APB will never destroy Nerdvana. However, it is fucking awesome.salomdi said:APB will probbaly beat it.
APB will never destroy Nerdvana. However, it is fucking awesome.salomdi said:APB will probbaly beat it.
you just described my Ultimate potential game!Dexiro said:We could do with different types of MMO's though, like something more focused on the story and with minimum grinding. I'm thinking something along the lines of a scaled up Borderlands that's a lot better made in all aspects.
Well.. actually, it doesn't.maddawg IAJI said:Its got a great PvP system
I think that is the biggest problem with WoW. Sure you get a new world, etc, but after a while it stops being "fun" when all of your efforts are essentially made INSTANTLY obsolete. I think its a matter of scaling. Instead of being a tough guy faced with a new tough challenge, you go from being a tough guy to Daniel Larusso LITERALLY in seconds, where it becomes yet again a grind just to get through the first new levels, and all of the people who were barely a challenge for you (the casual players) suddenly find themselves with gear being dropped off in the new N00b zones that far and away outshine that epic level gear you worked your ass off for months to collect. Those long hard nights trying to obtain that Sword of 1000 truths by running the same instances on UBER Hard corps just to get the 1 in 10000 drops from that Boss that has clocked a million wiped parties is instantly wiped out when some random guy gets a normal green sword that fell off the latest color variation of a 'boar' out in the wilderness with stats that would have made you cream your panties before the expansion.maddawg IAJI said:Your complaint is because WoW is built along the guidelines of an RPG, like most MMOs. In an RPG the players goal is to become stronger and in many cases they move along to the nearest way to become stronger. You act like the gear becomes crap as soon as they raise the level cap and you need to go back to the same dungeons to get better gear and that the raised level cap is the only new thing introduced to the game.
They've only raised the cap when they release new expansion packs and among those packs have come countless additions to the players enjoyment. A new world to explore, new races, new quests, new instances, new classes and new PvP battles. WoW is not a game you can beat, no MMO is beatable, but that's the hook they use. This isn't a game you can beat in 7-10 hours and it requires a lot of dedication to reach the top. If you believe its futile, fine, then WoW isn't the game for you. But then again its a futile effort to wait for an MMO to be different from WoW.
Well said, and this IS the biggest problem right now: the raw barrier to entry is staggering and no one is willing to lose multiple millions of dollars on making an MMO that is too UNlike WoW.Helmutye said:The reason WoW will be very, very difficult to dethrone is the same reason why it's hard to make any progress in the world of particle physics. That may sound strange, but let me explain--it's an awesome analogy!
In particle physics, the new discoveries all require such a huge investment of money and equipment that only the tip top minds in the field can convince people with money to let them use the money. Back in the day, anyone could be a physicist--Galileo dropping things off buildings, Newton getting bumped on the head by an apple, etc. It was simple observation of the normal, everyday world. But physics isn't like that anymore. There's a certain amount of theoretical work that can be done just on the chalkboard, but the real juicy work requires bigger and bigger particle accelerators.
There are two relevant consequences to this: firstly, only a very, very select few will be able to conduct this research because the investment of time, money, and equipment is so extreme. Secondly, part of being in that group of select few means you can't try anything too terribly extreme or different from the mainstream view of things, because nobody is going to give you millions of dollars to do something in a completely new direction that may very well reveal nothing.
MMOs today are like this. People's expectations have been raised so high that only big companies with large staffs and lots of money can create them and keep them running. Think about it--how many of you would play a 256 color MMO? I personally don't find graphics to be that important, especially in an MMO, but bad graphics would probably turn away well over 80% of potential customers right off the bat, and the fancy graphics take a lot to create. Also, because there is such a large requirement of time, money, and staff, companies are not going to be too keen on trying completely new, completely unproven ideas. The WoW formula works and will generate a predictable amount of money. Anything else does not have that established certainty, and will be scarier to create. Think about it--if you had $5,000 in your bank account, would you be willing to pay $4,500 of it up front for a 5% chance of making $10,000 in 5 years?
Now, all this simply means I understand why companies are making WoW clones. That doesn't mean I like it anymore than the rest of you! But if you don't like how WoW-like everything is, perhaps you should try being more open to new ideas--buy games that are interesting but don't have super crazy graphics. Make it so that indie developers can start bringing their unique concepts to the market, because if they can make games without having to risk millions there will be a greater abundance of experiments and departures from the norm. But if you aren't willing to risk $40 or $50 on an unproven game, why would you expect a company to risk $40 or $50 million developing one?
Perfectly stated.HyenaThePirate said:I think its a matter of scaling. Instead of being a tough guy faced with a new tough challenge, you go from being a tough guy to Daniel Larusso LITERALLY in seconds, where it becomes yet again a grind just to get through the first new levels, and all of the people who were barely a challenge for you (the casual players) suddenly find themselves with gear being dropped off in the new N00b zones that far and away outshine that epic level gear you worked your ass off for months to collect. Those long hard nights trying to obtain that Sword of 1000 truths by running the same instances on UBER Hard corps just to get the 1 in 10000 drops from that Boss that has clocked a million wiped parties is instantly wiped out when some random guy gets a normal green sword that fell off the latest color variation of a 'boar' out in the wilderness with stats that would have made you cream your panties before the expansion.
I don't think so but I think it's going to do very well.salomdi said:APB will probbaly beat it.
Except raids bosses always drop loot. It's also not a grind to get gear when you can only do the latest raid once a week which takes maybe a few hours each day the first few days of the reset to clear. Then you just wait again. That's not grind, that's arbitrary game lengthening exploiting the gamer's wallet BS.HyenaThePirate said:I think that is the biggest problem with WoW. Sure you get a new world, etc, but after a while it stops being "fun" when all of your efforts are essentially made INSTANTLY obsolete. I think its a matter of scaling. Instead of being a tough guy faced with a new tough challenge, you go from being a tough guy to Daniel Larusso LITERALLY in seconds, where it becomes yet again a grind just to get through the first new levels, and all of the people who were barely a challenge for you (the casual players) suddenly find themselves with gear being dropped off in the new N00b zones that far and away outshine that epic level gear you worked your ass off for months to collect. Those long hard nights trying to obtain that Sword of 1000 truths by running the same instances on UBER Hard corps just to get the 1 in 10000 drops from that Boss that has clocked a million wiped parties is instantly wiped out when some random guy gets a normal green sword that fell off the latest color variation of a 'boar' out in the wilderness with stats that would have made you cream your panties before the expansion.
Ickorus said:OT: All these developers need to stop making their games PvP orientated, I want my epic story and PvE battles back.
PvP is ok but there is only so much you can do before it becomes stale.