Batou667 said:
This is the hard one: have games that use the Kinekt features in a meaningful way without resorting to gimmickiness. The bugger is that I can't think of a single way this could be done. Perhaps a FPS game that tracked your eyeballs so we could finally divorce "direction of movement" from "direction of looking", since in real life the two aren't synonymous.
This is what I was referring to with head tracking in my previous post, some of your other suggestions are possible but implementing the technology will push the price of Kinect up astronomically. A Kinect equivalent of this could be done right now;
For an existing example Forza Motorsport 4 features Kinect head-tracking, I've used it and it's pretty good but there's a problem and it relates to the game itself rather than a Kinect limitation. Specifically, only the dash of the car is modelled so it feels very limited and pointless. It would be quite an easy fix in FM5, I have a feeling the current console hardware limitations are a big factor though so perhaps it's a case of waiting for the next Xbox before we can really see the benefits of Kinect in quality, hybrid games.