talimancers - so much worse than necromancersKahunaburger said:I think they should do whatever makes the Talimancers the most unhappy.
talimancers - so much worse than necromancersKahunaburger said:I think they should do whatever makes the Talimancers the most unhappy.
Envirosuit full of sentient mechanical spiders is still my best choice to keep the mistique.Freechoice said:Kill her.
Shock value, yes, but let me explain.
You know how some people say, "it's not the destination, it's the journey"? Well it's basically the reverse of that. If people see Tali's face during some dramatic moment that has no finality, then it was just a superficial reveal. All the intrigue that gets built up inevitably has to be discharged in one big, orgasmic reveal that leaves the player both satisfied and full in the knowledge that nothing that special is going to happen again. It's like Chekhov's gun, but there's only one round and you absolutely have to hit the fucking target. If you show her face arbitrarily, it was all for nothing. Right at the end is far too cliched and touchy-feely when ME is supposed to be this big, dramatic space opera where Earth already got fucked.
Imagine it: Pitched battle on the Quarian homeworld against a vicious reaper adversary that is attempting to subvert the geth to its side. Health bar goes from 1% to 0 and the post-boss cutscene ensues. Clearly, Shepard and company have prevailed, but what's this? The reaper lives! In a fit of mechanized anguish, it lashes out with its talons, smashing stone and scraping metal as its last bits of fury burn out. Shepard and Legion open fire, silencing the massive creature once and for all. But as the last of the raucous tremors die down, they hear a scream from one of the terminals a floor above. Shepard makes for the ladder and Legion scales the wall directly. When Shepard finally ascends, s/he sees something heartbreaking. Tali is on the floor, pinned beneath the spindly appendage of the reaper.
As Shepard runs toward her, s/he sees how bad it really is. Legion's tending to her, but the massive spike in her stomach and the blue stains beneath her make it clear she's got minutes at best. With pained gasps, she tells Legion that she was able to beat the reaper; the Geth will not be indoctrinated by the reapers. In mere seconds, Legion declares a unilateral consensus being reached: when the war is concluded, the Geth will send an envoy to the flotilla offering the planet back to the Quarians.
Shepard approaches, kneeling before the dying Quarian. Tali reaches out to Shepard with one hand, her other struggling to break the lock on her faceplate, finally succeeding as she hears the snap of the contacts and the hiss of the suit depressurizing. She grips the mask and tosses it away.
Face is absolutely stunning and the vocal filter is gone. In the throes of death, she says she's glad to have died on her homeworld, but in clear emotional agony says she will miss Shepard. And before she parts, Tali asks Shepard what s/he thinks of her face beneath the mask.
"You're beautiful, Tali."
She smiles, little blood trail comes from the edge of her mouth, Keelah se'lai and she's dead.
To make certain no one can stick around and look at the real time textures, the cutscene advances forward.
Big fuckin' tragic moment. Finality's where it needs to be. Discuss. I'm going to bed.
Sir, I challenge you to a duel to the death for having accused me of such dishonor.Syzygy23 said:This sounds suspiciously like fanfic...
Oh God, it IS fanfic! You just dressed it up as a question tot he community! BACK! BACK I SAY! Return from the slimy dark pits from whence you spawned!
Escapist, how I love thee. The predictable pedantism and omnipresent pseudo-intellectualism that always comes off as dickishness. Like a fucking swiss watch.Nile McMorrow said:snip
Or this.boag said:Envirosuit full of sentient mechanical spiders is still my best choice to keep the mistique.
This, if they brought back the trinket you get from the Consort, and it turned out to be some game changing plot point, that'd be a case of Chekhov's Gun.Shocksplicer said:I don't think you quite understand what chekhovs gun is. Chekhovs gun is when a detail from earlier in the story that at the time was so insignificant that it was barely noticable turns out to be extremely important later in the story.
