You forgot Tales of Vesperia for the 360Onyx Oblivion said:Let's see!Hubilub said:The 360 has an advantage in RPG's?Onyx Oblivion said:Yeah. And some people DEFENDED that lack of force feedback. Anyway, those defense apply here too.Hubilub said:AND NOW I EDITED MY POST!Onyx Oblivion said:*cough* I edited http://www.videogamer.com/news/playstation_3_controller_loses_vibration.html into my last post. *cough*Hubilub said:*tries to remember*Onyx Oblivion said:Yeah. But remember when it WASN'T going to have it?Hubilub said:No, I don't, but I take it that it didn't work out very good?Onyx Oblivion said:Remember the whole "PS3 won't have vibration" thing and the opposite defense from waaaaaaaay back?Hubilub said:OK, you responded to the guys claiming that it was another eye-toy. Now will you please give a good argument against Yahtzee's claims that it will fail because it doesn't have any physical feedback? Because if you can't then there is no chance in hell I will accept the Natal as something good. Go through Yahtzee and you might get my support.
*points at vibrating controller that shipped with my PS3*
I remember.. nothing. I think at that time period I shut myself out from the rest of the world and played on my PS2 all day.
Care to enlighten me?
Because the edit-button is so pretty that I'd rather push it than write another comment.
Which means that this comment is rather worthless...
..
Six-axis sucks!
PS3 AND 360 owners are both hypocrites. With the 360 having an advantage in RPGs, and the PS3 having the market cornered on Third Person Shooters (Ratchet & Clank, Uncharted) and graphix. Oh, and that Home thingy that everyone admits sucks.
Western RPG's then. Because I'm pretty sure most people consider the PS3 to have the best JRPG's
Exclusives
PS3
Demon's Souls. OHH. That's nice.
Disgaea 3. Lookin' good. *Looks at screenshots* Why couldn't this be on the PS2 again?
Anywho...
360
Lost Odyssey
Infinite Undiscovery
Star Ocean (okay, not really an exclusive, but we got it waaaaaaaaaay before the PS3)
Blue Dragon
Wow...The PS2 had more JRPGs in a year than both these consoles in their lifespan...
TO THE PS2 SECTION GAMESTOP!
I could have sworn it was on the PS3, too...Oh. It took even longer to get to it then Star Ocean, didn't it?Crabturtleking said:You forgot Tales of Vesperia for the 360Onyx Oblivion said:Let's see!Hubilub said:The 360 has an advantage in RPG's?Onyx Oblivion said:Yeah. And some people DEFENDED that lack of force feedback. Anyway, those defense apply here too.Hubilub said:AND NOW I EDITED MY POST!Onyx Oblivion said:*cough* I edited http://www.videogamer.com/news/playstation_3_controller_loses_vibration.html into my last post. *cough*Hubilub said:*tries to remember*Onyx Oblivion said:Yeah. But remember when it WASN'T going to have it?Hubilub said:No, I don't, but I take it that it didn't work out very good?Onyx Oblivion said:Remember the whole "PS3 won't have vibration" thing and the opposite defense from waaaaaaaay back?Hubilub said:OK, you responded to the guys claiming that it was another eye-toy. Now will you please give a good argument against Yahtzee's claims that it will fail because it doesn't have any physical feedback? Because if you can't then there is no chance in hell I will accept the Natal as something good. Go through Yahtzee and you might get my support.
*points at vibrating controller that shipped with my PS3*
I remember.. nothing. I think at that time period I shut myself out from the rest of the world and played on my PS2 all day.
Care to enlighten me?
Because the edit-button is so pretty that I'd rather push it than write another comment.
Which means that this comment is rather worthless...
..
Six-axis sucks!
PS3 AND 360 owners are both hypocrites. With the 360 having an advantage in RPGs, and the PS3 having the market cornered on Third Person Shooters (Ratchet & Clank, Uncharted) and graphix. Oh, and that Home thingy that everyone admits sucks.
Western RPG's then. Because I'm pretty sure most people consider the PS3 to have the best JRPG's
Exclusives
PS3
Demon's Souls. OHH. That's nice.
Disgaea 3. Lookin' good. *Looks at screenshots* Why couldn't this be on the PS2 again?
Anywho...
360
Lost Odyssey
Infinite Undiscovery
Star Ocean (okay, not really an exclusive, but we got it waaaaaaaaaay before the PS3)
Blue Dragon
Wow...The PS2 had more JRPGs in a year than both these consoles in their lifespan...
TO THE PS2 SECTION GAMESTOP!
Okay. It's not the new PS2. But it is the new home for JRPGs.Hubilub said:*slap*Onyx Oblivion said:R.I.P. JRPGs on consolesHubilub said:But yeah, this generation is not the generation for JRPG's...
