Mass Effect 3 being 'tweaked' for a larger market - EA.

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Booze Zombie

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zHellas said:
XD

Shepard: "We is gonna stomp da universe flat and kill anyfink that fights back. we're da Orks, and was made ta fight and win."
Replace Orks with humans and you've got the new Cerberus slogan! (Yay...)
 

ZombieGenesis

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ninja51 said:
The shooting was the worst part of the franchise... Please dont try to make it a shooter with RPG elements instead of an RPG with some shooting ones
I think, out of all posts, this pretty much summarises exactly what they WILL do.
 

SFMB

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I think, they're gonna casualize it. More minigames and online content to appeal to the housewifes and single mothers. Somekind of racing add-on and puzzle solving element is going to be included and farming. I guess, ME3 will be a pirated game, until otherwise proven.
 

Zay-el

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The_root_of_all_evil said:
There's a very good saying here that goes along the line of "if it ain't your coat, don't put it on"(rough translation). I specifically added that last part exactly because of that. Also, no, I'm not outraged, I'm simply annoyed by the amount of whining and nerd-rage going on. I get that people are worried, I'm worried somewhat as well, since I really liked ME1-2, but going around saying "THERE WILL BE BLOOD, EA, KEELHAUL BIOWARE" is beyond ridiculous and only serve to prove gamers are about as mature as a potato.

Ishiro32 said:
Yes, I see what you mean. DAII, for me, wasn't a disappointing game, but a disappointing sequel. I'd rather that didn't happen to ME3, but a lot of posters here just go way over the line about it and it's obvious they're just going by the sudden HULKSMASH mentality that tends to develop whenever certain 'evil' words appear.

Also, about the trolls, yes, I agree that they're the vocal minority, but consider this: those who DO like the game, don't really feel the need to state it every 3 seconds, while those who hate a game go around parading like it was New Year's Eve. Even if a developer has the best intentions, by the time they hear of the 9001th troll, they'll just go 'screw it, we just don't care anymore' and will pretty much refuse to put effort into it. Seriously, I'm actually curious about this, when was the last time mass whining helped a game series significantly?
 

hazabaza1

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Nov 26, 2008
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S3Cs4uN 8 said:
hazabaza1 said:
Geez, guys, I'm pretty sure Bioware already said it'll be more RPG-y than ME2. Chill.
Modern Warfare 2 was more RPG-y than ME2
RPG=/=Levelling up.
If you think that then you have a lot to learn.
 

ilion

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mass effect was awful from the beginning so yeah wtv. generic cover shooter in space. how did games come to this. lets throw this ( albeit sometimes successful ) mishmash of sci fi universes and lets see where this goes. standards for games were never very high. but at least we had system shock.
 
Feb 13, 2008
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Zay-el said:
The_root_of_all_evil said:
There's a very good saying here that goes along the line of "if it ain't your coat, don't put it on"(rough translation).
I could respond by "The customer is always right", but I'll travel with your analogy at the moment.
If someone's taking my coat and changing it, I reserve the right to state that I don't want it changing, without being told that I can always get a new one. Especially if the coat I originally had was made of far better material.

EA (and others) have shown, time and time again, that by taking something to the mass-market that they are cutting parts that could be controversial, while adding elements that actively disappoint the people who made it a successful franchise.

Can you give me some examples of games that were made more palatable for the mass-market that didn't result in them being less fulfilling? Because there's an awful lot of franchises that have been ruined by caving into to mass market appeal.
 

RedEyesBlackGamer

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Jan 23, 2011
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JeanLuc761 said:
I'm going to remain cautiously optimistic about this but in all honesty...I really don't like how that sounds.
I thought ME2 already did that and it worked (for the most part). ME was barely an RPG, ME2 was a straight up shooter (not necessarily a bad thing), how much more simple can you make Mass Effect? I have a bad feeling.
 

Chadling

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I'm going to say it right now.

Bioware. You don't need EA. They're not good for you. Leave them before they turn you into a dead husk of your former selves.

Consider this an intervention.
 

Caligulove

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Investor Conference

Keep that in mind, here. EA when it comes down to it is really just looking to get more interest in their company and showing the massive sales in both Mass Effect 2 and the projected success of the tweaks in Mass Effect 3 that are expected to make the game even better than it was previously.

I worked a lot of private catering jobs during my first few years at Uni- heard A LOT of conference speeches, especially the headlining addresses, meetings and conferences like this are to invigorate "The Money" to keep supporting them and to have confidence in their continued support/investment. Show them how awesome their future endeavors are going to be, pump them up. The people at this conference are less than likely to be gamers as you and I know as gamers. They just need assurance that EA is going to have a good year and "you're going to be very happy that you chose to invest in us- now would you consider investing more?" In the end, I don't think this would be considered "gamer news" but certainly news for the industry
 

RedEyesBlackGamer

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hazabaza1 said:
S3Cs4uN 8 said:
hazabaza1 said:
Geez, guys, I'm pretty sure Bioware already said it'll be more RPG-y than ME2. Chill.
Modern Warfare 2 was more RPG-y than ME2
RPG=/=Levelling up.
If you think that then you have a lot to learn.
Actually, that does make a RPG if properly implemented. Just look at the two schools in video games: WRPGs and JRPGs.
JRPGs generally put more emphasis on leveling, looting, and other things like that.
WRPGs generally put more emphasis on freedom in the game world while splicing in elements like leveling.

