Mega Man: Legends Creator Kickstarts Spiritual Successor

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Cyneric

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Brian Fargo actually explains the whole point of having a kickstarter while your previous kickstarter game is in development. I don't remember the super outcry of greed or that he was just backing on nothing but nostalgia when Inxile has done the exact same thing for all of its projects.

https://www.youtube.com/watch?v=r4NkADMQwzg

As for the anime, they are licensing it out to another company, and not making it themselves, sounds like Studio 4 is the creators of the anime, and Comcept are just acting as supervisors if anything. I admit it's probably not the best move to launch both from a business stand point, and it has a host of problems, but I wouldn't call it greed.
 

AzrealMaximillion

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Redryhno said:
Wait...MN9 isn't out for three months right...and the guy's already got another Kickstarter up. Look, I get that people love Megaman, but this seems a bit too early for me, especially considering there's only a month for this one, meaning there's still like two months before the FIRST game releases by the time this money's pocketed.

Just stinks to me is all.
Mighty No. 9 is likely finished and just working out bugs as well as completing work on all of the ports they have to do. I don't understand getting so mad, It's not like developers are completing video games and selling them the next day. They gotta make sure it works. That takes time.



OP: Welp, since Capcom seems to think that Megaman Legends 3 wouldn't sell on the 3DS, I'm glad to see that Inafune can get his vision out to his fans.
 

Scars Unseen

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WolvDragon said:
Scars Unseen said:
WolvDragon said:
I'm usually not so negative unlike some in the gaming community, I don't ***** and moan about the minor stuff.
I'm sorry, but I'm going to have to call bullshit on this. At the very least, you've claimed in another thread that Kickstarter itself was a scam, so it's hard to take you coming in and claiming that you aren't negative in a thread where you're being negative about a topic on which you've declared a negative default stance seriously.
Wow do you keep track of what I say?

And it's hard to take you fanboys seriously when you defend these shady business practices.

And don't take my word's out of context here, when I said I don't complain about the minor stuff, I don't complain like Nintendo fans complaining about Metroid: Federation Forces because it's a spin off, and nothing like traditional Metroid games..

I don't complain about those minor stuffs like I listed, but when it comes to actual consumer problems, you bet I will be talking about it.
Normally I wouldn't, but your comment about KS being a scam stuck in my mind, and sure enough, it was one of your more recent comments. As for fanboys... sorry, but it's not fanboyism to call out bullshit arguments for being bullshit arguments. You aren't basing your claims of greed on anything of substance, and are more or less trying to make not being stupid seem like a bad thing.

Basically, for what some people in this thread are advocating(waiting until MN9's release to start funding a new project), Inafune would either have to pay his employees for doing nothing, or let his employees go until he has a new project and hope they don't go find new jobs in the mean time. In that light, starting a new project isn't greedy; it's necessary. You want to present a coherent argument? Find a solution for that dilemma. You want to present a good argument? You'll have to also find a solution that allows continued creative freedom for Comcept in future products.
 

Redryhno

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Scars Unseen said:
WolvDragon said:
Scars Unseen said:
WolvDragon said:
I'm usually not so negative unlike some in the gaming community, I don't ***** and moan about the minor stuff.
I'm sorry, but I'm going to have to call bullshit on this. At the very least, you've claimed in another thread that Kickstarter itself was a scam, so it's hard to take you coming in and claiming that you aren't negative in a thread where you're being negative about a topic on which you've declared a negative default stance seriously.
Wow do you keep track of what I say?

And it's hard to take you fanboys seriously when you defend these shady business practices.

And don't take my word's out of context here, when I said I don't complain about the minor stuff, I don't complain like Nintendo fans complaining about Metroid: Federation Forces because it's a spin off, and nothing like traditional Metroid games..

I don't complain about those minor stuffs like I listed, but when it comes to actual consumer problems, you bet I will be talking about it.
Normally I wouldn't, but your comment about KS being a scam stuck in my mind, and sure enough, it was one of your more recent comments. As for fanboys... sorry, but it's not fanboyism to call out bullshit arguments for being bullshit arguments. You aren't basing your claims of greed on anything of substance, and are more or less trying to make not being stupid seem like a bad thing.