Well, they are THRIVING on the DS. Seriously, the DS is the new PS2.
Don't ever say that!
It's more of the new gameboy anyway. The new PS2 is still the PS2!
It's out for the PS3 in Japan, but I would consider it excluded from the PS3 list since it's doubtful it will be localized.Onyx Oblivion said:I could have sworn it was on the PS3, too...Oh. It took even longer to get to it then Star Ocean, didn't it?Crabturtleking said:You forgot Tales of Vesperia for the 360Onyx Oblivion said:Let's see!Hubilub said:The 360 has an advantage in RPG's?Onyx Oblivion said:Yeah. And some people DEFENDED that lack of force feedback. Anyway, those defense apply here too.Hubilub said:AND NOW I EDITED MY POST!Onyx Oblivion said:*cough* I edited http://www.videogamer.com/news/playstation_3_controller_loses_vibration.html into my last post. *cough*Hubilub said:*tries to remember*Onyx Oblivion said:Yeah. But remember when it WASN'T going to have it?Hubilub said:No, I don't, but I take it that it didn't work out very good?Onyx Oblivion said:Remember the whole "PS3 won't have vibration" thing and the opposite defense from waaaaaaaay back?Hubilub said:OK, you responded to the guys claiming that it was another eye-toy. Now will you please give a good argument against Yahtzee's claims that it will fail because it doesn't have any physical feedback? Because if you can't then there is no chance in hell I will accept the Natal as something good. Go through Yahtzee and you might get my support.
*points at vibrating controller that shipped with my PS3*
I remember.. nothing. I think at that time period I shut myself out from the rest of the world and played on my PS2 all day.
Care to enlighten me?
Because the edit-button is so pretty that I'd rather push it than write another comment.
Which means that this comment is rather worthless...
..
Six-axis sucks!
PS3 AND 360 owners are both hypocrites. With the 360 having an advantage in RPGs, and the PS3 having the market cornered on Third Person Shooters (Ratchet & Clank, Uncharted) and graphix. Oh, and that Home thingy that everyone admits sucks.
Western RPG's then. Because I'm pretty sure most people consider the PS3 to have the best JRPG's
Exclusives
PS3
Demon's Souls. OHH. That's nice.
Disgaea 3. Lookin' good. *Looks at screenshots* Why couldn't this be on the PS2 again?
Anywho...
360
Lost Odyssey
Infinite Undiscovery
Star Ocean (okay, not really an exclusive, but we got it waaaaaaaaaay before the PS3)
Blue Dragon
Wow...The PS2 had more JRPGs in a year than both these consoles in their lifespan...
TO THE PS2 SECTION GAMESTOP!
Shit...Tales of Vesperia is BY FAR the best all around JRPG of this console generation, imo. Lost Odyssey beats it out in story, but that's about it.Crabturtleking said:It's out for the PS3 in Japan, but I would consider it excluded from the PS3 list since it's doubtful it will be localized.
So we shouldn't touch it with the proverbial bargepole until at least 2015/6. Right, got it.Greg Tito said:Microsoft executive, Aaron Greenberg, dismissed claims that Project Natal was like Sony's Eye Toy and stated that its development will continue five years after its release.
Until someone comes in with the penis jokes, yes actually.DRADIS C0ntact said:Anyone else think that sounds more than a little, you know...creepy?Greg Tito said:We can see when you move your hand, when you move your feet, we can track your body. I can stand in front of this sensor and it can recognize my face and know if it's me, or my brother or my sister.SO THAT IT KNOWS WHO IT WILL MURDER NEXT.
"What if I have to reposition myself in my chair and I accidentally flick the analog stick and my character falls off a cliff?! NO ANALOG STICKS! RAR! They ruin my passive gameplay experience!"luvd1 said:this whole idea is as misconceived as having hoover boots. No matter how much you love the idea. it just isn't going to work. It's just a bad idea if your the controler. When I'm playing a game I can put the controler down and pick my ear. Now if I did that with this thing, I would have just killed my character by getting it to jump off a cliff or choice "You mother sucks willies!" option in mass effect 3 while trying to chat up a Turian. I wont to be playing a game not being in it. I want to have that border so that not every blooming move I do has the game jumping up like some clinging ex at the window thinking everytime I get up I'm about to call her. And how does this thing work in poor lighting? What will happen when I play a game at night? Huh? Have you really thought this out?... Have you?
And then suddenly you go to scratch an itch and accidentally get ventilated by the enemy cause it caused you to lean out of cover. No thanks.Shy_Guy said:How about making your character lean in an FPS based on your leaning? There are plenty of realistic ways to use Natal in conjunction with the regular controller.