Truthfully I much prefer Mass Effects take on the RPG genre than other games who follow the genres more strict rules. A RPG does not need to be a glorified looting game with lots of stats and items to worry about, it should, at its core be about the character you are playing and how it relates to you and your experience.
The fact that people bash on ME2 for losing so called RPG elements is mind boggling, if anything it is more of an RPG than the first one since the narrative is so much deeper(although the morality in the first one was handled with just the right amount of care compared to the seconds which felt a little extreme at times).
A sincerely wish more 'RPG' games decide to follow the route of mass effect move away from the genres strict guidelines for what it should be.
The fact that people bash on ME2 for losing so called RPG elements is mind boggling, if anything it is more of an RPG than the first one since the narrative is so much deeper(although the morality in the first one was handled with just the right amount of care compared to the seconds which felt a little extreme at times).
A sincerely wish more 'RPG' games decide to follow the route of mass effect move away from the genres strict guidelines for what it should be.