Mass Effect 2 & Dragon Age 2- no canon endings

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Holy_Handgrenade

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Feb 16, 2009
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You should still be able to mess about in the game but you should be given a cannon ending to the start so writers can concentrate on the games story not including all the possible endings from the first. It will make the story weaker and in effect the immersion and the Mass Effect universe will be a lot weaker. Mark my words!
 
Apr 28, 2008
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Virgil said:
p3t3r said:
there is gonna be another dragon age? since when
Since before it was released. The game is called Dragon Age: Origins for a reason - it's intended to be the first game in a series.
Not to mention Bioware is owned by EA.

And you'd have to be some kind of Idiot to think EA wouldn't want a sequal to a game that sold well.
 

Loop Stricken

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Jun 17, 2009
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Holy_Handgrenade said:
You should still be able to mess about in the game but you should be given a cannon ending to the start so writers can concentrate on the games story not including all the possible endings from the first. It will make the story weaker and in effect the immersion and the Mass Effect universe will be a lot weaker. Mark my words!
Yes but who at the end of Mass Effect could've envisioned Shepard working for Cerberus against the Collectors?
 

InifniteWit

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Holy_Handgrenade said:
I get what you mean but there might be a difference between default and canon and they'll most likely give two default starting points good and evil.
There is no good or evil in ME. You're still working to do the same thing. It's not KOTOR where you can turn around and screw everything up in the end. There is a canon ending that every player without save files will get. The rest of us will get to reap what we sow. I personally have faith that Bioware can make it work without pissing too many people off.
 

Amnestic

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Aug 22, 2008
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Loop Stricken said:
Holy_Handgrenade said:
Nerf Ninja said:
There is a canon ending to Mass effect 1, it's the back story they give you when you start a new game that doesn't use a carried over game save.
I get what you mean but there might be a difference between default and canon and they'll most likely give two default starting points good and evil.
Nope.

Canonically, Shepard is a Soldier, let the Council die and some other stuff that I can't find at work.
Got a source for that? I'm curious.

Also, my Infiltrator Shepard (with Singularity extra skill) spits on that puny Soldier. I <3 Tech abilities, a biotic crowd control, immunity, shield boost and powered up sniper rifles and pistols.
 

grimsprice

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Loop Stricken said:
grimsprice said:
Now for the last 30 years, we've not had the technology to do what was meant to be done. But now a brave company is stepping into the unknown waters of the future and you want them to retard their efforts? You sir are an enemy of the state. I shall be outside your window tonight...
1) You said a bad word.

2) But so will Slender Man.
1) Fuuuuuck.

2) I'm not afraid of a creepy mr. fantastic. I'm made of liquid nitrogen.
 

Loop Stricken

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Amnestic said:
Loop Stricken said:
Holy_Handgrenade said:
Nerf Ninja said:
There is a canon ending to Mass effect 1, it's the back story they give you when you start a new game that doesn't use a carried over game save.
I get what you mean but there might be a difference between default and canon and they'll most likely give two default starting points good and evil.
Nope.

Canonically, Shepard is a Soldier, let the Council die and some other stuff that I can't find at work.
Got a source for that? I'm curious.
Not a source per se, just something I've picked up from the BioWare forums. Essentially, if it wasn't canon, why would it be default?
Canon is default by default, so the default, by default, is canon.
 

Amnestic

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Aug 22, 2008
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Loop Stricken said:
Amnestic said:
Loop Stricken said:
Holy_Handgrenade said:
Nerf Ninja said:
There is a canon ending to Mass effect 1, it's the back story they give you when you start a new game that doesn't use a carried over game save.
I get what you mean but there might be a difference between default and canon and they'll most likely give two default starting points good and evil.
Nope.

Canonically, Shepard is a Soldier, let the Council die and some other stuff that I can't find at work.
Got a source for that? I'm curious.
Not a source per se, just something I've picked up from the BioWare forums. Essentially, if it wasn't canon, why would it be default?
Canon is default by default, so the default, by default, is canon.
Well Soldier being default - yes, I can see that. But the Council dying?

I gotta question the defaultness of that, at least.
 

Auric

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Well other than imported savegames, or a very immersion breaking start of the game where you say what you did on the previous playthrough even though you didn't actually play the game, a dragon age sequel really wouldn't work.

Has way to many possible endings... Oh well.

Edit: Unless the sequel is so far in the future that they have an excuse for all the facts being off, or they could just say its all forgotten... (I'm hoping morrigans kid gets in the sequel)
 

Loop Stricken

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Amnestic said:
Well Soldier being default - yes, I can see that. But the Council dying?

I gotta question the defaultness of that, at least.
Like you, I was also surprised. But apparently, yes. I'm right now going to postulate that he decided to save more lives by not risking the Alliance fleet to save the Council. And for neutrality's sake (as if a Paragon/Renegade siding was mentioned, I have forgotten it), the fact that the majority of lives were human presumably won't enter into it.
 

USSR

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Oct 4, 2008
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ElArabDeMagnifico said:
I don't see it happening in Dragon Age. Especially if...

Your character dies
I don't recall..

My character dying!

