Since almost no one is talking about it [for good freaking reason], I'll open a discussion about it myself. What are your thoughts on the latest Mighty No. 9 trailer?
Do I need to say anything? At all? It was at E3 2014 that this game was at the top of the world, and it all went downhill from there, to the point that (at the time of this writing) the trailer doesn't come close to cracking 100k views and with four million in budget I expected it would look a little bit better than a Xbox launch title.
I like the part where the character Vernon talks and the narrator shuts him. 'Who's Vernon?' you may ask. It's a character introduced in a previous trailer described as "the weird dude who lives down the street". His presence sums up this entire situation, something that could have been left the way it was in that one trailer, but they dedided to remind us and bring it back in all of it cringe-worthty glory in an attempt to make it happen.
But who knows? Maybe I'm still holding into the Nostalgia Goggles and looking for reasons to complain, whatever is the case I will now ask a question regarding this whole situation that may or may not have been asked before, but whose answers I'm really looking forward to hear: Was the Kickstarter successful because of how much people want Megaman back, or because of how much people were doing this to spite Capcom for all of its mistreatment of the Blue Bomber? Let me explain my reasoning [maybe I'm over-thinking this, maybe not]:
After not one, not two, but four Megaman games were pitched, announced, then cancelled, the fans were in despair. Then suddenly appears Inafune wishing to restore faith to the fans, to finally give not only Capcom, but the whole AAA market a lesson about how they did not listen their fans and show to a newer generation a great series that went missing, all of this using Mighty No. 9 (The Mega Man rose by any other name). With a proposal like this it's hard to think twice, some wanted the game, but others wanted to send this message. Even if this game was to fail, the people would have spoken. But then the messenger got ambitious and he accidentaly turned into the system that unbeknowst to him, he was fighting. Now the message lost its meaning and fell on deaf years.
Sorry if I made you read all of this just to make a point, but I just had to get this out of my chest, I didn't want to bring the Dina Karam fiasco, the Red Ashes disaster or the delays, because I didn't want this to be longer than it needed to be.
Do I need to say anything? At all? It was at E3 2014 that this game was at the top of the world, and it all went downhill from there, to the point that (at the time of this writing) the trailer doesn't come close to cracking 100k views and with four million in budget I expected it would look a little bit better than a Xbox launch title.
I like the part where the character Vernon talks and the narrator shuts him. 'Who's Vernon?' you may ask. It's a character introduced in a previous trailer described as "the weird dude who lives down the street". His presence sums up this entire situation, something that could have been left the way it was in that one trailer, but they dedided to remind us and bring it back in all of it cringe-worthty glory in an attempt to make it happen.
But who knows? Maybe I'm still holding into the Nostalgia Goggles and looking for reasons to complain, whatever is the case I will now ask a question regarding this whole situation that may or may not have been asked before, but whose answers I'm really looking forward to hear: Was the Kickstarter successful because of how much people want Megaman back, or because of how much people were doing this to spite Capcom for all of its mistreatment of the Blue Bomber? Let me explain my reasoning [maybe I'm over-thinking this, maybe not]:
After not one, not two, but four Megaman games were pitched, announced, then cancelled, the fans were in despair. Then suddenly appears Inafune wishing to restore faith to the fans, to finally give not only Capcom, but the whole AAA market a lesson about how they did not listen their fans and show to a newer generation a great series that went missing, all of this using Mighty No. 9 (The Mega Man rose by any other name). With a proposal like this it's hard to think twice, some wanted the game, but others wanted to send this message. Even if this game was to fail, the people would have spoken. But then the messenger got ambitious and he accidentaly turned into the system that unbeknowst to him, he was fighting. Now the message lost its meaning and fell on deaf years.
Sorry if I made you read all of this just to make a point, but I just had to get this out of my chest, I didn't want to bring the Dina Karam fiasco, the Red Ashes disaster or the delays, because I didn't want this to be longer than it needed to be.