Basically, for what some people in this thread are advocating(waiting until MN9's release to start funding a new project), Inafune would either have to pay his employees for doing nothing, or let his employees go until he has a new project and hope they don't go find new jobs in the mean time. In that light, starting a new project isn't greedy; it's necessary. You want to present a coherent argument? Find a solution for that dilemma. You want to present a good argument? You'll have to also find a solution that allows continued creative freedom for Comcept in future products.
Nobody has a real problem with him doing this, just that it seems stupid to do this when the last game isn't released yet, and while you can argue that he'd just be sitting around, so be it, but GIVE AN EXPLANATION. That would solve half of this.

Not to mention the fact that he went and got it published by Square, so you'd think they might be open to taking the team on for another game if MN9 is as good as it's been hyped up to be(like christ, they picked up the Life is Strange devs when their last game crashed and burned basically).

And if there's massive bugs or problems of any kind on launch for MN9, people are going to point to this and want nothing to do with Inafune again. The smart move seems to me to be one of three things, hold off on the crowdfunding for a bit longer, explain it, or try to get picked up so he doesn't have to pay for three months for nothing.
 

Scars Unseen

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WolvDragon said:
And you take personal issue with me calling it a scam site? When people have abused the system to make a quick buck? I know it's not mean't to scam people out of their hard earned dollars, because if it was, it would've been shut down, but KS abuse is real, and you cannot deny that. Yes I know there has been a ton of successes on there, but you cannot ignore the abuses either.

And I do have substance to back up my claims! Primarily when he asked people to help him fund for DLC! You do not ask people to help fund DLC during the game's development!
I just looked up this supposed DLC fiasco(I didn't fund MN9, so I wasn't receiving updates), and all it is is post KS stretch goals. The KS site explains why it's being called DLC, and no attempts at obfuscation are apparent. I don't really see anything wrong with this. Star Citizen does something similar, and I expect Shenmue will do the same(as there is no way in hell they are reaching $10M through a KS campaign alone). You're blowing a storm in a teacup.

And while I take no personal issue with you having an opinion on crowd funding in general, that opinion does make anything you say on a specific crowd funding effort pretty easy to dismiss, particularly when you have nothing of substance to back up your accusations. As for people abusing KS... People abuse everything. Or are you going to try to tell me that everything is A-OK in the AAA gaming sphere, or even in the indie scene?

People should look at any service or product and decide whether its worth their time and/or money. Don't like this KS campaign? Don't fund it. Like I said, I didn't fund MN9, and I'm not sure yet whether I'll fund this or not. I won't know until more info is available. Even then I'll have to weigh my desire for a new MML game(or the closest we're going to get) against my financial situation come the end of the campaign. I've passed on as many projects I just couldn't justify taking the financial hit for as ones I just didn't like.



And did you just call me stupid in that post pal?


No, I did not.
 

Aiddon_v1legacy

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I really wish people would stop crediting Inafune as a "creator" when in fact he's anything but. He was the CHARACTER DESIGNER for Mega Man. That's it. And he did even less for Legends. He's never once been credited as a writer, director, or designer, all he's ever done is be a producer on successful projects and somehow taken credit for them despite doing nothing. The man is just insufferable.
 

Cyneric

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Redryhno said:
Scars Unseen said:
WolvDragon said:
Scars Unseen said:
WolvDragon said:
I'm usually not so negative unlike some in the gaming community, I don't ***** and moan about the minor stuff.
I'm sorry, but I'm going to have to call bullshit on this. At the very least, you've claimed in another thread that Kickstarter itself was a scam, so it's hard to take you coming in and claiming that you aren't negative in a thread where you're being negative about a topic on which you've declared a negative default stance seriously.
Wow do you keep track of what I say?

And it's hard to take you fanboys seriously when you defend these shady business practices.

And don't take my word's out of context here, when I said I don't complain about the minor stuff, I don't complain like Nintendo fans complaining about Metroid: Federation Forces because it's a spin off, and nothing like traditional Metroid games..

I don't complain about those minor stuffs like I listed, but when it comes to actual consumer problems, you bet I will be talking about it.
Normally I wouldn't, but your comment about KS being a scam stuck in my mind, and sure enough, it was one of your more recent comments. As for fanboys... sorry, but it's not fanboyism to call out bullshit arguments for being bullshit arguments. You aren't basing your claims of greed on anything of substance, and are more or less trying to make not being stupid seem like a bad thing.

