after a hour or so of thinking about it, i thought of a few things that haven't shown up hear
1. in the destroy ending, your killing a lot more then you first considered. if you pick that ending, you have sentenced the quarians to extinction. since your destroying all technology, every single quarian's evo suit will fail, thus killing them all (also any volis not on there home world or a world fit to there needs will suffer a similar fate). many civilians also will not be able to survive without any technology because they don't know how to survive with out it, and most don't know how to re make there tools from the very dirt.
2. there's also something most didint remember because they were so busy being pissed off about the ending. where in the hell was harbinger during all this. not just during the ending but the whole story. you would think he would make tracking down the Normandy his personal priority so that he can finish his favorite commander himself (he did that in ME2 why not in ME3?).
3. on that subject, there also something ells the game didint account for. the reapers CAN be reason with. the destroyer you destroyed on the quarian home world talked to you once you bested it, im sure if you had something they were interested in they would listen to what you had to say. "but hobohazard," you say "you don't have anything of value to them so why would they stop and listen?" what are you talking about, you have access to not one, but TWO ways to destroy the reapers. if you called for them somehow, and then told them to leave the galaxy or you will destroy them or take control of them and then make them destroy themselves, therefor banishing the reapers, saving yourself, and saving the relays and therefor everyone.
4. the sad part is (like the ending) nothing i said hear matters to bioware because there going to ether not do anything, or make the new ending cost money and just incur more wrath. however, im not letting the ending ruin the incredible adventure iv had since 2007. there is still multi-player to try and i herd its actually kinda decent.
1. in the destroy ending, your killing a lot more then you first considered. if you pick that ending, you have sentenced the quarians to extinction. since your destroying all technology, every single quarian's evo suit will fail, thus killing them all (also any volis not on there home world or a world fit to there needs will suffer a similar fate). many civilians also will not be able to survive without any technology because they don't know how to survive with out it, and most don't know how to re make there tools from the very dirt.
2. there's also something most didint remember because they were so busy being pissed off about the ending. where in the hell was harbinger during all this. not just during the ending but the whole story. you would think he would make tracking down the Normandy his personal priority so that he can finish his favorite commander himself (he did that in ME2 why not in ME3?).
3. on that subject, there also something ells the game didint account for. the reapers CAN be reason with. the destroyer you destroyed on the quarian home world talked to you once you bested it, im sure if you had something they were interested in they would listen to what you had to say. "but hobohazard," you say "you don't have anything of value to them so why would they stop and listen?" what are you talking about, you have access to not one, but TWO ways to destroy the reapers. if you called for them somehow, and then told them to leave the galaxy or you will destroy them or take control of them and then make them destroy themselves, therefor banishing the reapers, saving yourself, and saving the relays and therefor everyone.
4. the sad part is (like the ending) nothing i said hear matters to bioware because there going to ether not do anything, or make the new ending cost money and just incur more wrath. however, im not letting the ending ruin the incredible adventure iv had since 2007. there is still multi-player to try and i herd its actually kinda decent.