It's true, the three biggest enemies of really truly epically amazing games are budget, time, and marketability.lucky_sharm said:Wind Waker was great, yeah, but it would of been better had it not been rushed out. Anyone remember that Triforce Shard Hunt and how tedious and frustratiing it was to collect all of them? Easily the worst part of the entire game. And what comes after that? An incredibly lame boss rush and going through a boring maze fighting Phantom Ganon over and over. It's a shame that you have to go through all of that crap to get to the undeniably epic final boss fight. They actually had planned two more dungeons in that game and the unfinished versions of them can be found using Action Replay. They replaced those other 2 dungeons with the Triforce Shard Hunt. Stupid deadlines...TheSquirrelisKing said:I'm with this guy. With only about one or two minor snags, Wind Waker was the easiest Zelda game I've ever played, and easily my second favorite.AmrasCalmacil said:Don't panic. Don't panic!
Remember how easy but great Wind Waker was? Think of Wind Waker! Everything will be fine!
Sometimes, people, the fun of the game isn't in the challenge.