Well its already been used in Mass Effect 1 when you visit Eletania, and you find a glowing globe thingy and it has a small hole where it fits perfectly, and then bam flashback! You see the memories of a cro magnon, confirming that pretty much that the facility on Mars was a Prothean research station for the study of early humans.Valanthe said:This, if they brought back the trinket you get from the Consort, and it turned out to be some game changing plot point, that'd be a case of Chekhov's Gun.Shocksplicer said:I don't think you quite understand what chekhovs gun is. Chekhovs gun is when a detail from earlier in the story that at the time was so insignificant that it was barely noticable turns out to be extremely important later in the story.
That's true, but that's what I mean, It's such a weird bit of the plot, the token comes from a sidequest, and the flashback is pretty easy to miss if you're not looking for it. so it really has no bearing on anything relevant. So if it did come back and was suddenly important, that'd be pretty big.westcoast1313 said:Well its already been used in Mass Effect 1 when you visit Eletania, and you find a glowing globe thingy and it has a small hole where it fits perfectly, and then bam flashback! You see the memories of a cro magnon, confirming that pretty much that the facility on Mars was a Prothean research station for the study of early humans.Valanthe said:This, if they brought back the trinket you get from the Consort, and it turned out to be some game changing plot point, that'd be a case of Chekhov's Gun.Shocksplicer said:I don't think you quite understand what chekhovs gun is. Chekhovs gun is when a detail from earlier in the story that at the time was so insignificant that it was barely noticable turns out to be extremely important later in the story.
Sounds pretty good, but what I had in mind was showing a young, unmasked Tali in an old picture, posing with her family or something. You just stumble across it and only look at it briefly before moving on. It'll unveil what they look like WHILE still keeping the intrigue and speculation in the air.EmperorSubcutaneous said:Easiest solution: show another quarian's face (probably a dead one), but don't show Tali's. Now we know what quarians look like, but people can still imagine Tali's face looking like whatever they want, for the most part.
Because the Reapers invaded Earth and killed a child in the demo. Clearly, death is on the table for Bioware. Besides, I wouldn't get depressed over Tali dying in dramatic fashion after having fought to preserve everything she knows and holds dear. If anything, I'd feel renewed in my vindication to stop the galactic menace over the loss of a beloved crew member whom I had come to know through trial, tribulation and thousands of hyperkinetic slugs.Arina Love said:Why? Why there has to be tragedy and death? Death is just easy and lazy way to crate drama and provoke emotion. If you want to get depressed fine, i do not. There is nothing wrong and there will be nothing lost if they reveal Tali's face.
Or what? You'll come at me, bro?tony2077 said:i went through hell in mass effect 2 to keep my crew alive I'll do it again so don't screw with me
Well i still disagree with any of my mates dying mandatory deaths without choice. Reason i liked ME2 very much is ability to bring everyone back safe and sound. i want just that in ME3 a choices, if you play cards right everyone will be fine if not people will die.Freechoice said:Because the Reapers invaded Earth and killed a child in the demo. Clearly, death is on the table for Bioware. Besides, I wouldn't get depressed over Tali dying in dramatic fashion after having fought to preserve everything she knows and holds dear. If anything, I'd feel renewed in my vindication to stop the galactic menace over the loss of a beloved crew member whom I had come to know through trial, tribulation and thousands of hyperkinetic slugs.Arina Love said:Why? Why there has to be tragedy and death? Death is just easy and lazy way to crate drama and provoke emotion. If you want to get depressed fine, i do not. There is nothing wrong and there will be nothing lost if they reveal Tali's face.
Off-topic: Your post reminded me of an episode of State of the Game. Good stuff.
Or what? You'll come at me, bro?tony2077 said:i went through hell in mass effect 2 to keep my crew alive I'll do it again so don't screw with me
Over what? A video game?
I played on insanity the first time around and the only reason I lost anyone was because of the retarded karma system that didn't let me succeed as a neutral Shepard. Paragon or renegade? CHOOSE ************. Oh right, you can't because that's one freedom we don't allow you in this massive space opera.
But I suppose I must acquiesce to your demand. You did go through hell after all.