A friend of mine only considers games with multiple story paths as a true RPG. Fable 2, for example, isn't a 'proper RPG'. Personally I prefer RPGs like Fable 2; less time wandering around ridiculously big worlds and more time completing quests.
Dammit. For once, I really thought I had a good reason to use this.Chunko said:yes
EDIT: Okay I don't want to get reported for one word posting, but if you're going to write something that long you need to include either an introductory paragraph or a shortened version. My bet is 70% of the people here didn't read the whole thing.
EDIT: EDIT: I read the whole thing. As much as I like Mass Effect 2 it was not an RPG for the main reason that I felt like I was picking from one of three characters. The fact that there were usually only two options in any given conversation minimized roleplaying. Additionally there was no customization in weapons, and you only had about 3 to pick from per weapon type. Additionally all classes play out virtually identically. You could make a case for Mass Effect one being a light RPG, but Mass Effect 2 is a shooter.
It's a forum. It's not "butting in".s69-5 said:First of all, I wasn't talking to you. I was originally talking to Zeithri and you decided to butt in. That's not my problem. You my friend are in over-reaction mode. How about talking with some of the other posters, like Uberfionn for his flame war starting comments. You are targeting the wrong side of the argument as they wouldn't even appear, had the first comment not been made.
A discussion of whether X game is Y genre (especially in terms of RPG) will always devolve to some clowns trying to say that JRPGs are not RPGs, then the flame war starts. You should have known better.
I think the biggest problem is trying to use RPG as a genre title to begin with, as almost every game has you playing a role, whether you make choices and level up or not. I think we should just toss out the RPG and JRPG titles, and rename them to choice-based game and stat-based game.Thaius said:I have to disagree. The ability to make and direct the decisions of your character is hardly the only feature of RPGs. Video game RPGs are based on tabletop RPGs, which had many different aspects to them. The actual playing of a character role is only one of those; the statistics, battle systems, and customization are others. Simply because one element of the tabletop RPGs that inspired video game RPG is gone doesn't somehow mean the game is not an RPG. JRPGs may have a mostly linear story, but that is really the only thing out of line with the RPGs that inspired the video game genre, and one difference is hardly enough to disqualify something.
It only did the shooting for you if you let it. I tend to do my own shooting myself. I guess if a person isn't any good, they could rely on the computer to do it for them, but that detracts from the fun, imo. I guess you could call it an interactive movie then, if you let the computer autopilot all it for you.No_Remainders said:Fallout 3 wasn't a FPS though; you didn't actually shoot; the game did all that for you.Shydun Afaya said:Fallout 3 does this slightly, but focuses more on the FPS. But you still craft a character, ect. I would call it a hybrid RPG/FPS. Many other games have tried this and failed, usually due outcry that such game cannot be easily pigeon-holed.
I'd've referred to it as an "Interactive Movie" more than anything else.
I suppose you COULD call it and RPG; but it'd be stretching the definition as it wasn't really a "game".
Please. The point wasn't directed at you, merely that you are far to one-sided on the issue, claiming bias without truly looking at that which you defend as they sit with the guilty party. The sentence is deserving of all in this case. You asked me to look at others (UBERfionn) for the blame of flame-bait, so I proceeded to tell you that everyone is guilty in this case. Guess you didn't take it well.s69-5 said:One thing: Show me where on this thread I went pointed fingers at people saying: "you're wrong". You're arguing at me, for having a differing opinion, and attempting to suppress it, by telling me that not everyone agrees with everyone!? Slick. :STheDrunkNinja said:snip
Not sure why you decided to target me anyhow. But you have. So, I'm just rolling with the punches. You might want to look in a mirror if you think someone is acting high and mighty around here. Especially with the "Parent" comment... pot, kettle, colour of black.
Funny thing here, I've never seen a JRPG turn into a WRPG bash session. The reverse happens quite frequently. Funny that.
And I happen to like both J and W RPGs... Why would I be biased?
I actually stopped reading here.Shydun Afaya said:It only did the shooting for you if you let it.
First and foremost, I do indeed do all my shooting myself. Never gave me an issue. I know how to differ weapon types. pistols for close range, assault weapons shine at close to medium range, ans rifles for long range.No_Remainders said:I actually stopped reading here.Shydun Afaya said:It only did the shooting for you if you let it.
The only weapon you could ACTUALLY use to aim down the sights with (without bullets going EVERYWHERE except where you wanted it to) was the sniper rifle; which was ineffective against nigh on everything when you were up close.
