Nurb said:
1024x720 resolution and a max of 30 FPS was good for 1998. Your point there would have been acceptable 14 years ago, but there's no excuse now.
This post will sound a lot like I am defending the game ( I agree that it's a bad port) however;
1024x720 - Bad
30 Fps - Bad
keyboard/mouse integration and use of 360 symbols - bad
GFWL - lazy, bad
expansion pack (Artorias) developed along with the port - good
openly admitting the frame rate/display problems before release - good
charging less than full price - good
the quality of the game to begin with - good (PS3 for me)
no stutter in blightown - Fuck yeah!
never ported a game before - understandable
30 fps frame rate hard coded meaning mods at 60 fps play the game at 2 seconds to 1 IRL - requires complete engine rewrite - understandable (this was on durante's neogaff forum did not confirm)
GFWL net code the same as Xbox 360 net code meaning no multi-player code rewrite - lazy definitely, understandable
use of usb connected xbox360 controller sidesteps the keboard problem - extra money but worth it
the .dll mod from durante day one - helped a lot, possible lazy/stupidity on From Software
the game being built for console with computer not even an after thought - important point
If From Software had waited to tell the frame rate and resolution until the initial reviewers found out I would be calling for their heads on pikes, however I think they handled themselves properly considering the product they delivered.