TheDrunkNinja said:
Zeithri said:
Alright. This is getting out of hand. You both clearly have some experience with role-playing games as a genre, but you're missing one key factor in your argument: we're talking about different cultures! I've already discussed this in a previous threads as to why JRPGs are still RPGs, so I'll link it here, but reitterate my argument just for the fun of it: http://www.escapistmagazine.com/forums/jump/9.187403.5734058
The problem with your argument is not that either of your opinions are wrong, it's that the foundation of your argument is based solely on one societies views on what role-playing really is. You're taking the western definition and assuming it's the same as the eastern definition, which it isn't. Role-playing, whether video game or pen and paper, is seen as vastly different, but still similar, in both American and Japanese culture.
For Western culture, let's take a look at D&D. As many people have stated, D&D is a game based around character customization. You lay out your statistics, most likely involving stat scores, class choice, special feats, abiltiies and so on. You also get to pick your looks, so that you can feel a little more connected with your character. Finally, you can pick their personality, which in modern WRPGs is represented by the choice systems imbedded in the games. So, by Western definition, Mass Effect surely
is an RPG game.
Now, I did say Japanese culture does look at role-playing a little differently, so I'll cover that now. My only real, in depth-experience with a Japanese role-playing game is one called Tenra Bansho Zero. It's a japanese developed pen and paper game that strays wildly from D&D in how it's played, but looks a lot like the JRPGs we know and love. You do still get to pick your class and they are very familiar with cyborg ninja, children piloting mecha with soul gems and samurai with demons infused into their bodies to enhance their strengths, as any sci-fi game from Japan would be like. The major difference is how it's played. Once you get rolling, you realise that you have very little control over your character, apart from their dialogue. Choices are all made for you through dice rolls and you whimsically are pulled from one scenario to another, trying to best act out your character as possible. It feels more like an improntu Kabuki Play than anything, which is kinda fun if you like being a thespian, but terrible if you're a control freak or min/maxxer. Combat is limited, usually, because the story being told by the Game Master is far more important to this type of role-playing.
Now, I'm not saying either choices are wrong. Different cultures act out role-playing differently, but there is one main tie that binds the genre together: story. Yes, I know it sounds cheesy, but in this day and age, where game stories have gone far beyond the simplicity of "save the princess" or "go kill Dracula", story is the link that RPGs have in common. I'm not just talking about the 10 hour "drive-in movie" sort of story, either. I'm talking about the "400 page novel" type of stories that only RPGs have the time to share. Story has always been a forefront in the genre and it couldn't be more apparent than now when other gameplay styles are starting to leak into our RPGs. As bad as it sounds, an RPg is most easily defined by its length of gameplay, demanding 40+ hours to complete and weaving a story of excellence through an expanding universe of character. The world is alive, unlike some games where the world is simply just there to provide a unique backdrop or some sort of gameplay mechanic that's interesting. Does this make games like Heavy Rain and The Legend of Zelda RPGs? Yes, it does. Do they have statistic blocks to customize your characters? No, they don't. However, they are certianly far closer to the ideals of Japanese role-playing than any Final Fantasy has ever been, which is strange and twisted in a way.
In any case, I hope this clears a few things up for you guys. I hope someday everyone can see JRPGs and WRPGs are all RPGs, just from different cultural backgrounds.