Mass Effect 3

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Heaven's Guardian

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Oct 22, 2011
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On one hand, I'm really excited: I loved the original Mass Effect, and it seems that they've made a partial shift back towards increased combat customization, and giving me a close-range weapon to deal with husks might save me the necessity of hauling around party members with Shockwave/Pull Field any time I might fight them.

On the other, I'm terrified; Pretty much no one wanted the co-op mode because ME is an RPG and its strengths were never in combat. No matter what they say, every man-hour spent working on co-op is one lost from the single-player campaign, and it frustrates me greatly that the game will never be as good as it could have been. Also, I'm worried that it might be too linearly focused; space exploration takes a backseat to the imminent destruction of the galaxy, but I don't want this to become a rail shooter.
 

ThePuzzldPirate

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Don't care, while Mass Effect 2 is a good game, it ruined the series for me, it went in a direction that I find hard to play and it seems to be the same for 3.
 

AD-Stu

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I'm looking forward to it - might even get around to pre-ordering it, which is something I don't think I've done for any game ever.

I'm excited about the addition of co-op too, which apparently places me in the minority.
 

LordRoyal

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Adam Jensen said:
I love Mass Effect, but if it turns out to be Origin exclusive on PC, it can burn in hell for all I care.
Unfortunately it is.

I'm in the same boat as well. But it's not only Origin that pisses me off. It's the fact it has those three "Story, Action and RPG modes".
 

Undead Dragon King

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Apr 25, 2008
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I have no qualms with Origin, so my Collector's (ASSUMING DIRECT CONTROL) Edition pre-order is ready to go come launch day.
 

Undead Dragon King

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Apr 25, 2008
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LordRoyal said:
I'm in the same boat as well. But it's not only Origin that pisses me off. It's the fact it has those three "Story, Action and RPG modes".
So you're pissed off that they added on two halves of the experience in addition to the complete game? Why?
 

Zeraiya

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In all honestly, I can barely contain my excitement.

I've been waiting for this game since I finished the second one and every time new information is released about Mass Effect 3 I have a heartattack.

I love the omni-blades. It's a great idea. I just hope the Vanguard blade doesn't look too biotic-y. That's basically all of my concerns :p

Oh and Origin
 

LordRoyal

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Undead Dragon King said:
LordRoyal said:
I'm in the same boat as well. But it's not only Origin that pisses me off. It's the fact it has those three "Story, Action and RPG modes".
So you're pissed off that they added on two halves of the experience in addition to the complete game? Why?
Because it's insulting to my intelligence.

The game has a mode that is clearly a terrible attempt at appealing to as many people as physically possible. "Oh if you like shooters then here, lets give you a mode where you can cut out all the boring talking bits". Or "if you like stories here lets cut out all the boring shooting bits."

There's literally no point to doing it, it goes beyond gimmicky and I can't believe it was put forth as a feature.
 

Zeraiya

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neonsword13-ops said:
Still on the fence about this one. After dragon age 2, I... *Chills*
I understand the concern, and it is justified, but you should remember that even though BioWare did make Dragon Age II, the development teams are different. If you enjoyed Mass Effect and Mass Effect 2, both of which had Casey Hudson as an executive producer, then it's pretty safe to say you'll like the third. If the game is still in the same hands it's very unlikely to diverge from the factors that made previous games great.

Luckily for us, Mass Effect 3 isn't produced by Mike Laidlaw. That would be devastating.
 

nima55

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Nov 14, 2010
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Robert632 said:
I'm sceptically optimistic. Meaning I'm hoping it'll be good, but I'm still keeping enough in reserve so that I don't over hype myself and end up being disappointed by the end result.

Edit: I forgot to mention something.

It has begun.

[sub] It being the nigh endless parade of threads with fans squeeing themselves into oblivion of course.This is merely the first I've seen so far.[/sub]
well at least it will overshadow the plague of skyrim threads
 

LordRoyal

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nima55 said:
Robert632 said:
I'm sceptically optimistic. Meaning I'm hoping it'll be good, but I'm still keeping enough in reserve so that I don't over hype myself and end up being disappointed by the end result.

