgehammer would represent the noobs.

And, seriously, I'd like to see you present an argument that does not involve flagrant and easily dismissed insults. Mostly because I don't care to read them, but also because they instantly remove most of your credibility. I might be more willing to listen to your argument if you didn't feel the need to throw out an insult as your first supporting point after giving me your thesis.

Phoenixmgs said:
I just gave a peak at the Swastika CoD thread, why would you expect the community to actually be anything but crap? I read that lots of people were using Swastikas, penises, and bestiality pics, not even Metal Gear Online is that immature. The thing that would make CoD a much better online game and pretty much every online game with just matchmaking is allow the players to create rooms so you can kick all the assholes. I don't get why people put up with such awful experiences to play a devolved FPS in the first place.
You already can do that in the form of private matches. As far as why they don't allow it for ranked matches, I suspect the answer is that if they gave players this power they'd simply use it to grief people. Because that is what the CoD community does when they are give any power over another. Not the entire community mind you, just enough of it that you're all but guaranteed to run into them on a regular basis.
 

Nokterne

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Aug 27, 2008
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Siuki said:
MiracleOfSound said:
'hardscoping noobs'
That is a disgrace to actual sniper work in the military. How can people call the right way to do something wrong?
Because this is a game, which is supposed to be entertaining. No one cares about "the right way to do something" in an online multiplayer FPS.

CoD is not realistic. If you cared as much about the "actual military" as you post seems to suggest you would be quite aware of this fact.
 

Jekken6

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Aug 19, 2009
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Remove the aim-assist from sniper rifles completely and keep scope times and such the same as CoD4 and MW2. With the aim assist removed, quick scoping will be harder, not as may people will do it and it will actually take skill.
 

Crises^

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Sep 21, 2010
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this reminds me off css like 4-5 years ago when the removed true quick scoping as in you could get 100% accuracy without even seeing the scope if you were quick enough, now i was the secondary awper for my team and this didn't bother me i think that in cod they should just get used to quickswitching to pistol for the close combat.
 

IBlackKiteI

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Mar 12, 2010
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Seems cool, so long as they don't make 'em overpowered...again.

But what about Infrared and Acog sights?
I've been using the L96 with an Acog a fair bit, and it, is, awesome.
You still need to wait for about a full second to shoot though, just like with regular scopes otherwise the shot will go waaaaay off, but I dont really mind it seeing as its a one hit kill nearly anywhere and its funny as hell.

Oh yeah and sniper rifles themselves are really freakin' powerful now damage wise, the only real downside to them is how the maps work, and the messed up spawning.
 

Khaos Gnome

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Nov 12, 2009
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To be honest I'm not too bothered by people quick-scoping me, it's pretty cool a fairly hard to do and I can hit a quickscope 5 times out of 10.

I have 2 problems that are totally incurable. One of these problems is people who clearly aren't mature enough to be playing the game playing it and being far too loud and annoying, that's just a personal one.

Secondly people bithching about "Hard-scoping" What the hell is hard scoping?
Aiming down the sight and shooting someone with more than a half a second gap, no way is that a bad thing to do in a game, if it was wrong them they wouldn't include it as a game mechanic, I hit someone who is sprinting across the map from 200 meters + in the head, as a far as i'm concerned that's a good shot. Yeah if I did a 360 no scope off a lader, of course that's pretty cool but I'll play the game how I want I payed my £40 like everybody else here.
 
Feb 13, 2008
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Phoenixmgs said:
The thing that would make CoD a much better online game and pretty much every online game with just matchmaking is allow the players to create rooms so you can kick all the assholes.
Doesn't work. Check out L4D where the assholes overwhelm the good players and just votekick the good players on a whim.