Just as the title says, what have my fellow escapist come across out of the ordinary, glitch-wise, while playing mass effect 2?
It could just be the computer version, but I've noticed several graphical hiccups or game bugs that have just made the game (for lack of a better word)...bootleg.
The most hilarious has to be the deformation of Commander Shepard. I was killed by a (Scion?) burst and fell backwards. What I noticed next was this. The Commander's arms had twisted together, back behind his head. The hands kind of morphed into one structure, resembling a foot clothed in rubber. It was also long, sinewy and stretchy. It gave me a good laugh.
The most annoying would have to be the contact errors. Sometimes when a crew member (or shepard) passed by an object or a wall or npc, they would proceed to begin levitating and walking in one spot. This tends to happen to me alot, and there's no way to fix it besides dying or restarting, so yeah...
I've also seen several graphical errors like batarians having holes in their heads or krogan vibrating after cutscenes, but there are just too many to name.
It could just be the computer version, but I've noticed several graphical hiccups or game bugs that have just made the game (for lack of a better word)...bootleg.
The most hilarious has to be the deformation of Commander Shepard. I was killed by a (Scion?) burst and fell backwards. What I noticed next was this. The Commander's arms had twisted together, back behind his head. The hands kind of morphed into one structure, resembling a foot clothed in rubber. It was also long, sinewy and stretchy. It gave me a good laugh.
The most annoying would have to be the contact errors. Sometimes when a crew member (or shepard) passed by an object or a wall or npc, they would proceed to begin levitating and walking in one spot. This tends to happen to me alot, and there's no way to fix it besides dying or restarting, so yeah...
I've also seen several graphical errors like batarians having holes in their heads or krogan vibrating after cutscenes, but there are just too many to name.