Considering they could have had the Keepers open the relay, I don't think that's the issue. There's not enough detail about it for a conclusive statement, but I'd be willing to bet you don't need a Reaper's physical presence to activate it.Guy Jackson said:Okay, fair point. But wouldn't they need a reaper to open the relay? Even Saren didn't have the ability to actually open it, he had to hand control of the citadel to Sovereign in order to get the relay open.
True, but see above. Plus, you do not need physical closeness to transfer electronic data, as evidenced by what we are doing now. If Harbinger could communicate (And even take control of individuals), he could have transferred/copied his consciousness into an empty shell somewhere.Agayek said:1b) T thought he was communicating with the Collectors from a distance (presumably from dark space).
Very true, but organics require relatively specific forms of energy that are not easily stored or moved. Keeping organics alive requires food, air, water and the various mechanisms by which to transfer/move it all. That's far more wasteful in just about every regard than a few thousand batteries keeping a couple dozen probes active.Guy Jackson said:Actually organics are extremely energy efficient compared to machines. A PC consumes several hundred joules per second, whereas a human uses only a handful of joules per minute. Of course, the reapers should be a lot more advanced than a PC, but still, Sovereign didn't look like he was designed with efficiency in mind, what with all that firepower.
Guy Jackson said:Yeah, I guess they should have had a plan C. But we (organics) have to have some sort of chance or there is no story.
Better yet, the Reapers had a plan C, but we had a way to stop it, then we'd have a baller game. For example, the latest DLC for ME2. If you haven't played it, basic premise is "Reapers are almost here, blow that relay up to delay them". Why couldn't we get something like that as the main game? Maybe you stumble across that derelict Reaper while patrolling for Geth, and it turns out to contain decomposed fragments of the coordinates for another extra-galactic relay, and you'd have to run around gathering the rest of the information before the Reapers arrived through it. Then in ME3, we'd be well placed for the "explosive finale" where the Reapers actually attack.
I'd be ecstatic if the game followed a similar plot. As it stands, the Reapers just do a complete 180, character-wise, and it just doesn't work.