Mass Effect 3: Extended Cut ~ It's Official :O

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SajuukKhar

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MC1980 said:
Personally I would have preferred Drews original dark energy concept as an explenation, it would have kinda given the reapers a bit more depth, though I would have been fine with murderous space Cthulhu race aswell.
I wish I had a time machine and could go back in time slap the dumb out of Casey and force him to let the other writers make the Dark Energy ending.

Also I personally find Cthulhu monster to be the worst writing ever "you cant understand us because we are beyond you" isn't scary, its a obvious cop-out.
 

Adam Jensen_v1legacy

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Sep 8, 2011
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I'd go back in time and tell them not to sell out to EA. I blame EA for making them rush the game. Bioware can hide behind artistic integrity argument all they want. It's obvious the game was rushed. It shows. And it's not like they can flat out blame their bosses in public.

SajuukKhar said:
Also I personally find Cthulhu monster to be the worst writing ever "you cant understand us because we are beyond you" isn't scary, its a obvious cop-out.
Knowing Reaper motivations isn't necessary for the story at all. And in revealing a mystery that big you risk making them appear weak and petty. You know they are a threat and just need to know how to kill them.
 

jensenthejman

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I'm really skeptical about the DLC. I would have wanted the dark energy ending. Considering that it actually fit the themes of the series.
 

Dreadman75

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You know what? I couldn't care less about the so-called "clarity" this extended cut will give us.

Fact of the matter is that while I didn't hate the ending, I was sure as hell disappointed in it. I really don't think that Bioware has enough industrial equipment to fill in the plot holes that ending created.

But you know what, that's okay. Because as a fan with an overactive imagination I'll sit through the ending without one complaint, while I think up a much better ending of my own and imagine it's taking place instead of what Bioware did.

Gotta love the imagination!
 
Feb 2, 2011
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SajuukKhar said:
Adam Jensen said:
That's not a fact. You don't even know what probability is and how it works. Outcome doesn't depend on probability. Probability is an indicator. Events aren't governed by probability. It doesn't matter how probable something is it NEVER means that it WILL happen with certainty. Yet again you have to base everything on an assumption.

You can toss a coin in the air a million times and it can still turn on tails every single time, because the outcome doesn't depend on the probability. It depends on countless physical factors. Advanced machines should know that. Screw that, you should know this.
You can grab only blue marbles out of a bag of blue and red marbles for 1 trillion years and regardless of managing that feat for 1 trillion years it is FACT you WILL eventually pick a red one.

Same with your flipping a coin example. It DOES NOT matter how many times you manage to get tails you WILL inevitably over a period of time get heads at least once.

Over time, specifically longer periods of time over 1million years, it WILL happen, to say otherwise shows a lack of understanding about how the universe works.
You can't say With 100% certainty that you will get heads on the next flip, or any flip. There is still a 1/2 chance of a getting tails. The result of the first flip has no bearing on the result of the next flip. And why would Machines attack people in the first place? I don't see a lot of overlap in our base needs. Not that that seems to matter in this discussion.
 

IamGamer41

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Seanfall said:
IamGamer41 said:
I recall seeing some vids on YouTube of deleted scenes the ME 3 ending where some of your squad gets killed by Harbinger during the run to the conduit.I remember thinking man that would of been awesome.I mean sad that your team died but hell this was the be all end all war.People should have died and not just the ones who joined you for 5 min on the Normandy(yeah I know you can get others killed or they kill themselves through choices)

If some of that is added back and the cut dialog it would be cool.Hell I still want to know where the boss fight with Harbinger was.I mean that thing talked shit to you the whole of the second game,why the hell couldn't I shut him up in the third.
actually them being killed is in the game if you have low EMS you see them bleeding in front of you after you get hit. Having High EMS shows random soldiers. Their still on the Normandy in the ending scene regardless.

right right but there is no cutscenes showing them getting hit by Harbinger.

Here's what Im' talking about

http://www.youtube.com/watch?v=r3PQT4c_r7Q


Had that been part of the Low ems then it would have been cool.Just like how a high ems could have you out right killing Harbinger.Man I want that thing dead lol.
 

Samantha Burt

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SajuukKhar said:
Adam Jensen said:
That's not a fact. You don't even know what probability is and how it works. Outcome doesn't depend on probability. Probability is an indicator. Events aren't governed by probability. It doesn't matter how probable something is it NEVER means that it WILL happen with certainty. Yet again you have to base everything on an assumption.

You can toss a coin in the air a million times and it can still turn on tails every single time, because the outcome doesn't depend on the probability. It depends on countless physical factors. Advanced machines should know that. Screw that, you should know this.
You can grab only blue marbles out of a bag of blue and red marbles for 1 trillion years and regardless of managing that feat for 1 trillion years it is FACT you WILL eventually pick a red one.

Same with your flipping a coin example. It DOES NOT matter how many times you manage to get tails you WILL inevitably over a period of time get heads at least once.

