Marvel vs. Capcom 3 - Or, "Fighting Games Exist Only to Serve Me My Alloted Portion of Humble Pie"

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Hollock

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Jun 26, 2009
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I suck too, but I still plan on getting it because i still like em. But I was really good at mortal kombat vs dc (at least with captain marvel) and I learned the combos for sabertooth so I could hold my own with him. But now hes gone and I have to learn all over again. Why does it hurt so good?
 

Paragon Fury

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Jan 23, 2009
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Dreiko said:
Btw, the AI even on "very hard" sucks. It may read your button presses and react but it never adjusts and it's extremely predictable. Only against human foes can you truly test your metal.
Yeah, that totally makes me feel better.
 

Paragon Fury

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Jan 23, 2009
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VGC USpartan VS said:
Although I love MvC3, how come we cant have instead of S we can have the button its pressed for? Seriously Capcom, Arcades went out of style in the early 90s.
Err...what?
 

TerranReaper

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Mar 28, 2009
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Maybe you're just naturally bad at fighting games? I mean, I know I'm naturally terrible at racing games.

I think I consider myself a mediocre player at best, because I only recently got into fighting games, whereas before, I would just take a stab at it and then leave it. Although if you are that bad at fighting games, I would suggest asking someone to maybe "coach" you on your gameplay to tell what you are doing wrong and what you could do to improve your play.
 

Aura Guardian

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Paragon Fury said:
So I got Marvel vs. Capcom 3 today. After not playing any fighting games really since DOA4 SSFIV, I was quickly reminded of why;

Because in every fighting game except DOA, the only way I could get any worse a them is if you cut my hands off and made me play with the bloody stumps.

And it drives me insane. I mean, I'm by no measure exceptional at video games, but damn, why is that I can at least hold mine own, or deliver an ass kicking or two of my own, but in fighting games (DOA being the lone exception) I still manage to lose to the computer on Very Easy.

I mean seriously, it gets embarrassing. And what's worse is that I can't figure out how to get around it.

So what of you Escapist? You seem to know about fighting games? How do when you play them? Or is all the bravado I've seen about fighting games around merely just people covering for their pride at getting their asses kicked too?
I play them for fun truth be told. I go in for combos not spam projectiles. I use characters that most people wouldn't use.
For example.
Enjoy
 

MetallicaRulez0

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Aug 27, 2008
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Fighting games really require an entirely different skill-set from most other types of games. I am pretty amazing at RTS, RPG, FPS and a few other genres... but put me in Street Fighter or MvC and I will get my ass handed to me every time. It's just completely on another level from most other competitive genres. My hat goes off to pro players like Daigo and Mike Ross, because there is no way in hell I could ever get that good at a fighting game.
 

Sutter Cane

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Dreiko said:
Practice for hours, HOURS! I have over 20 hours of playtime purely in training mode. Literally sit in the training room for 3 hours in a row every day with 1 (ONE) team and figure out how each character works inside out. Figure out how to maximize EACH move. Figure out which moves are easy to land, which are safe to use, how to best approach, what is your maximum damage potential. Master your long combos so that you'll always do them correctly. (look them up on youtube if you don't know them now)


There's countless little things like that, it's called "depth" and it's why fighting games rock.



Btw, the AI even on "very hard" sucks. It may read your button presses and react but it never adjusts and it's extremely predictable. Only against human foes can you truly test your metal.


If you're on PS3 I could show you a few tricks sometime, my online record is something like 700-85 btw, I'm nowhere near unbeatable but most online people who play this game currently do suck a ton :p.

So in order to be able to play a game to the point that you are not completely pathetic, you have to spend days not playing for fun, but sitting around in training mode trying to find combos? Doesn't sound like much fun to me. i mean really, 20 hours in training mode? that's longer than most games are.
 

Lord Beautiful

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Flunk said:
Marvel vs Capcom 3 is really a lot simpler than Marvel vs Capcom 2, which was a little bit easier than Marvel vs Capcom. Overall that series is pretty ridiculous and if you're looking for a fighting game that won't frustrate you entirely as you try to learn it Street Fighter IV isn't as fast and the combos aren't anywhere near as long.
Unless you're a particularly zealous Ken player.

