Mirrors edge why first person?

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TommyGun465

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I think not, because they want to be innovative. No one ever did that before. I am making quite a hype about it.
 

Anarchemitis

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Technically in a nutshell, First person makes animation devoid of having to animate the player character, simplifying renders and cutting down graphics demands. So yes, First person is a way of being lazy. But with First person, control feels more... intimate. Real inside another mind, as opposed to what could illude ones gaming experience of a movie by having a camera hover behind them all the time.
 

Ray Huling

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-Javelin- post=9.72418.759607 said:
jezz8me post=9.72418.759552 said:
You could see the BEAUTY OF THE BODY traversing across cities much clearer
It's because the character is a chick your annoyed about the 1st person view?
That's one reason the decision to run it in 1st-person annoys me. The look of the heroine is a selling point, so why would I want to play through the game not seeing her?

But I'm mainly opposed to 1st-person because it makes me nauseous. I couldn't take BioShock, nevermind FP parkour. I think Crackdown showed that it's possible to elicit a sense of vertigo in 3rd person--and it didn't make me want to puke, either.
 

Corven

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Sep 10, 2008
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the only annoying thing I can think of so far for that game would be the breathing, I know they're going for the realism shtick but that will grate on my nerves after awhile.
 

Gormers1

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It isn't as hard as you think to play in first person, as long as you can see your feet. At least, in halo 2, I thought is was amazingly easy to jump around like a ninja when I was doing glitches in the multiplayerpart or acting cool with a sword. And there are so many examples of games in third person done wrong when it comes to controls, so 3p doesnt automatically mean better controls.

I have mixed feelings about that trailer. The person playing obviously knows the level inside out, but what would it be like for first time players? I can't imagine you'd be able to sprint through every level at full speed like a pro.
The things you are supposed to climb on are always in red. See what I mean: http://www.gametrailers.com/player/38731.html

Anyway, this is one of the games I'm looking most forward to this year. The music, the graphics, the style, the controls (I think) look all great
 

this_was_a_mistake

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May 22, 2008
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EA is doing something new, that's why it's in first person, otherwise it would be a AC clone. If they're able to pull it off, they deserve extra praise. I also find first-person view more realistic. You actually feel like the character rather than a camera man following the character around.
Ray Huling post=9.72418.759907 said:
-Javelin- post=9.72418.759607 said:
jezz8me post=9.72418.759552 said:
You could see the BEAUTY OF THE BODY traversing across cities much clearer
It's because the character is a chick your annoyed about the 1st person view?
That's one reason the decision to run it in 1st-person annoys me. The look of the heroine is a selling point, so why would I want to play through the game not seeing her?

But I'm mainly opposed to 1st-person because it makes me nauseous. I couldn't take BioShock, nevermind FP parkour. I think Crackdown showed that it's possible to elicit a sense of vertigo in 3rd person--and it didn't make me want to puke, either.
Look in a mirror, why do you think the game is called "Mirror's Edge"?
 
Jul 11, 2008
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I agree with the thread maker, it should really be in third person.
I'm so sick of this first person trend, lately. "That way you feel like it's you in the game."
I've never felt like that. You'd have to have a 180 view to make it a realistic visual experience. I'm sorry, but my range of site isn't 16:9.
I have never played a first person game and said, "It really feels like it's me." I'd rather play a game that gives the impression that I'm watching (and controlling) a movie, with dramatic camera angles, and cinematic gameplay.

The fact that the main character model is so well made is another reason why this game should be in 3rd person. And no, it wouldn't be an AC clone. This game seems like a fast paced beat-em-up action. That's nothing like Assassin's Creed.
 

SomeBritishDude

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Its in first person because its something new. This has been plenty of times (PoP springes to mind) the whole free running thing. Mirrors Edge is taking a different route. It'll be a challenge, and for all we know they could fall flat on there face (EA have a habbit of doing this after all) but its always nice to see a game do something different.

Personly, from what I've seen so far, It looks incredible. I know you shouldn't judge a game by its graphics but...it looks pritty awesome
 

Cyclomega

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Condemned is a brilliant game mainly thanks to the first-person perspective, yet I'm sure some people threw a hissy fit when they heard it'd be a FPSH (First Person Survival/Horror).

Mirror's Edge developers hopefully have given deep thought about the balancing and location issues of first-person view, I hope they have not taken first-person as a way to differentiate from PoP/AC. From the trailers and what I've heard, you can see your body, thus locate yourself more precisely...

Let's just hope instead of already whine before we even know how it will play in the end...
 

jamesworkshop

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I think First person is a good idea from an innovation point of view I mean so far first person is almost entirely used for shooters while almost every other type of game is 3rd person i.e rts, jrpgs, platformers.
First person also gives a better view of the enviroment while 3rd person cameras angles can often be dodgy tomb raider and occasionaly prince of persia have proved that whereas first person doesn't change.
If mirrors edge was 3rd person it would just be a modern prince of persia and would not interest me because I would just go and play prince instead.
 

Syphonz

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Aug 22, 2008
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What excatly is Mirror's Edge coming for anyway? I could easily see this game having a lot to do with sixaxis controller.
 
Jul 11, 2008
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I don't understand this whole big deal with "innovation" these days. It seems like a game is considered crappy if there's nothing new, ingenious and innovative about it.

