Canadish said:
A massive fucking snip but there was a lot of text there...
Hear, hear.
In particular the environments were a lot more predictable in 2, in 1 there were occasions when you could be ambushed and you wouldn't see it coming, in 2 it was generally corridor, corridor, corridor, big room with lots of waist high crates, corridor.
I liked having an inventory even if the different guns were as varied as Borderlands, it needed cleaning up and refining, not deleting. I also liked having omni-gel to overide locks when I couldn't be arsed with the minigames. Comes in very handy with repeat playthoughs.
I really didn't like the "we have no armour, look at our boobs" character designs, seemed like blatant pandering to me, and broke a lot of immersion. I also want to customise my companions equipment damn it.
Also, while they could be annoying, I really liked the lift/airlock animations to cover the loading screens, it was a great way of keeping me in the game and fleshing out the characters. Much better than the loading screens (which have a fixed load time on PC if you don't mod the game).
Combat wise it isn't too bad, but I miss crouch, particularly for the infiltraitor, except they aren't much fun anymore as you have pointed out. Also clips suck. The overheat mechanic was much better than the clip system. I also prefered having some abilities and the different cool downs.
Yeah, I've played through ME to completion about 6 times, (although the first visit to the citadel is a drag, as is Taris in KoTOR), but I can't bring myself to play ME2 again.