Which I haven't played an ending without the whole Morrigan deal, so I'm assuming it opposite if you turn down her deal?
 

jamesworkshop

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Sep 3, 2008
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Dragon age wouldn't really work since it has 6 main characters that all tie-in to one single profile rather than just sheppard for mass effect
 

jamesworkshop

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ansem1532 said:
ElArabDeMagnifico said:
I don't see it happening in Dragon Age. Especially if...

Your character dies
I don't recall..

My character dying!

Which I haven't played an ending without the whole Morrigan deal, so I'm assuming it opposite if you turn down her deal?
I did her deal and survived
 

ElArabDeMagnifico

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Amnestic said:
Loop Stricken said:
Holy_Handgrenade said:
Nerf Ninja said:
There is a canon ending to Mass effect 1, it's the back story they give you when you start a new game that doesn't use a carried over game save.
I get what you mean but there might be a difference between default and canon and they'll most likely give two default starting points good and evil.
Nope.

Canonically, Shepard is a Soldier, let the Council die and some other stuff that I can't find at work.
Got a source for that? I'm curious.

Also, my Infiltrator Shepard (with Singularity extra skill) spits on that puny Soldier. I <3 Tech abilities, a biotic crowd control, immunity, shield boost and powered up sniper rifles and pistols.
Infiltrator for the bloody WIN (with "lift or singularity as a bonus skill).

What's that you say? My character is similar so thus I am biased? Poppycock!

Still, I have had no easier time dispatching foes more than I was with the infiltrator class.

It seems like the classes in the second game are not just "Soldier, Adept, Engineer, and then the 3 hybrids" - it seems like the infiltrator is an actual stealth soldier in the game now so I wonder if I will still be one. If not, I'll be going engineer.
 

Amnestic

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Aug 22, 2008
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Loop Stricken said:
Amnestic said:
Well Soldier being default - yes, I can see that. But the Council dying?

I gotta question the defaultness of that, at least.
Like you, I was also surprised. But apparently, yes. I'm right now going to postulate that he decided to save more lives by not risking the Alliance fleet to save the Council. And for neutrality's sake (as if a Paragon/Renegade siding was mentioned, I have forgotten it), the fact that the majority of lives were human presumably won't enter into it.
As a Spectre sworn to defend the Council and the races (all of them) that fall under that banner, I'd like to think Shepard saved the Council.

But maybe it's just because I preferred running with my alien teammates rather than xenophobic cow Ashley and whinyboy Kaiden.
 

Loop Stricken

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Amnestic said:
Loop Stricken said:
Amnestic said:
Well Soldier being default - yes, I can see that. But the Council dying?

I gotta question the defaultness of that, at least.
Like you, I was also surprised. But apparently, yes. I'm right now going to postulate that he decided to save more lives by not risking the Alliance fleet to save the Council. And for neutrality's sake (as if a Paragon/Renegade siding was mentioned, I have forgotten it), the fact that the majority of lives were human presumably won't enter into it.
As a Spectre sworn to defend the Council and the races (all of them) that fall under that banner, I'd like to think Shepard saved the Council.

But maybe it's just because I preferred running with my alien teammates rather than xenophobic cow Ashley and whinyboy Kaiden.
Yes, but the needs of the many and all that.
And huzzah! I'm not the only person who thought that of those two. When the opportunity came, I wanted them BOTH to die.
 

USSR

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jamesworkshop said:
I did her deal and survived
I was stating a question asking that if you turned down her deal, would you die?

I already know the other answer <.<
 

Littaly

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Jun 26, 2008
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Correct me if I'm wrong, but what you are saying is basically "I don't want the game to be worse because there is no way in hell it can be that good".

Dude! Canon ending would defeat the whole point of having multiple choices! Carrying over a save to Mass Effect 2 has got to be one of the most exciting innovations in this console generation! It puts real weight behind the choices you make and let's you see the consequences, both immediate and lasting. No other game has pulled that off in a satisfying manner so far.

I know I'm setting myself up for a disappointment here. It's just that I've always lacked real choice impact in games like these.

The only thing I disliked about Dragon Age's ending was the standard text epilogue. I know that it was hard to do anything other than an epilogue, but would it have killed them to spice it up with a narrator and some animation. It all felt so soulless :(
 

Bourne Endeavor

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Loop Stricken said:
Amnestic said:
Well Soldier being default - yes, I can see that. But the Council dying?

I gotta question the defaultness of that, at least.
Like you, I was also surprised. But apparently, yes. I'm right now going to postulate that he decided to save more lives by not risking the Alliance fleet to save the Council. And for neutrality's sake (as if a Paragon/Renegade siding was mentioned, I have forgotten it), the fact that the majority of lives were human presumably won't enter into it.
Well considering should you choose to eliminate the Council, a new human one is established. I imagine the dialogue will differ slightly however it shall remain ambiguous, thus covering either decisions rendered. Frankly I am disappointed Bioware did not allow the return of the previous cast. Yes I am aware of continuality qualms given the decisions allotted however my argument is they should include multiple avenues.

I have a feeling the "keep your ME files!" will amount to nothing beyond a trivial bonus for the hardcore variety; i.e. level 60, max Paragon/Renegade.