"I am pleased for you good sir, and understand that you enjoy the shooter genre. However, this dear franchise began it's life as a role playing game, and not as a shooter.this isnt my name said:Good fyou, you like sooters. But this series started as an rpg, not a shooter. Its like buying halo and then halfway through they turn it into an interactive movie like heavy rain.MiracleOfSound said:I never got the bitching about the stats in Me2.
Sure there were less numbers to fiddle with, but the number-reliance on ME1 just made it a bad shooter. It wasn't very 'RPG' to begin with.
At least ME2 was a better shooter - I'll happily sacrifice fiddling with stats in order to be able to shoot straight for half the game.
Yes more stats are good, but I am not praising BW, they roved %80 of the mechanics putting %30 or so back in still leaves me with less than before. Inventory, companion armour,and some more skills please.
To demonstrate this in another context, it would be akin to the Halo franchise transforming midway through the adventure into an interactive movie experience. Something similar to Heavy Rain you might say.
Now, while I am indeed pleased to see the return of more selection in my character's growth, I still deny Bioware my praise. You see, they removed about...say...80% of the statistical selection from dear Mass Effect 1, and now only return 30% to us.
My knowledge of mathematics tells me this is actually less then before!
I would most enjoy seeing more inventory customisation, armour selection for my adventuring companions and of course, a few for skill selections for myself.
Have a spiffing day good sir."