1) open minecraft and position yourself in a good place to take a screenshot.Valkyrie101 said:Can't work out how to post screenshots. I was going to post my periodic table.
Isn't the spelunking exciting? You are supposed to do something with all the stone and minerals you dig up though.PurpleSky said:I always thought single player minecraft was for digging for treasures and dungeons, while ALPHA multiplayer was for creating epic stuff.
I always make stuff but no creation projects, I have a tower for example that serves me as shelter when night catches me outside too far from home, but mostly i dig and make natural caves bigger.maninahat said:Isn't the spelunking exciting? You are supposed to do something with all the stone and minerals you dig up though.PurpleSky said:I always thought single player minecraft was for digging for treasures and dungeons, while ALPHA multiplayer was for creating epic stuff.
Why not just play multiplayer apha with all the blocks you want and no mobs, or maybe you like the darkness?AfterAscon said:![]()
I'm in the process of hollowing out a mountain. I originally wanted to create a cavern and a base a kin to Magneto's prison in the X-men movies. To get a scale of it, it will probably take me a couple of hours to increase the width of the room by 3 blocks. Needless to say, this is why I haven't done it yet.
BTW I play on peaceful because getting attacked by creepers/skellies/zombs was really pissing me off when building other stuff and the cavern looks so much better in complete darkness. I also found that, even when the above cavern had torches all along the walls, due to the distance there was enough darkness in the centre of the room to spawn creatures.
I've created other stuff, such as the tower of Sauron; lava is the eye and obsidian as the pupils, but it was night in my current game and I was to lazy to wait. Regardless, the above was the most time consuming.
I like the resource gathering nature of it and the sense of accomplishment. I also enjoy the survival aspect and regularly create new games on hard to explore and build bases, but once you have all the basic materials and equipment the enemies stop being a challenge and more a minor inconvenience, so I get hid of them altogether. I?m looking forward to the patch which makes torches a limited resource because that should add a new dimension to it.PurpleSky said:Why not just play multiplayer apha with all the blocks you want and no mobs, or maybe you like the darkness?AfterAscon said:![]()
I'm in the process of hollowing out a mountain. I originally wanted to create a cavern and a base a kin to Magneto's prison in the X-men movies. To get a scale of it, it will probably take me a couple of hours to increase the width of the room by 3 blocks. Needless to say, this is why I haven't done it yet.
BTW I play on peaceful because getting attacked by creepers/skellies/zombs was really pissing me off when building other stuff and the cavern looks so much better in complete darkness. I also found that, even when the above cavern had torches all along the walls, due to the distance there was enough darkness in the centre of the room to spawn creatures.
I've created other stuff, such as the tower of Sauron; lava is the eye and obsidian as the pupils, but it was night in my current game and I was to lazy to wait. Regardless, the above was the most time consuming.
This, very much so. I don't fancy the torches going out, especially when I use them as bread crumb trails. I'm too used to it.AfterAscon said:I like the resource gathering nature of it and the sense of accomplishment. I also enjoy the survival aspect and regularly create new games on hard to explore and build bases, but once you have all the basic materials and equipment the enemies stop being a challenge and more a minor inconvenience, so I get hid of them altogether. I?m looking forward to the patch which makes torches a limited resource because that should add a new dimension to it.PurpleSky said:Why not just play multiplayer apha with all the blocks you want and no mobs, or maybe you like the darkness?AfterAscon said:![]()
I'm in the process of hollowing out a mountain. I originally wanted to create a cavern and a base a kin to Magneto's prison in the X-men movies. To get a scale of it, it will probably take me a couple of hours to increase the width of the room by 3 blocks. Needless to say, this is why I haven't done it yet.
BTW I play on peaceful because getting attacked by creepers/skellies/zombs was really pissing me off when building other stuff and the cavern looks so much better in complete darkness. I also found that, even when the above cavern had torches all along the walls, due to the distance there was enough darkness in the centre of the room to spawn creatures.
I've created other stuff, such as the tower of Sauron; lava is the eye and obsidian as the pupils, but it was night in my current game and I was to lazy to wait. Regardless, the above was the most time consuming.
I think I just lost. Big time.Caligulust said:My skull island, originally intended to be spider skull island. Once I decided It was too complex I gave up and just made it a skull.
Outside
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Bottom Floor
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Didn't bother doing much with the top.
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You're the guy who made this?Cogwheel said:I'd stop being lazy and post screenshots of Rapture/the airship/the mountain, but I'm working on my next project, which kinda dwarfs all the others.
Well, that and they're best experienced rather than seen in any case.