Of course; I could go around with a melee weapon; but that defeats the whole purpose of a game having guns.
It's funny how many people say "I DID ALL THE SHOOTING BY MYSELF IN FALLOUT 3!" yet they fail to realize that aiming down sights didn't actually work; it barely focused the camera better and whatever gun you were using still sprayed bullets at every corner of the screen.
This.Zeithri said:And that's where you are wrong.TheDrunkNinja said:I mean, what defines an Role Playing Game? I know a lot of people here would disagree with this, but both me and my friend agree that the proof is in the title. Role Playing. You're character is your own. The games story bends and twists at your actions. The exact type of thing that KotOR does. And that's my argument.
Roleplaying implies putting yourself into the role of a character and acting how that character would act.
Roleplaying does NOT imply you creating yourself in a game and doing the choices YOU would make.
That's something that Bioware didn't understand when they choose to bash Final Fantasy.
I'll put it like this;
Roleplaying is a very broad perspective. Any game where you are thrust into a character and ordered to act as that one can be dubbed Roleplaying. Because RPG does not need to involve stats nor choices nor a fantasy world even though that's what we've come to get used to with the term.
In general, Roleplaying games are easily spotted and yes, Mass Effect is an RPG/TPS hybrid - but is that a bad thing? Neverwinter Nights is a RPG/ThirdPerson game also. Oblivion is a RPG/FP/TP and so is Morrowind.
But if we're going to get alteast one thing straight, it's this;
[HEADING=1]Roleplaying games are not solely about you creating a character and doing "choices". It's about putting yourself into the role of a character and living it out. If anyone refuse to accept that term, then you simply don't understand it and are free to ego-roleplay as much as you'd want.[/HEADING]
I agree, although it did seem that in the omega system, you had to fight a lot of helecopters...SODAssault said:My personal definition of RPG is a game where the role you play is the center of the focus, not the places that your adventure takes you. In this sense, Mass Effect and its sequel are most certainly RPGs. In ME1 and ME2, events are important because of how they effect Shepard and the dynamic between him/her and his/her comrades. For example...
Tali's loyalty mission? It was cool because you were sent onto a ghost ship with the purpose of hunting and killing the Geth that had slaughtered the crew; It was awesome because of how it allowed you to get Tali to open up to you as a character, rather than an encyclopedia on Quarian politics. Admit it, you were far more interested in how it would effect your relationship with her, than you were with the way the mission would unfold.
The settings are just catalysts for inspiring dynamic changes in the way you interact with your crew and vice versa, rather than being the main focus of the game (as opposed to MW2's "HOLY MOTHERFUCK, IT'S RAINING HELICOPTERS" approach). The main draw of the Mass Effect series (and BioWare games in general) is being able to play as someone else, as that person, rather than playing as a generic shell of a person whose only relevance to the world is their ability to shoot, crouch, reload, regenerate health, and have a backstory if the developers are feeling generous.
tl;dr I agree with you, OP.
Ah, but when you think about it, the only reason there was a 'copter was because the devs needed a really cool way for Garrus to get seriously hurt. More character focus.Malyc said:I agree, although it did seem that in the omega system, you had to fight a lot of helecopters...
I've had to argue this to death now and if you read several of my later post I do say that "by in large" JRPG's are not RPG's.blakfayt said:Oh yes so in Mana Khemia the fact that I decide who my character spends the rest of his life with/meets with after graduation has nothing to do with anything, or Star Ocean Till the End of Time, where I determine what the main character does after the game by participating in conversations. Man am I tired of idiots who refuse to realize that JRPGs are motherfucking RPGs a Role playing game is putting yourself in another's shoes and acting how they would act, in that sense every game is part RPG, they are just more part everything else to be seen that way.UBERfionn said:Your 100% right in my book.
It's about making and ROLE PLAYING your character.
JRPG's are not RPG's for that reason.
A hell of a lot don't fall into the RPG category. Admittedly some do but other that are not but have kinda the same look about them still get tossed into the RPG category. Hell it happens too much with so called western RPG's as well.Zeithri said:What you are saying is correct until the last line.UBERfionn said:Sure just having choises in a game does not make it an RPG, but they do help towards makeing a connection to the PC.
Thats what I mean by Role playing. YOU are the hero, YOU suffer through his down's and rejoice when he wins. There is a connection in RPG's with the PC, he is your connection to the world, s/he is a part of you. That's what I mean when I say that by in large JRPG's are not RPG's.
Because what you describe happens in jRPG's all the time.
So what is it that just blocks your mind from accepting it?