anthony87 said:
I was the same as you. I absolutely hated the new approach being taken by DmC and voiced my hatred just like everyone else but as I saw more and more of what they were doing I began to get more hopeful. NT have said that it's going to be separate from the Devil May Cry we know and I'm fine with that, quite looking forward to DmC now in fact.
I think that's why I'm able to look at the Revengence trailer and behave in a way that doesn't
prove TV Tropes right.
You beat me to it. Though I posted the same thing along with two other unpleasable fan [http://tvtropes.org/pmwiki/pmwiki.php/Main/UnpleasableFanbase] links in another
Rising thread just yesterday.
Also, from the comments section of the article the OP posted:
"For the record, for those who haven't listened to the lasted Kojima Productions stream, there actually is some explanation of how the game ended up as a collaboration between Platinum Games and KP. It's pretty much what you'd expect, but one part in particular may be of some relief/interest to the folks encountering a more jaded reaction to this news.
For one thing, the production staff was continuing to have a very tough time locking down how to tackle both stylized action and stealth components. This isn't new -- we heard about this over a year ago. It's not too surprising that things never quite materialized; it seems like whenever Kojima isn't helming an MGS title, the team inevitably, invariably screws up somehow. He hypes "younger developers" and then something goes wrong. Kojima checked up on the progress of Rising at a currently-undisclosed point, was not at all satisfied with how things were going and suspended development.
Kojima then had Platinum Games come by to offer advice, since you know, he's buddy-buddy with everyone of remote importance all throughout Japan these days. Platinum Games felt similarly, and then proceeded to offer taking over the reins. Kojima and his superiors were apparently delighted at the prospect, because, well, it happened. The stream isn't entirely clear on that and I suspect we'll never have the full scoop there, but maybe we'll get more information when "The Truth About Rising" premieres shortly.
Also of note, and this is where I think some concerns might be alleviated, is that Kojima Productions is in charge of the story and cutscene development. Now, I watch the new trailer for Rising and I definitely see the style of Bayonetta and not MGS4, so I'm not inclined to believe this is going to make things feel a bit more grounded from a visual perspective, but the story is very much being written by KP and not Platinum Games. The voice over direction is also being handled by Zimmerman as usual. Everything on that front is coming from KP, and the director is currently undisclosed but we'll see where that goes in due time.
Lastly, the thing about how Rising was going to be set between 2 and 4 but they scrapped the idea. Apparently, a rough script had formed in its entirety, and the scriptwriter felt attachment to it. In fact, the KP stream guys did too. They all liked it a good bit and were sad to see it go. When the union with Platinum Games was originally formed, KP thought there'd just be some revisions involved, but then they were asked to modify it entirely so that it's set after MGS4 with a few ties to the original treatment, in order to provide much more creative freedom from a gameplay perspective.
So allegedly, all the changes to the story have been doing to give the gameplay the freedom it needs. I really don't, personally, see how the setting is *that* important to the core of the gameplay, but whatever. Straight from the horse's mouth."