Basically, for what some people in this thread are advocating(waiting until MN9's release to start funding a new project), Inafune would either have to pay his employees for doing nothing, or let his employees go until he has a new project and hope they don't go find new jobs in the mean time. In that light, starting a new project isn't greedy; it's necessary. You want to present a coherent argument? Find a solution for that dilemma. You want to present a good argument? You'll have to also find a solution that allows continued creative freedom for Comcept in future products.
Nobody has a real problem with him doing this, just that it seems stupid to do this when the last game isn't released yet, and while you can argue that he'd just be sitting around, so be it, but GIVE AN EXPLANATION. That would solve half of this.

Not to mention the fact that he went and got it published by Square, so you'd think they might be open to taking the team on for another game if MN9 is as good as it's been hyped up to be(like christ, they picked up the Life is Strange devs when their last game crashed and burned basically).

And if there's massive bugs or problems of any kind on launch for MN9, people are going to point to this and want nothing to do with Inafune again. The smart move seems to me to be one of three things, hold off on the crowdfunding for a bit longer, explain it, or try to get picked up so he doesn't have to pay for three months for nothing.
The issue here is that you're fundamentally misunderstanding known things about the game industry, whether on purpose, or ignorance, I can't quite say for sure.

It's known that the hire and fire cycle exists in video games, it's been talked about in Brian Fargo's Kickstarter, Kotaku articles, and it's a very damaging practice, to morale, retention, and quality. There is no way that they would have the funding to keep staff on, and if this happens for every future game they release, then most employees would just quit anyway, because of the tension of the hire and fire cycle. It doesn't do anything good for anyone, and allowing them to kickstarter when most of the developers are literally doing nothing, saves them future time and money. Basically you're asking that they spend more money to keep these developers on for no reason, because feels? Or just you know fire them, so that we get a lesser quality game, because feels?

Source: http://kotaku.com/why-game-developers-keep-getting-laid-off-1583192249
https://www.youtube.com/watch?v=r4NkADMQwzg Brian Fargo talking about why he needs to fund Torment Tides of Numenera while Wasteland is still in development

But lets say you didn't know that the hire and fire cycle exists, and why it's bad from a financial perspective, and why it makes no business sense. I'll give you that, maybe this information isn't all that common. But you're asking for him to go to a publisher for this? At least that is a known entity and we generally have an understanding of what those negotiations are like.

The difference between Comcept going to a publisher after the game has been mostly created, is simple, money. Comcept used 4million to make their game,[Potentially less, as we don't see who didn't pay, only total donated at the time of closing] The ask for a publisher for 4 million is significantly higher, than whatever the asking price was for marketing/pr and distribution.

If they went to a publisher for money at the very start of the development phase, basically the publisher funding the whole thing, it's more than likely going to end up with the publisher owning the rights to the IP, I mean why wouldn't they? They funded the entire damn game. Which means Red Ash 2 or whatever could then just be made as a Square Enix product and they can then fire all of Comcept, because hey they own the IP, this is totally a good solution to your feels problem.

The difference comes down to finances, and this is where I believe it's either a question of you being cynical, or ignorant. It's not hard to puzzle out that distribution doesn't cost nearly as much as development, and that publishers usually try to take the IP away from the creator where possible. The publishers only took interest after there was significant interest shown, hell Brian Fargo's videos basically say that, so asking them to distribute and market, you can reasonably give them a share of the pie as the risk vs reward is better.

For a new title, and a game in a new genre at that, the risk is great, and the cost is high, there isn't a feasible amount of the pie that you can give a publisher that isn't simply all of it. If you need me to source that, than I just don't even.
 

Redryhno

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Cyneric said:
I'm well aware of everything you've said here. And we still circle back around to this, what makes giving an explanation so hard? What makes giving money to Inafune actually a good investment at the moment? What MN9 is not out yet, we have nothing to judge Comcept on in this instance, nearly all of their work has been co-developing and contract work, this is the only thing they've got that is THEIRS.

They've already got like two other projects people aren't paying attention to right now as well, with another Gunstriker and the Recore thing, so they aren't going to be wasting time and money twiddling their thumbs in the interim between now and MN9's release as people are saying.

Like seriously, is there anything from Comcept about this? Or is it just the Fargo vid that everyone is just going to keep spamming and saying it's exactly the same situation? Because from my understanding, Comcept's never been that good at communicating anything with their fanbase, they just do shit and expect everyone to be happy no matter what.

Not to mention, I'm sorry, but if the future of "indie" development is just crowd-funding everything, I'm not interested in it anymore, considering you have to first pay for the potential of a game, and then pay for the game itself for most of the base because they don't chuck in 30+ bucks.
 

