Okay, I'm on board with that--it's a perfectly accurate statement.Souplex said:In terms of guilt levels, Valve's fanbase is aboot the level of a junkie. Valve is morally comparable to a dealer.HT_Black said:Huh. That is actually a pretty good comparison. But shouldn't you be disgusted by everyone who toes their line, rather than Valve themselves? After all, if their games are indeed bad, they'd have closed shop years ago--is there anything in particular that springs to mind when you say that?Souplex said:It's pretty basic: They have bad ideas and are successful. The entertainment industry is an inherently uncreative place. Media is a giant game of follow the leader, and whatever ideas start selling make their way across pretty much everything, corrupting the medium from within. Like a cancer almost.HT_Black said:You know what? I'll be straight with you: I'm hopped up on caffine abd bubblgum and right now I'm PO'd over the Xbox version of HL2, so I'm more than willing to hear what you have to say on the matter. If you have a moment, would you like to spell out your feelings on Valve, and why exactly they suck so much? I'm serious--I'd really love to hear what you have to say.Souplex said:We've been over this:HT_Black said:I fixed it for you, nyek nyek nyek.
Zynga is an ass pimple: Unpleasant, but harmless.
Valve is a cancer: A part of the body that has become corrupt and is killing it from within. You might not even realize what's happening until it's too late.
Lots of bad games sell well: Pokeymanns, WoWcraft, Metal Cog, Quick Time Event the Movie (Heavy Rain, I like to think most of them don't require explanation though)
But this is where things get a little bit tricky for me. Most of those things you described were the spawn of DOOM, WOLFENSTEIN, or if you're only referring to the last decade, HALO.[footnote]As an aside, isn't it interesting that those titles use all caps?[/footnote]Valve is responsible for the surge of games aboot power-armored non-characters, fighting generically evil aliens, using generic guns and one shoehorned in gimmick weapon, assisted by a minority sidekick, and shoehorned in love interest (Valve gets bonus points for making them the same character, making her incredibly annoying, and making her the love interest of a character who we have no in game evidence against being a disembodied pair of hands) to take back the grey-brown wasteland for humanity.
The thing that confounds me the most is the "minority sidekick" comment. Usually, when someone says that, they are referring to the character being a Peter Molyneux-esque ethnic stereotype given shape instead of their actual skin tone--can you clarify what you mean by that? Additionally (and slightly tangentially) I haven't noticed much of a romantic subtext between the player and Alyx. Did I miss something?