Edit: I forgot to mention something.

It has begun.

[sub] It being the nigh endless parade of threads with fans squeeing themselves into oblivion of course.This is merely the first I've seen so far.[/sub]
well at least it will overshadow the plague of skyrim threads
Wait till Skyrim's first DLC gets announced, it's threads will block out the sky of the Escapist forums
 

shrekfan246

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May 26, 2011
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I find it hilarious that people are really looking down on Mass Effect 3 for embracing more action. From a narrative and story-telling standpoint, it actually makes a hell of a lot of sense. Mass Effect 3 is supposed to be the end of Shepard's story, the full-blown all out war against the Reapers to decide the fate of the galaxy. Why would Shepard wander around doing fetching errands for random shopkeepers?

Yeah, we haven't really seen much about the story (apart from a supposed leak I've heard nothing about before this), but think of it like, well, Star Wars. Star Wars set up the story, established the characters, wasn't really action-heavy. The Empire Strikes Back had considerably more action, with more character development. By The Return of the Jedi, all of the characters had pretty much been established and developed, and they brought forth the full-on Rebel vs. Empire conflict that had first been introduced in the first film. Of course, there are those people who say Jedi was the beginning of Star Wars going downhill . . .

Anyway, as long as the characters remain well-developed and the dialogue is still just as good (with a little more leeway of Paragon vs. Renegade), I'm looking forward to it. I'm not one of those people who thinks an action-RPG needs to have terrible combat mechanics just so it can call itself an RPG.
 

DementedSheep

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I use to be semi obsessed with ME but my love of that series has been steadily dropping and now I don?t really care, maybe that will change when I eventually play the 3rd but right now I just can't get hyped about it. It's not because the 3rd looks shit, gameplay wise it looks like it is combining what was good with the first and the second (tho story I'm sceptical about) but the series has lost its charm to me and all of small things are just pissing me off about it lately. I will probably buy the 3rd at some point since I already have the first and second.
 

LordRoyal

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shrekfan246 said:
Anyway, as long as the characters remain well-developed and the dialogue is still just as good (with a little more leeway of Paragon vs. Renegade), I'm looking forward to it. I'm not one of those people who thinks an action-RPG needs to have terrible combat mechanics just so it can call itself an RPG.
I dont think you completely understand what everyone's riled up about.

It's not so much the game is going to have more combat elements as much as everyone's worried the pacing is going to be completely skewed. A big part of the Mass Effect experience has been exploring worlds, talking to characters and then eventually engaging in some epic battles. But it was always paced nicely so that the game didn't feel entirely like you were only doing one thing over another.

Everyone's worried that the game is going to feature more of the combat then it is the "Space Opera" moments that the series was advertised has having originally. RPG itself is already a subjective term but what everyone is focused on is they are hoping it's not just going to be a third person shooter, with stats and dialogue trees.
 

Undead Dragon King

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Apr 25, 2008
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LordRoyal said:
Because it's insulting to my intelligence.

The game has a mode that is clearly a terrible attempt at appealing to as many people as physically possible. "Oh if you like shooters then here, lets give you a mode where you can cut out all the boring talking bits". Or "if you like stories here lets cut out all the boring shooting bits."

There's literally no point to doing it, it goes beyond gimmicky and I can't believe it was put forth as a feature.
What I think you mean to say is that there's literally no point in doing it for the established Mass Effect fanbase. I would agree with you. But that's the whole point. It's not meant for you and me. It's meant for people new to the series. Is it really so terrible that BioWare is trying to appeal to a lot of people? The full, unadulterated "RPG" experience is not affected in any way by the new modes. If you would argue that it dilutes the experience, I would agree to that also. But the only experience being diluted is for the people actually playing "Action" or "Story" modes.

I see this as an excellent business model for appealing to a wider audience. Instead of diluting the whole game to try and appeal to everyone, thereby ruining the experience for the fanbase, the devs chose to give a new target audience only the fragmented parts of the full experience that they would find most appealing. Who knows? The newbies might even try the full experience afterward to find out what they missed. Then you might even make them into a member of the main fanbase.