Cyneric

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Redryhno said:
Cyneric said:
I'm well aware of everything you've said here. And we still circle back around to this, what makes giving an explanation so hard? What makes giving money to Inafune actually a good investment at the moment? What MN9 is not out yet, we have nothing to judge Comcept on in this instance, nearly all of their work has been co-developing and contract work, this is the only thing they've got that is THEIRS.

They've already got like two other projects people aren't paying attention to right now as well, with another Gunstriker and the Recore thing, so they aren't going to be wasting time and money twiddling their thumbs in the interim between now and MN9's release as people are saying.

Like seriously, is there anything from Comcept about this? Or is it just the Fargo vid that everyone is just going to keep spamming and saying it's exactly the same situation? Because from my understanding, Comcept's never been that good at communicating anything with their fanbase, they just do shit and expect everyone to be happy no matter what.

Not to mention, I'm sorry, but if the future of "indie" development is just crowd-funding everything, I'm not interested in it anymore, considering you have to first pay for the potential of a game, and then pay for the game itself for most of the base because they don't chuck in 30+ bucks.
Which are fair points, though I would say how do we know an indie dev is good before backing them? It's all on faith, most kickstarters are simply on faith, there's never any guarantee, even with the best kickstarters out there, there is still no guarantee of quality.

Though I would say Comcept is still collaborating, as if you notice under the staff list for Red Ash, there are no programmers, only directors, arsits, and producers. They are still collaborating, as they don't seem to have a programmer on their team, that's fairly obvious from their kickstarter page, which points out they don't have a programmer on their team, and that this is still a collaboration.

That said your comments have not been, what do we know about the programmers? Your comments have been they are moneygrubbers begging for money, when they haven't finished MN9. If your comments were, we don't know the quality, and not these developers are greedy, than I would say that's valid, and very fair complaints of which I would like answers to myself.

We also don't know if the people listed in the staff are actually working on Recore, or Gunstriker, it doesn't sound like they are. They only listed the staff that are for sure working on it, so it's assumed that those specific people aren't working on Red Ash, besides perhaps Inafune himself.

As for explaining it, fair points, and I agree it's been mismanaged, and you'll see no disagreements from me. Though at the moment, they are still at Anime Expo, and so perhaps they don't have time to write a decent enough update to explain all of the current comments about why they are doing this. Since they face a language hurdle in their communications, that most other kickstarters don't face, it might take a bit more time to write a decent enough update. This is of course speculation though.
 

Sheo_Dagana

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Hmm. Well, Mega Man is one of my favorite video game series from my childhood into my early 20s, so I'm glad that the original creator is going so far to rescue the franchise for his fans. However, I feel like we need to see how the Mighty No. 9 will pan out before spin-off series will be a sure thing. Unless the purpose is soley to reboot Mega Man under a different name, it will sort of feel like they are forcing it.

I'm all for this idea... IF the Mighty No. 9 manages to fill the rather large shoes Mega Man left behind.
 

rbstewart7263

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Scars Unseen said:
WolvDragon said:
I'm usually not so negative unlike some in the gaming community, I don't ***** and moan about the minor stuff.
I'm sorry, but I'm going to have to call bullshit on this. At the very least, you've claimed in another thread that Kickstarter itself was a scam, so it's hard to take you coming in and claiming that you aren't negative in a thread where you're being negative about a topic on which you've declared a negative default stance seriously.
You know Im gonna call bs too. A word that keeps popping up is "seem". It seems greedy well that sir is because you have lack of fundamental understanding of how development works, If you did not have this misunderstanding than it would seem like the perfectly natural time to start the project.
 

rbstewart7263

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Redryhno said:
Scars Unseen said:
WolvDragon said:
Scars Unseen said:
WolvDragon said:
I'm usually not so negative unlike some in the gaming community, I don't ***** and moan about the minor stuff.
I'm sorry, but I'm going to have to call bullshit on this. At the very least, you've claimed in another thread that Kickstarter itself was a scam, so it's hard to take you coming in and claiming that you aren't negative in a thread where you're being negative about a topic on which you've declared a negative default stance seriously.
Wow do you keep track of what I say?

And it's hard to take you fanboys seriously when you defend these shady business practices.

And don't take my word's out of context here, when I said I don't complain about the minor stuff, I don't complain like Nintendo fans complaining about Metroid: Federation Forces because it's a spin off, and nothing like traditional Metroid games..

