Creator002 said:
lacktheknack said:
However, the INSTANT you put your reticle on it, it freezes, turns, and stares at you.
It will continue to stare at you forever, until you look away.
Then it either barrels at you with frightening speed, or, if it's far away enough, it TELEPORTS AT YOU. (No word on if it can teleport up to the balcony your standing on, or if you can piss it off through windows.)
i like to say something. never did it say it kills you or even harms you so they may not be as big a problem as everyone thinks.
No...
So I made it passive until you looked straight at it. And that was scary. Suddenly you could walk up to these looking beasts (they?re three meters tall) and watch them as they moved their blocks around, but as soon as you happened to look straight at them,
they?d attack. And by ?straight at them?, I mean putting the reticle on top of them. You can keep them visible on screen and actually look straight at them in real life, but as soon as your in game character looks straight at them, boom.
Still, that was more scary than creepy. It?s like a jump scare in a movie. You know it might happen at any time, and when it happens you freak out a bit. I wanted something a bit more psychological. So to really drive home the point of looking at them being bad, I made the Endermen freeze and turn towards you when you look at them. As long as you look straight at them, they stand perfectly still and look straight at you. As soon as you look away, they will run (very fast) towards you.
And they teleport. If they?re too far away to reach you in a short period of time, they will teleport about once per second. They try to make sure they always teleport to somewhere you can see, as I don?t want to confuse the player as to what is happening.
When they attack, you know it?s your fault.
Emphasis added by me. Please tell me what "attack" might mean that doesn't involve your health falling and you going "AAAAAAAAAAAAHHHHH OMGOMGOMGOMG".