Both are RPGs.
 

hazabaza1

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Nov 26, 2008
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RedEyesBlackGamer said:
hazabaza1 said:
S3Cs4uN 8 said:
hazabaza1 said:
Geez, guys, I'm pretty sure Bioware already said it'll be more RPG-y than ME2. Chill.
Modern Warfare 2 was more RPG-y than ME2
RPG=/=Levelling up.
If you think that then you have a lot to learn.
Actually, that does make a RPG if properly implemented. Just look at the two schools in video games: WRPGs and JRPGs.
JRPGs generally put more emphasis on leveling, looting, and other things like that.
WRPGs generally put more emphasis on freedom in the game world while splicing in elements like leveling.

Both are RPGs.
Yeah, but there's generally elements other than just shooting in RPGs. In both the Mass Effect game and Persona 3 as a JRPG example (thanks for recommending that, by the way, it's awesome) there's things to do other than just advancing through the plot and killing stuff.

So yeah, I think that levelling can make an RPG, but doesn't necessarily create one.
 

70R4N

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Volkov said:
zpucek said:
Volkov said:
kelevra said:
To the tards in charge: We dont want an interactive movie, or a multiplayer FPS. We want a strong shooter-RPG with a signature Bioware storyline. Like ME1, but better, because ME2 felt like an interactive movie with over the shoulder shooting sections thrown into it. Not that the shooting mechanics werent an improvement (Good God they were!)... its just that ME2 lost ME1's enormous sense of scope in a vast alien galaxy. At no stage in ME2 did I park my Mako and look up at an alien, hostile sky and think... FUUUUUCK: this is beautiful and I feel tiny and insignificant and OH FUCK Earth so small and precious and SHIT Saren and the Reapers are coming to wipe us the fuck out.
I mean, I generally agree with you, but, 2 things:

1. "We" don't matter at all. The 12-year old morons matter more, because there are more of them buying games than there are of us.
2. Personally, I DONT'T want "Bioware's signature storyline". Because, and I am in the minority about this, Bioware storylines are awful. They are good for video games, don't get me wrong - but that's like saying "fast for a turtle". Song of Ice and Fire is a good fantasy storyline. Solaris (by Lem) is a good science fiction storyline (OK, best of all time, but you get my point). I want something of similar quality from the medium, I don't want Bioware's cookie-cutter template-based writing to be considered good.

Of course, for that, we'd need writers of the quality of Stanislaw Lem and George Martin going into video game writing instead of book writing. And that just will not happen - because video game writing is rightfully recognized as the refuge of the losers. Because, as state above, the best they can muster in the past 10 years is Bioware's awful attempts.

Other than those 2 points, I agree with you in that it would be great if EA decided to pitch to us instead of to the masses. But they have no reason to. There aren't many of us.
You never did play Planescape Torment or Neverwinter Nights 2 Mask of the Betrayer did you? Bioware's stories may not be good, but they are hardly best in gaming. Otherwise I completely agree.
Planescape was not made in the past 10 years, and while I don't consider Mask of the Betrayer to be that good either - it wasn't even made by Bioware.

And more importantly - while Planescape is some of the best (but not the best, by any means) writing in video games - well, ok, compare it to the best examples of storytelling in other media. Simple truth is, there is NOTHING in video games that comes close to the story telling of Harry Potter, Song of Ice and Fire, Lord of the Rings, Dune, Watchmen, Solaris, Fahrenheit 451... There is also nothing that comes close to conveying or imposing the emotion and thought conveyed by Age of Mercy, Citizen Kane, Fight Club... you could give the argument that the medium is its infancy, and it would be entirely true (but it's not the only reason for video game writing sucking). But that doesn't change anything, really.
I was only pointing out that there is good writing in games. I agree that they will never (not soon anyway)reach the excellence of A Song of Ice and Fire (my favourite series) or Harry Potter (also awesome series) and all the others.
 

Still Life

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RedEyesBlackGamer said:
hazabaza1 said:
S3Cs4uN 8 said:
hazabaza1 said:
Geez, guys, I'm pretty sure Bioware already said it'll be more RPG-y than ME2. Chill.
Modern Warfare 2 was more RPG-y than ME2
RPG=/=Levelling up.
If you think that then you have a lot to learn.
Actually, that does make a RPG if properly implemented. Just look at the two schools in video games: WRPGs and JRPGs.
JRPGs generally put more emphasis on leveling, looting, and other things like that.
WRPGs generally put more emphasis on freedom in the game world while splicing in elements like leveling.

Both are RPGs.
The problem I've found is that so much of the gaming community is split between what constitutes a genuine RPG 'experience'. I myself have a definition of RPG which is incongruous with that of many others, based upon the quality of the experience from a narrative standpoint, and how the gameplay complements the overall game design.
 

S3Cs4uN 8

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I hold a similar opinion i generally prefer my Rpg's to have a engrossing storyline/plot I also see hazabaza1's opinion that leveling does not make an rpg and i agree it's just that i was stating that to me ME2 was more like gears of war with a re-skin.

heres to hopeing ME3 doesnt bomb completely if all else fails at least i can reminisce about the good times in Mass Effect (elevator conversations, Legions idle anims) while i play Skyrim or GW2