Me, I grew up on Tekken and Street Fighter II (the latter I really didn't like). I tend to adapt to different fighting games very quickly, and I do thoroughly enjoy the ones that play properly. Hell, I used to be downright godly as Yoshimitsu in Tekken 5, but then 6 came out and fucked me into maining the Mishima line (Heihachi excluded).

My experiences online usually start sour and exponentially improve from there. Starting out on Super Street Fighter IV online, I got my ass beaten into the ground far too much for my liking. Last I played, not many people could lay the smackdown on my Vega. Those who did were either badass motherfuckers who earned my Street Fighter respect or cheap bastards I hate marginally less than myself for not being able to beat them.
 

LogicNProportion

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Mar 16, 2009
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I'm pretty good at Soul Calibur and MvC.

I've beaten each character's story on very hard mode.

Also, I don't spam.

Spammers go to the deepest, most agonizing pits of Hell.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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LogicNProportion said:
I'm pretty good at Soul Calibur and MvC.

I've beaten each character's story on very hard mode.

Also, I don't spam.

Spammers go to the deepest, most agonizing pits of Hell.
Next to the flowchart Kens I presume?
 

Shoggoth2588

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Aug 31, 2009
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I found the missions helped me in MvC3. It was definitely easier than MvC2 which I was never able to beat on very easy with any team. MvC3 I was able to beat with everybody though so yeah...it was easier. This was my first fighting game in a long time too. I downloaded MK3 and MvC2 off of XBLA and, PSN...and I sucked at them...in a big way.

I wonder how much easier Mortal Kombat will be when that comes out...
 

Lullabye

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Oct 23, 2008
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Paragon Fury said:
So I got Marvel vs. Capcom 3 today. After not playing any fighting games really since DOA4 SSFIV, I was quickly reminded of why;

Because in every fighting game except DOA, the only way I could get any worse a them is if you cut my hands off and made me play with the bloody stumps.

And it drives me insane. I mean, I'm by no measure exceptional at video games, but damn, why is that I can at least hold mine own, or deliver an ass kicking or two of my own, but in fighting games (DOA being the lone exception) I still manage to lose to the computer on Very Easy.

I mean seriously, it gets embarrassing. And what's worse is that I can't figure out how to get around it.

So what of you Escapist? You seem to know about fighting games? How do when you play them? Or is all the bravado I've seen about fighting games around merely just people covering for their pride at getting their asses kicked too?
Fighting game enthusiast here.
Computers are, just like in any other game, easy. Some harder than others, but because of the nature of fighting games, they can be ridiculously annoying at times. All you need to do is find that specific A.I's pattern and do moves to counter it. That is all I can say for computer fighting.
PvP on the other hand......
 

Dreiko_v1legacy

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Aug 28, 2008
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Sutter Cane said:
Dreiko said:
Practice for hours, HOURS! I have over 20 hours of playtime purely in training mode. Literally sit in the training room for 3 hours in a row every day with 1 (ONE) team and figure out how each character works inside out. Figure out how to maximize EACH move. Figure out which moves are easy to land, which are safe to use, how to best approach, what is your maximum damage potential. Master your long combos so that you'll always do them correctly. (look them up on youtube if you don't know them now)


There's countless little things like that, it's called "depth" and it's why fighting games rock.



Btw, the AI even on "very hard" sucks. It may read your button presses and react but it never adjusts and it's extremely predictable. Only against human foes can you truly test your metal.


If you're on PS3 I could show you a few tricks sometime, my online record is something like 700-85 btw, I'm nowhere near unbeatable but most online people who play this game currently do suck a ton :p.

So in order to be able to play a game to the point that you are not completely pathetic, you have to spend days not playing for fun, but sitting around in training mode trying to find combos? Doesn't sound like much fun to me. i mean really, 20 hours in training mode? that's longer than most games are.
Training IS fun. It's enjoyable and deep. You figure out what you do, sort of the videogame version of going to an old master living up a mountain and doing all his crazy tasks to get strong, and then you go and fight your big battle online. It's super fun and exciting.


20 hours is NOTHING for fighting games, absolutely nothing. Don't take it from the perspective of an FPS main story lol, that's completely the wrong context. Instead, think of games which have been played over a 10+ year period.

The average online mp life of a good fighting game is hundreds of hours long. I didn't just train for 20 hours straight before doing anything else btw. I trained for about 3 hours as soon as I got it, then went online and played for another 6 or so, then the next day did the same, so on and so on, some days were more training than others when I decided to use new teams (I currently have 4 teams and 10 chars I really "know" how to use between them) and it ALL was super awesome epic fun.



