again i must stress...all the differences between weapons in ME2 are the same stats that make up ME1's weapons, its just that the difference is far more obvious because there are less options. the only functional difference is the ME2 killed the sense of progression. i found myself just using whatever weapon i found after the last because different or otherwise it felt like a clear improvement. it didnt matter if i liked the viper better than the widow, the widow did more damage with less shots, there just isnt arent numbers to tell you that. you could still use the viper if you liked, but you use any manufacturer you liked in ME1 as well, both games are easy enough to do that.Hyper-space said:All of the items in ME2 were a matter of choice, sure there were upgrades and stuff like that, but every item is unique and has something over the next one.
Lets take the heavy pistol for example: The M-3 predator does not have as much stopping power as the Phalanx or Carnifex, but it has much more ammunition and each clip is 12 rounds, compared to the 6 rounds per clip of M-5 and M-6. This makes the M-3 invaluable if you find yourself needing a stable back-up with enough ammo. This is the same with the Assault Rifles, Sniper-rifles, SMGs, shotguns and heavy weapons.
So no, its actual choice, there is an actual trade-off for picking the one over the other. Though i am sure that you will soon find your favorite weapon as it fits your play-style much better.
part of this is just different tastes im guessing; i felt the choice in ME2 severely lacking because there was so little of it; it doesnt even matter how different each choice is, because once you have those 2-3 levels its over; you get the collector ship weapon and the entire ordeal of equipment has ended. i never had a question of what to use; you cant even get half the weapons until your done with half the game, and you can only get the final step near the end, there is no time or reason to chose between any of them. thats how i felt about it, clearly you feel differently.
the average CoD game has more variety of weapons; ME2 really felt like a step backwards and was stripped to its bare bones. to me, the arbitrary progression of ME1 was more satisfying than the bare bones choices in ME2. just my experience.