BigBoote66 said:
"Survival" mode, is about as challenging as surviving your way through 2 year old's birthday party. The monsters are easily avoided, and death poses very little danger (since it's easy to store all your stuff in chests back in your lair) and therefore very little fear.
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The crafting system doesn't promote exploration - there's no real reason to go mining for stuff when you can already build pretty much everything you need with the basic, readily-available resources of wood, stone & coal. Since the deposits of useful material (iron, redstone) are so small and sparsely-distributed, it isn't practical to build the large, fun, automated structures you see (like roller coasters) in Survival mode - it takes much too long to gather the stuff you need.
You are so
TOTALLY and utterly missing the point of the game that I doubt explaining it to you will make you understand.
But anyway, you think monsters are harmless? Play on hard difficulty. You make it sound like you played on an unknown SUPER easy gamemode. The monsters are scary as hell when playing on hard. Try it if you haven't already.
I just can't make any sense of your second paragraph. You're saying that stone, coal and wood are the only materials you think are worth gathering? Mining for better and more durable materials is one of the most important aspects of the game. With better tools you can build and gather faster, and better weapons and armor are
crucial when playing on hard. And also the feeling of finding a rare material is just golden.
I don't mean to insult your intelligence or something, but your post is just so ignorant and plainly wrong.