If training in your mountain, setting goals for yourself and having your awesomeness be the source of your fun is not possible for you, this genre simply doesn't suit you.
 

Misho-

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May 20, 2010
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I don't suck as much, but MvC3 got me by surprise, specially since I was "training with the ranked matches of MvC2"... The games are really different and the characters feel nothing like they should or rahter, they don't feel anything like they did... So I don't blame you.
My team used to be Captain, Blackheart and Colossus.
Now am trying Cap, Dormammu and Thor... But to no avail...

But confession time... I suck at executing the Dragon Punch/Shoryuken for any attack/hyper combo...

You know, forward, down, down-forward... If I get it, it was probably by accident, most of the time my character jumps around the screen or I get the Fireball/Hadouken motion... Down, down-forward, Forward...

T_T
 

King of Wei

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Jan 13, 2011
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MvC3 was actually my first fighting game ever (Dante + Wesker + same game = sold!)

I'm decent at it but there's still a lot to be improved.

Haven't tried online yet - out of fear - but I can get through normal difficulty fine and hard difficulty every so often. Basically I set the time to infinite and just take it slow and that seems to work fine, until I get to Galactus, then I just button mash and hope for the best.
 

Dreiko_v1legacy

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Aug 28, 2008
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Misho- said:
I don't suck as much, but MvC3 got me by surprise, specially since I was "training with the ranked matches of MvC2"... The games are really different and the characters feel nothing like they should or rahter, they don't feel anything like they did... So I don't blame you.
My team used to be Captain, Blackheart and Colossus.
Now am trying Cap, Dormammu and Thor... But to no avail...

But confession time... I suck at executing the Dragon Punch/Shoryuken for any attack/hyper combo...

You know, forward, down, down-forward... If I get it, it was probably by accident, most of the time my character jumps around the screen or I get the Fireball/Hadouken motion... Down, down-forward, Forward...

T_T
Just take your time and input precisely. Put the input display on in the training menu so you can see what you're actually pressing and adjust accordingly.
 

Dreiko_v1legacy

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strangeotron said:
Paragon Fury said:
So I got Marvel vs. Capcom 3 today. After not playing any fighting games really since DOA4 SSFIV, I was quickly reminded of why;

Because in every fighting game except DOA, the only way I could get any worse a them is if you cut my hands off and made me play with the bloody stumps.

And it drives me insane. I mean, I'm by no measure exceptional at video games, but damn, why is that I can at least hold mine own, or deliver an ass kicking or two of my own, but in fighting games (DOA being the lone exception) I still manage to lose to the computer on Very Easy.

I mean seriously, it gets embarrassing. And what's worse is that I can't figure out how to get around it.

So what of you Escapist? You seem to know about fighting games? How do when you play them? Or is all the bravado I've seen about fighting games around merely just people covering for their pride at getting their asses kicked too?
I can't play the game very well at all.
TBH I'm not even sure it's a very well made game mechanically. People say it's so unbalanced that it balances itself out. I'm not sure it does, not after seeing the umpteenth dante online.
It's a hard game to figure out, with the assists and the team dynamic. Learning combos is nowhere near enough to rely on. Figuring out how to get to the opponent to put them in a psotion where you can do those combos is more important, and the game doesn't teach that.
Dante is actually rather weak and relies on long ass combos to do damage other chars do in 5-10 moves. He's just easy to use, that's why you see a lot of them. Sentinel and Hulk are wayyy worse.


No game "teaches" you how to get that initiating hit for the combos. That's what you need experience for. That's what you slowly but steadily begin to understand the more games you play. It's not something instantaneous. You need to learn to basically get into your foe's mind, predict their actions and act accordingly. It's sort of like chess but combined with reflex demands and memorization tricks.
 

Crowser

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Feb 13, 2009
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Mr.Pandah said:
My current record online is 101-71. It's not anything fantastic, but the loss streak soared for me when people finally figured out unbreakable combos. *sigh* I wish I was better at the game, but I just simply don't have the time nor the patience for the game.
Unbreakable combos? As in infinite combos? I'd love to see a video of that because as far as I know, none exist in the game. The hit stun on each attack slowly reduces the farther the combo goes up, so its impossible to have an infinite combo unless people are somehow breaking that system.