I can only hope that your comment is dripping with sarcasm but this is the Internets so I can't be sure.distended said:Bring back Blitzball!!!
I can only hope that your comment is dripping with sarcasm but this is the Internets so I can't be sure.distended said:Bring back Blitzball!!!
I agree with this. Or hell, just remake Final Fantasy IX. I'd be content with even that.AetherWolf said:Or a sequel to IX, supported by the fact that an executive would approve of it:
http://ps3.ign.com/articles/980/980580p1.html
Fk yeah, Quoted for the win.cyrogeist said:final fantasy tactics is already my perfect FF game XD
Yeah, play FFXII again, there are many quests like that wherer they mention something about a place you've been to before earlier, you go back and an entirely new area opens up. You'd either find a new Esper after searching the new area, new rare monsters, rare equipment etc.. One example is the huge crystal you can go into, that place has WAAAAAAAAAY more floors then you explore on first time there. I literally got lost on floors with enemies with 99999 health and had to turn off the system and reload lol. Many explored places have another openening that most likely will lead to a hidden Esper.Sniper Team 4 said:Bring back the focus on the characters. Give me entire side quests that have nothing to do with the main story, but give you insight into your party. Give me characters that are unique and each one has their own personality and story, not a carbon copy or an ideal made flesh. VII, VIII, X, and to a lesser extent IX did this very well.
Side quests. People keep saying XII had side quests. Where were these quests? All I found was the hunting side quest. I want a quest where you go off and your reward is a new party member. You go explore an island that someone mentions in passing, then you go back and explore it AGAIN because something unlocked. You go through all this crazy planning to find out the girl in the library likes Zell. Give me sidequests that are outside of the main story, but still affect the world.
I don't think they ever throw a dart for the personality. Loner is just the default unless they can come up with something interesting, which they usually don't bother doing.Carlston said:Make NEW characters not just throw a dart at a board with details.
Throw dart, Female.
Throw dart at job... Soldier.
Throw dart again for weapon, Gun blade.
Throw dart again personality. Loner.
And we shall call her "Lightning."
I'm sorry, but you must be purged. It's your civic duty. Know that you serve the greater good in cooperating.Greyah said:But I like Vanille!SwimmingRock said:OT: "Make the perfect Final Fantasy game by..." never ever making a Vanille-like character ever again ever in any game ever made by anybody ever.
As another member of the Vanille fanbase, I thought I'd come in and defend her.SwimmingRock said:I'm sorry, but you must be purged. It's your civic duty. Know that you serve the greater good in cooperating.Greyah said:But I like Vanille!SwimmingRock said:OT: "Make the perfect Final Fantasy game by..." never ever making a Vanille-like character ever again ever in any game ever made by anybody ever.
Kidding aside, why? Seriously, why? Her voice is astonishingly similar to nails on a chalkboard, she's bland and pointless as a character, has nothing to contribute to the story (seriously, Fang was the only one between the two who was in any way relevant to anything) and she sucks in combat. I can't find a single redeeming quality in anything she does. Explain to me how you can not hate her.
I don't think you can have a bigger focus on the characters then XIII, for a significant portion of the game the only objective the party had was getting Hope to talk to his dad. Character interaction is all that game had.Sniper Team 4 said:Bring back the focus on the characters. Give me entire side quests that have nothing to do with the main story, but give you insight into your party. Give me characters that are unique and each one has their own personality and story, not a carbon copy or an ideal made flesh. VII, VIII, X, and to a lesser extent IX did this very well.
Side quests. People keep saying XII had side quests. Where were these quests? All I found was the hunting side quest. I want a quest where you go off and your reward is a new party member. You go explore an island that someone mentions in passing, then you go back and explore it AGAIN because something unlocked. You go through all this crazy planning to find out the girl in the library likes Zell. Give me sidequests that are outside of the main story, but still affect the world.