I did too.xmbts said:I actually heard the big stone door closing noise when I saw that.Rainforce said:
[HEADING=2]Dawn of[/HEADING]
[HEADING=1]The First Day[/HEADING]
[HEADING=3]-72 Hours Remain-[/HEADING]
I can't enjoy many other Zelda games thanks to Majora's Mask, and I love it for doing it. Sure, the focus was on the side quests, but it made the world feel so much more real for doing it. The same was with Wind Waker, with the absolutely HUGE world to work with, and explore in. I always revelled in sailing to a new island and finding a person standing outside their house, looking at the sea, or chasing a pig, or peering through a telescope.
I loved following people through their day in MM, helping them, almost sharing in their triumphs and failures. Happilly aiding Anju and Kafei even after I finished their quest line because in such a dark game, there's always light, and good to be found.
Those two games have honestly kept me from enjoying other Zelda games to the same extent. I'm playing through Master Quest right now, and I'm in the Spirit Temple, and I honestly think the only thing keeping me going is nostalgia value "Oh, it'll get good soon." I remember enjoying all the bits I enjoyed before, but the world as an adult is so empty, and meaningless. Link has no ties that aren't sages, he isn't involved in the world beyond just saving it, and saving it anonymously.
Twilight Princess was a postively disappointing game for me, I found such small upsides to the over all game, I couldn't really get into the world. Hyrule was so vast, and these people wanted nothing to do with me. No side quests beyond fetch quests, no character development or world development, no real reason to keep playing.