If it means that much to you, just use your imagination to pretend that those modes aren't there when you select "New Game" on the main menu.
 

shrekfan246

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May 26, 2011
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LordRoyal said:
I dont think you completely understand what everyone's riled up about.

It's not so much the game is going to have more combat elements as much as everyone's worried the pacing is going to be completely skewed. A big part of the Mass Effect experience has been exploring worlds, talking to characters and then eventually engaging in some epic battles. But it was always paced nicely so that the game didn't feel entirely like you were only doing one thing over another.

Everyone's worried that the game is going to feature more of the combat then it is the "Space Opera" moments that the series was advertised has having originally. RPG itself is already a subjective term but what everyone is focused on is they are hoping it's not just going to be a third person shooter, with stats and dialogue trees.
I understand that, I suppose I'm just less afraid of change than some other people?

To sound less like a massive tool, we've already had two games of Shepard wandering around doing odd jobs, exploring planets, talking to people. This third game is supposed to bring the Reaper vs. Everyone Else war to an end. I suppose I've just been thinking that it would make sense for the pacing to be more focused on pushing out the action rather than saying "Oh, well, these universe-ending sentient space-ships are important and all, but they can wait until you finish Tali's loyalty mission for a third time and help out Wrex and Garrus again."

And, as far as I know, the game is still being made by at least the majority of people who worked on the first two. In my mind, it would take quite the catastrophe for them to actually mess it up because, despite what some people might say, Mass Effect 2 was not the worst game ever created, the mechanics, while stripped down from Mass Effect, were not worse than the first game, and the writing/pacing were still just as good, only marred by the fact that ME2 suffers from "Mid-quel" syndrome (see also: Half-Life 2: Episode 2).

Dragon Age II may have been a slip on Bioware as a whole, but it wasn't developed by the same exact team who's doing Mass Effect 3. Unless you vehemently despised Mass Effect 2 for whatever personal opinion you have, there's no reason to get so worried about Mass Effect 3.

Innovation for the sake of innovation is bad, but staying routine out of fear of changing is no better. Besides, my post was mostly aimed at the people who are romanticizing the idea and going "UGH MASS EFFECT 3 IS JUST GOING TO BE ANOTHER THIRD-PERSON SHOOTER LIKE GEARS OF WAR!!!!!" You can be legitimately concerned about how the combat or writing will turn out, but it just gets on my nerves whenever people jump to fantastic conclusions based off of promo material. Bugs me just as much whenever someone says something has been "dumbed down" or "simplified for console kiddies", or when PC Elitists cry "CONSOLE PORT!!!!" over every single game that ever gets released just because it was poorly optimized.

Example: The Witcher 2 was released with rather buggy menus and controls and, even though the Xbox 360 version hadn't even been confirmed at that point, every single PC Gamer who cared enough to shout their opinion on a forum complained that it was a crappy console port.

EDIT: Oh, also, see the "fan" response to everything that has been released about the new Devil May Cry, mostly concerned with Dante's hair.
 

AD-Stu

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LordRoyal said:
Undead Dragon King said:
LordRoyal said:
I'm in the same boat as well. But it's not only Origin that pisses me off. It's the fact it has those three "Story, Action and RPG modes".
So you're pissed off that they added on two halves of the experience in addition to the complete game? Why?
Because it's insulting to my intelligence.

The game has a mode that is clearly a terrible attempt at appealing to as many people as physically possible. "Oh if you like shooters then here, lets give you a mode where you can cut out all the boring talking bits". Or "if you like stories here lets cut out all the boring shooting bits."

There's literally no point to doing it, it goes beyond gimmicky and I can't believe it was put forth as a feature.
Sorry, I just don't understand this. At no point will you be forced to play the shooting-only or story-only modes - you'll still be playing the mode that lets you do all the things yourself. So how has your intelligence been insulted, exactly?
 

Terminally Chill

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Jun 21, 2011
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I can't wait for it. By far my most anticipated game at the moment.

Quite disgusted by the fans who seem to be refusing to buy it just because it's adding more things and, as far as I can tell, improving the weaker parts of the first two games.