I think that's just stupid. I mean, if I want to play a game like Prince of Persia, like, exploring dungeons, and mountains, and all kinds of ancient, exotic locations.
But what if I felt like playing those exact mechanics but in a modern setting, with a fresh new storyline? Suddenly that game is just another PoP clone, and not something new and interesting, simply because it's got similar gameplay mechanics.
Frankly, I'd rather play a bunch of games with different settings and storylines and same tried and tested, solid gameplay mechanics, rather than play something 'new and innovative' just because it's different, even if it could very well end up being an uncomfortable experience.
 

Fraught

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It would be boring. First, this is freakin' parkour, running, jumping, doing all kinda crazy stuff. The first-person view makes you feel like you're actually jumping there alot more. Also, when in third-person, you'll have to point just where to jump (in a 360 degree rotation) and just do a jump. It is, especially in those corridors when you're running away, to see everything around you, to jump on to little shafts etc.

And after I tried to play Oblivion in 3rd person, I was (still am) horrified by that gameplay style. Well, Gears of War gets the pass. But everything else is, okay Prince of Persia too. That's all.

To answer your questions, no way, in 1st person, this game rocks as much opposed to 3rd person, as 1st class opposed to 3rd class. (In transport, I mean)
 

Fraught

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Silent Biohazard Solid post=9.72418.760250 said:
But what if I felt like playing those exact mechanics but in a modern setting, with a fresh new storyline? Suddenly that game is just another PoP clone, and not something new and interesting, simply because it's got similar gameplay mechanics.
Actually, I haven't ever seen sliding under pipes and climbing over fences in Prince of Persia. Climbing over fences is GTA, The Warriors and Splinter Cell. Not Prince of Persia. In fact, the only things Mirror's Edge copied from PoP is jumping onto ledges. And if you want a game that doesn't copy grabbing onto ledges, then, uhh. I seriously don't know what to put here.

Novajam post=9.72418.759697 said:
Also it seems like a step forward. If more first person games rendered your own body you could do some cool stuff (see your character get stuff out of pockets, button shirts, whatever).
Like uhh, Alone in the Dark? Hmm...
 

Gormers1

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Silent Biohazard Solid post=9.72418.760250 said:
I don't understand this whole big deal with "innovation" these days. It seems like a game is considered crappy if there's nothing new, ingenious and innovative about it.

I think that's just stupid. I mean, if I want to play a game like Prince of Persia, like, exploring dungeons, and mountains, and all kinds of ancient, exotic locations.
But what if I felt like playing those exact mechanics but in a modern setting, with a fresh new storyline? Suddenly that game is just another PoP clone, and not something new and interesting, simply because it's got similar gameplay mechanics.
Frankly, I'd rather play a bunch of games with different settings and storylines and same tried and tested, solid gameplay mechanics, rather than play something 'new and innovative' just because it's different, even if it could very well end up being an uncomfortable experience.
"exploring dungeons, and mountains, and all kinds of ancient, exotic locations" Is not something pop made up. But there is a difference between using old mechanics and "ripping off". Take for example okami. It is a zelda clone, but still feels fresh and creative.

Im not saying that mirrors edge should be in fp just for innovations sake, at least I dont think of it that way. It looks more immersive and fun this way imo, and not just "different". Im not saying that third person games cant feel immersive (like the rooftop parts in beyond good and evil), but either way Im eager to try out this game and see how it plays like.
 
Jul 11, 2008
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Fraught post=9.72418.760305 said:
Silent Biohazard Solid post=9.72418.760250 said:
But what if I felt like playing those exact mechanics but in a modern setting, with a fresh new storyline? Suddenly that game is just another PoP clone, and not something new and interesting, simply because it's got similar gameplay mechanics.
Actually, I haven't ever seen sliding under pipes and climbing over fences in Prince of Persia. Climbing over fences is GTA, The Warriors and Splinter Cell. Not Prince of Persia. In fact, the only things Mirror's Edge copied from PoP is jumping onto ledges. And if you want a game that doesn't copy grabbing onto ledges, then, uhh. I seriously don't know what to put here.
Well, that wasn't exactly my point. I'm just saying that sometimes it's not such a bad thing to play a game with the same mechanics, but different setting and storyline.

But okay, let's say Mirror's Edge was made in third person. If the only thing it has in common with PoP is grabbing onto ledges, then nobody would call it a clone anyway.
 

Caliostro

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Jan 23, 2008
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I have mixed feelings about mirror's edge.

On the one hand, I think I'd love it more if it was third person, as I'm a fan of third person "parkour" type games (i.e: Assassin's Creed)... On the other hand, the first person view on a game mostly about moving around does seem innovative and capable of more effectively simulating "first hand experience" as a result.

I think it can go either ways really, it all depends on how it's done, but it seems to have the potential to be truly epic.
 

Eiseman

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Jul 23, 2008
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Silent Biohazard Solid post=9.72418.760337 said:
Well, that wasn't exactly my point. I'm just saying that sometimes it's not such a bad thing to play a game with the same mechanics, but different setting and storyline.
Look, this was made by DICE, the people behind the Battlefield series, not Prince of Persia. If anything, the first-person perspective is pretty much the "same mechanics" that they've worked with in the past. And hey, different story, different setting! See how that works out?