I don't complain about those minor stuffs like I listed, but when it comes to actual consumer problems, you bet I will be talking about it.
Normally I wouldn't, but your comment about KS being a scam stuck in my mind, and sure enough, it was one of your more recent comments. As for fanboys... sorry, but it's not fanboyism to call out bullshit arguments for being bullshit arguments. You aren't basing your claims of greed on anything of substance, and are more or less trying to make not being stupid seem like a bad thing.

Basically, for what some people in this thread are advocating(waiting until MN9's release to start funding a new project), Inafune would either have to pay his employees for doing nothing, or let his employees go until he has a new project and hope they don't go find new jobs in the mean time. In that light, starting a new project isn't greedy; it's necessary. You want to present a coherent argument? Find a solution for that dilemma. You want to present a good argument? You'll have to also find a solution that allows continued creative freedom for Comcept in future products.
Nobody has a real problem with him doing this, just that it seems stupid to do this when the last game isn't released yet, and while you can argue that he'd just be sitting around, so be it, but GIVE AN EXPLANATION. That would solve half of this.

Not to mention the fact that he went and got it published by Square, so you'd think they might be open to taking the team on for another game if MN9 is as good as it's been hyped up to be(like christ, they picked up the Life is Strange devs when their last game crashed and burned basically).

And if there's massive bugs or problems of any kind on launch for MN9, people are going to point to this and want nothing to do with Inafune again. The smart move seems to me to be one of three things, hold off on the crowdfunding for a bit longer, explain it, or try to get picked up so he doesn't have to pay for three months for nothing.
There's nothing to solve really its just you man. The game will go on with or without your money or your blessing surely.
 

Redryhno

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rbstewart7263 said:
There's nothing to solve really its just you man. The game will go on with or without your money or your blessing surely.
What a quality, non-condescending rebuttal(sarcasm).

I'm not asking for it to have my blessing, I'm just saying that the least they could do is offer an explanation beyond "WE WANNA MAKE MOAR GAMES" in this instance. Especially when they've already got a reputation on not communicating with the people that already threw money at them all that well, if at all.

Heck, it's sorta why alot of the RWBY fanbase had a beef with Oum up until he suddenly went kaput. Why people dislike the Kickstarter forums they were given as tier rewards and then seemingly unjustifiably taken away. Why people are ticked at Sony for the Shenmue thing and their employee only crowdfunding. Why even years later, ME3 and Bioware are still being raked over the coals. None of it is being communicated.
 

WhiteTigerShiro

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Fox12 said:
I was scared.

Now I'm terrified.

Mighty No. 9 could have been an innocent little spinnoff, but now he's aiming to create a franchise. I'm curious to see how Capcom responds... especially since they may have a case, if they chose to pursue this.
What case could Capcom possibly have? They didn't want to make his games, so now he's split-off to his own development studio to create them. That'd be like if Domino's stopped giving me hours, and then tried and sue me when I quit to open my own pizza place. Unless I'm using one of their trademarks, they can't touch me.
 

Mad World

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Glad to hear it! I was so disappointed when I discovered that Legends 3 was cancelled.
 

TristanBelmont

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HehehheheehhehehehehehehehehehahahahahaHAHAHAHAHHAHAHAHAHAHAHAHAHA

No
Not gonna happen.
Congrats, Inafune. You were one of the first big KS successes and now you're gonna break it.
Con-fuckin'-grats, you greedy prick.
 

major_chaos

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WolvDragon said:
What I don't condone is greed like this, and how fans will gladly give them a free pass just to get their games.
What greed? If MN9 isn't 99% done by the time the Red Ash KS ends, something is deeply wrong at Comcept, so waiting for the MN9 launch to get funding for their next game would leave a most or all of the team doing nothing. Getting funding for the next game now isn't "greed" its common fucking sense.
Look at just what happened with Sony with their own crowdfunding site, you don't think that isn't something to ***** about?
Uh, no. First Flight actually seems like a really cool way to encourage innovation and gauge interest in new more crazy/niche electronics. As far as I can see the only issue people have with it is typical manufactured "AH CAN'T TREST DEM EVUL CURPARATIONZ!" scaremongering.
 
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First off, fuck Sony and their bullshit. They perverted crowed funding and made it into a scheme.

Second, the fuck is with some of these comments. Like, you people realize you're calling for people to be laid off or fired, right? I mean, some probably already are, because the last cycle of development is pretty much just debugging. You NEED to have multiple projects going. To not do so is fucking stupid if your more than a couple people. Goddamn, I hate the internet sometimes.