Over time, specifically longer periods of time over 1million years, it WILL happen, to say otherwise shows a lack of understanding about how the universe works.
It will not happen eventually as a certainty; binomial probability points to that conclusion. As the number of occasions approaches infinity, the probability will approach 1, but even AT infinity, the probability of at least one head ever will still only be 0.9 recurring.
 

Unsilenced

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SajuukKhar said:
Unsilenced said:
SajuukKhar said:
Except The catalyst is saying A synthetic race will eventually kill everything, he never stated it would be the geth, he never once impied the geth would go evil just that at some point in he future A synthetic race would.

So no, it really isnt the same fallacy.

Also it isnt an opinion its mathematically sound based on the long-term effects of probability.
Eventually chipmunks will ruin everything, man! It's what I've been trying to say! Probability favors that, given enough time, even the slightest chance will eventually pay off.

CHIPMUNK UPRISING WILL HAPPEN. MUST EXTERMINATE EVERYTHING!




...


Or we could just realize what an insane brand of logic that is and call it a day.
Nice hyperbole.

The possibility of a chimpmunk uprising is 0.

try harder next time kid.
You can't conclusively know that.

Point is, there are countless scenarios that are technically "possible" with incredibly slight odds that, if you buy the argument that time makes all statistically possible outcomes probable, will occur. This includes scenarios like a failure of the Reaper's plan that could have been as disastrous as any synthetic uprising. What if, in an attempt to save themselves, one cycle of organics developed an absolutely devastating superweapon that caused permanent damage to/destroyed much of the inhabitable space in the galaxy? What if they invented the Dr.Device and just started flinging it everywhere? What if they invented some sort of plague of nanobots or something like the Andromeda strain to fend off the Reapers?

You can say it's unlikely, but with infinite time, who's to say the organics wouldn't do something stupid in desperation that would fuck things up for everyone?

Organic creatures become more desperate and unpredictable when pressure is put on them. The reapers put the most pressure they possibly can: The uncompromising threat of extermination. They force the organics to take desperate measures.
 

monkeymo4d

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Jan 22, 2012
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Gonna be honest , this wasnt excactly what I was hoping them to do when they said when they said they would "address" the issue. I mean besides the whole plotholes thing there is also something inherintly wrong with the choices the catalyst offers you .

1) Destruction of all AI including the geth
-I think during the game we all or atleast some of us that some AI have atleast earned the right to live and why this option was tethered to all AI is beyond me.
-Since the catalyst himself stated that advanced civilisations WILL create synthetics why does the catalyst take it upon himself to offer such a short sighted solution when the creation and war with them is an eventuality.
-Its basically unneccesary, just a cheap method of the writer(s) trying to make your actions mean something when in truth they dont..

2) Synthesis
-Okay I may be wrong about this but does anybody remember in Mass effect 1 when you were talking with Vigil about the keepers and they said that because they were still (part) organic and that because of that the reapers could not predict how they would evolve ? Yeah I think the same principle applies. No matter how much people ((organic or synthetic) become the same there is always going to be war. e.g the synthetic war between the heretic and the other geth or the war between organics.
-This choice feels like a cheap way to impose order on evolution and I would have thought Shepard would be inherently be against this.
-Just plain unnecessary to the plot

3)Control
-Besides my little nit pick about this option being given as a no matter what you did in the game you still gonna die/vapourise/transend option, I honestly didn't mind it and I think with a few more variations this could have been a more acceptable ending.

While I have to respect bioware's decision on further explaining the ending (like Im some sort of whinny child who didn't understand the implications of each ending ) and put in epilogues, I really did feel like they should have payed more attention to the choices themselves as they are cheap, a poor way of trying to make your choices matter, emotionally void and in my opinion are just plain stupid.

Sorry for the long Post and any offence :p
 

Lunar Templar

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Sep 20, 2009
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Adam Jensen said:
EA said:
Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes
It sounds like shit. We don't want answers. This isn't LOST. We want an ending that makes sense.
gets better on the main site, part of the text sounds like 'here, now SHUT UP', I'm not kidding

edit: http://blog.bioware.com/2012/04/05/mass-effect-3-extended-cut/ there ya go, see for your self
 

distortedreality

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May 2, 2011
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kman123 said:
I did not expect it to be free, so that's a pleasant surprise.

I'm also pleasantly surprised to see that Bioware aren't ditching the ending entirely, rather choosing to seek to explain how it could possibly make sense. That's also a plus sign.

There's hope in these guys.
Yeah, I personally think that (providing it is well done) this is the best possible outcome anyone could of expected.

Personally, all I wanted was some explanation to the ending and to see what happens afterwards, so i'm happy.

captcha - feeding frenzy.
 

Emiscary

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Sep 7, 2008
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My expectations at this point are pretty low. If they're giving it away (this is EA we're talking about...) then I doubt it'll be much more than a slap & tickle to offput fan rage.

And it won't work. And the company's already shaky image will get worse. And they'll lose business... and... well... bleh. Just watch.
 

