But video games are NOT Literature OR film.Hyper-space said:...What?Zeel said:Well what makes an ending invalid are stupid plotholes and silly deus machina bullshit.
Are we just making up rules, all of the sudden? An ending is what it is, if the developers forgot to make an ending, like literally ran out of money at the last minute and all of the sudden your screen just cuts to black in the middle of a fight, then yeah. They would not have an ending.
However, opinions =/= facts, meaning that the ending to Mass Effect 3 IS A FUCKING ENDING AND OH MY GOD I CANNOT BELIEVE I HAVE TO TELL YOU PEOPLE THIS. FUCK.
[HEADING=1]WHY DOES THE VIDEO-GAME COMMUNITY HAVE TO STOOP TO SUCH INTELLECTUAL LOWS? WHY CANNOT WE APPROACH THIS MEDIUM WITH THE SAME MATURITY AS WE APPROACH LITERATURE OR FILM?[/HEADING]
Literature is generally done by one or 2 writers, a single vision throughout the entire work, and novels that have additional much smaller installments after the book itself are extremely rare.
Films are, again, most of the time seen as the vision of a sole director or scriptwriter
And seldom ever have "Short film" followups (I honestly know of no examples of that)
video games are an INTERACTIVE medium, where the fans/buyers are EXPECTED to go along with and, in some way, influence and alter the outcome of the product.
They also often have smaller additional things released after the original product adding to it.
The "film/literature' comparison is not going to work because videogames, especially video games that inherently ask the player to alter the story with their actions, are INTERACTIVE media.
Film & Literature are not.