Olas

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Dec 24, 2011
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Samantha Burt said:
SajuukKhar said:
Adam Jensen said:
That's not a fact. You don't even know what probability is and how it works. Outcome doesn't depend on probability. Probability is an indicator. Events aren't governed by probability. It doesn't matter how probable something is it NEVER means that it WILL happen with certainty. Yet again you have to base everything on an assumption.

You can toss a coin in the air a million times and it can still turn on tails every single time, because the outcome doesn't depend on the probability. It depends on countless physical factors. Advanced machines should know that. Screw that, you should know this.
You can grab only blue marbles out of a bag of blue and red marbles for 1 trillion years and regardless of managing that feat for 1 trillion years it is FACT you WILL eventually pick a red one.

Same with your flipping a coin example. It DOES NOT matter how many times you manage to get tails you WILL inevitably over a period of time get heads at least once.

Over time, specifically longer periods of time over 1million years, it WILL happen, to say otherwise shows a lack of understanding about how the universe works.
It will not happen eventually as a certainty; binomial probability points to that conclusion. As the number of occasions approaches infinity, the probability will approach 1, but even AT infinity, the probability of at least one head ever will still only be 0.9 recurring.
I don't know much about Mass Effect, but I know that 0.9 recurring is 1, as do most people who've passed the third grade. So yes, over infinite tries an event IS certain to happen.

Though technically this doesn't matter since it's impossible to do anything infinite times. Then again that doesn't matter much either because you don't need to do flip a coin infinite times. Even flipping a coin even a hundred times without it landing on heads is so improbable that it isn't worth considering.
 

NoNameMcgee

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Feb 24, 2009
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Warachia said:
I'm going to quote somebody here: "Saying the hero has to ANYTHING in a game like mass effect is bullshit."
Sorry to spoil it for you but Shepard didn't even really die in the Easter egg to begin with, of course there was the other endings where Shepard does die, if you want to go by those.

Off Topic: Incidentally, if you like those kinds of scenes, then I'd highly recommend Nier, it has plenty of those, and they are handled really well.
I should have been clearer then that I want there to at least be some endings that Shepard dies so I can pursue that route. But then again, if the lead-up to those endings and the choices I could make to reach them don't fit with my Shepard's personality I might have to pick something else and skip that emotional turning point which would make the ending feel less true to what I personally wanted.

That's the problem with what you're saying, there's no such thing as a truly open ended game or choice because you're still stuck with a collection of variables the developers decided for you. So I don't think any one particular aspect could or should have multiple possibilities. Shepard dying in the end was still the one thing about the ending that was handled pretty well I thought and not only made some closure on that front but also drove home the fact that s/he had saved the galaxy because it was at the cost of his/her own life. It also fits with every Shepard because contrary to some fans misplaced understanding of their own Shepard's, there's no evil Shepard; the extremes are the goody-goody plays-by-the-rules Shepard (Paragon) and the badass greater-good win-at-all-costs Shepard (Renegade), and anything inbetween, all of which would sacrifice themselves to save the galaxy. So it fits perfectly with every character. People making up their own "lore" about their Shepard doesn't count because it isn't based on the games rules.

Also I knew about the easter egg of Shepard surviving, but I think its just that, an easter egg. AFAIK it only happens if you go down a specific route and get the most war points (forgot the proper term for them now) before the ending.

Also thanks for the tip but there's no PC version of Nier so I can't really play that one, and I don't think the gameplay would appeal to me anyway.
 

Smeggs

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Oct 21, 2008
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Fappy said:
Check it out. [http://news.ea.com/portal/site/ea/index.jsp?ndmViewId=news_view&ndmConfigId=1012492&newsId=20120405005304&newsLang=en]

REDWOOD CITY, Calif.--(BUSINESS WIRE)--BioWare, a Label of Electronic Arts Inc. announced Mass Effect? 3: Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes. Coming this summer, the Mass Effect 3: Extended Cut will be available for download on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC for no extra charge*.

?We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team,? said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA?s BioWare Label. ?Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team?s artistic vision for the end of this story arc in the Mass Effect universe.?

Casey Hudson, Executive Producer of the Mass Effect series added, ?We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.?
Well shit, what do you guys think?

In case you don't follow the link it explicitly states it will be free. EA giving out something for free... today's one of those rare sorts I presume.
It sounds like they're literally giving me exactly what I wanted; closure through a few more minutes of epilogue.

And for Free?

If it were anyone else but EA I'd commend them for good PR. But obviously this is only a prelude to a future backstabbing.
 

GiantRaven

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Since this sounds like it won't contain any gameplay elements (I could be wrong however), has there ever been DLC for a game that consisted entirely of additional cutscenes?
 

skywolfblue

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I hope they're merely expanding on the existing end. (The wording does seem to indicate that) I'll be kinda miffed if they dramatically change anything.
 

chadachada123

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Pictured: A company not owning up to its massive failures and trying to dredge up some sympathy so people will continue buying their games.

Not that it's needed: see Modern Warfare 3.